
A profound experience that carries players into an unknown and mysterious world surrounded by carefully designed puzzles...
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
良質なパズルゲーム おもしろいよ 後半は操作の結果が分かりにくいのが欠点 ゲームクリアするとデータが消去される
Isn't particularly difficult, just tedious. At one point I escaped the labyrinth expecting to find a secret or something, but it was just an endless void and I couldn't get back into the labyrinth.
I like it when a game makes me feel smart :]
Un rompicapo minimalista decisamente originale e difficile.
+1 有成就 没中文 空灵之境 《空灵之境》是一场极具深度的游戏体验(荣获 2019 年 IGF 观众选择奖,同时入围音频与音效设计提名)。你需要在一系列复杂抽象的关卡中寻找出路,利用多种机制改变环境或角色的移动方向。游戏世界的每一处都经过精心设计,全程无任何文字,却能清晰传递信息,带来全新的解谜体验,无时间压力,引人沉浸自省。 核心特色 极简抽象的精美美术风格 获奖配乐与音效设计 无文字叙事 无时间压力,可自由漫游探索 四大世界可供探索,每个世界都拥有全新机制、挑战与秘密 24 个精心打造的关卡 由阿根廷独立游戏工作室 Nonsense Arts 的尼古拉斯・雷卡巴伦与托马斯・巴蒂斯塔开发。
Challenging, and feels like a maze at first, but genuinely becomes a puzzle as you start to understand the mechanics. I do wish it had an undo and the ability to backtrack to previous levels. Would love to see that as an update but not enough to write a negative review. The concept is clever and worth playing. 100%ed in 4 hours. If you care about achievements, look at the guide first, at least to know which levels the secrets are in because you cannot backtrack.
Great, challenging fun.
oooooooooooo this one hurt my head a bit
非常好困難 使我大腦旋轉
Unreal
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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