
Activate your Neural Link to gain an omniscient view of the battlefield. Experience the conflict at any scale, as you plot the course that will lead your fleet to victory. Eternal Starlight is a tactical space combat game, built from the ground up for VR.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Japanese*, Korean*, Spanish - Latin America**languages with full audio support
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
i think there is some potential for this game but as of now its lacking. The game needs to be slowed down, your ♥♥♥♥ dies way too quickly.
its a pretty good game, it has some issues with ships path plotting where you really have no control over rotation of the ship. but its a good game with decent replayability
10/10
Short but really good one
Final mission is impossable, even on easy mode
s a reallly fun game and had a decent story and genuenly good controls and menus but updates kinda ruined it for me the shaders make my eyes hurt cant disable them cant turn down volume of sound effects hurts my ears game was made harder it feelsthen before and making every menu button a press and hold just annoyed the ♥♥♥♥ outta me
Dont be fooled by reviews. This game is very clunky and downright boring. Luckily I got it on sale.
Really impressed so far. Reminds me a lot of BattleGroup VR. I would say there are some dialog where because the audio doesn't work for all I'd remove them. The admiral for instance only says one thing, over, over, and over again. :( I also like the side missions, scanning, finding damaged ships, etc... Nice little filler.
未来可期
This game smacks
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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