
Activate your Neural Link to gain an omniscient view of the battlefield. Experience the conflict at any scale, as you plot the course that will lead your fleet to victory. Eternal Starlight is a tactical space combat game, built from the ground up for VR.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Japanese*, Korean*, Spanish - Latin America**languages with full audio support
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really good, more please.
its a pretty good game, it has some issues with ships path plotting where you really have no control over rotation of the ship. but its a good game with decent replayability
Great game especially with the new endless mode. Really very enjoyable. Also the Dev seems to be open to suggestions and is very open to making improvements. I will continue to support this game since it really is a great basic space RTS with rogue lite/like elements dependent on how you select to play it. High recommended from me. One of the top VR experiences so far.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Eternal Starlight VR Accessibility Overview Jan. 15th 2024 Overview: Space rogue-lite time! SteamVR is fully accessible so any other software you may need whether accessibility or content creation related is usable. While seated mode is not an official option, you can activate Grip Height Adjustment in the settings and then just hold down whichever grip trigger and move your wrist or arm and move yourself to the correct height for you. You might have to reach a bit far depending on how low you are in real life as there is no laser pointer to interact. The ability to change controls is a bit lacking as far as the in-game settings go, mainly letting you choose your dominant hand for moving. But luckily on PC you can use SteamVR to rebind the controls to what you want and if you’re on a Meta Quest headset, then you can rebind buttons in the accessibility section of the system settings under mobility but do keep in mind that some games may still refer back to the game’s default for button prompts so remember the button you changed it to. For movement you have smooth movement as usually standard but, then you have Stepped movement that feels like a snap method but for moving. It is definitely a bit weird feeling but more options existing is a good thing. Now there is one more though, and that is grip moving which you can use by having the grip height adjustment on. You can move freely just by having that turned on. Now turning options are a bit on the different side in some cases much like how the movement options were, but that is not entirely a bad thing. You have smooth turning but I will say it feels a bit slow and there isn’t a sensitivity setting to change it as far as I can see. And just looking you may think that smooth is the only option but you’d be wrong. If you happen to turn on Stepped movement then you will by default have snap turning. While this is great for those who want snap turning, it is not great that you need to use a movement method that you may not want to use in order to get that turning option. And there is one last turning option. You will also see in the settings that there is Grip rotation, and it is just what you think. Now to use it you need to use the grip height adjustment to be able to move freely, and then hold both grip triggers and move either arm or just wrist left or right to turn. Same as how the turning with WalkinVR works actually. Color blind modes are sadly a no so if you are on PC I’m sorry but as far as II know you are out of luck. If you are on a Meta Quest headset though you are in luck. Go into the system settings and head to the accessibility section, and from there head to visual and color correction. From there you will find all of the known three color blind modes that are being seen more in non-vr games these days. Closed Captions are thankfully in the game. They however are not in the game settings so at first it may seem as though they aren’t there. When you select a mission or are in conversation all dialogue is in text only. Piggybacking off of this with difficulty modes and they are here too! However, instead of the typical way of choosing one difficulty for the entire game, each mission you can do has their own difficulty set for them, so some will naturally be more difficult than others. This is a tough one to call for arm and upper body movement level because of one thing. When you first load up the game if you are sitting then you may be down pretty low in-game so the menu that you need to physically touch might be too high. The problem with this is that you need to get into the settings to turn on the grip height adjustment. If you use WalkinVR or the height offset from OVR Advanced Settings or the height adjust on the Meta Quest headset then I’d say minimal to full because you can just move close enough to anything to interact with it, but if not then this is a Full only so keep that in mind.
s a reallly fun game and had a decent story and genuenly good controls and menus but updates kinda ruined it for me the shaders make my eyes hurt cant disable them cant turn down volume of sound effects hurts my ears game was made harder it feelsthen before and making every menu button a press and hold just annoyed the ♥♥♥♥ outta me
somthing new for VR and its awesome
Best RTS VR game I have played. Love it Eternal Starlight has you take to combat in space, in an amazing way. Its a space RTS game, that has you in the center of the battle controlling your fleet. You control your fleet though by moving them around with your hands. Its like playing action figures as a child acting out a big battle scene. You control everything from a touch, even moving around space itself and zooming in and out. The play style is just amazing, and really pulls me into the game. You feel so much in control, and have so much control at your finger tips. There is nothing like moving your space craft around a space station to do a fly buy and head towards the enemy just by moving the ship by your hand. I have lost hours in this game, the battles are so involved and immersive. The controls and battles are just the start of the great features of the game. As you do battle you will earn new ships, parts for ships, money, and alliances with other species to help aid you in battle. You can build up your fleet, customize your ships with weapons and mods, unlock new items and sections of your ships. So much to do and earn, keeps you playing over and over. I am not an RTS fan in flat games, but am totally in love with this VR game. I am excited to jump back in again. I recommend this game to any RTS game fans, and any VR fans looking for a new experience. This is a must play VR title.
Awesome game! Similar to Battle Groups VR, if you’re familiar with that game. But without the ability to take the driver’s seat of your spaceship like you can in BGVR. I love how you control the space battles in both games. I completed the campaign on the easy setting in about 6 hours. I kinda took my time, and enjoyed it. There’s three difficulty settings, easy, medium and hard. Most games I’ve completed on one of the difficulty settings, I usually don’t go back and replay it on another difficulty setting. But this game I really like, and I’m gonna replay the campaign on medium next. There’s also a skirmish mode too, but I haven’t tried it yet. I love this game, and I have no complaints. I would’ve liked to have had the option to control the ships from the captain’s chair like in BGVR, but still a great game without the option. The graphics and sound are amazing. The gameplay is really fun, and I haven’t experienced any bugs, lagging, stuttering or freezing in the game. Everything runs super smooth for me. There’s several ships to unlock as you progress through the game. Also there’s plenty of weapons and armor attachments to unlock and purchase for your ships. I highly recommend Eternal Starlight to anyone that likes space games. I’d give Eternal Starlight an easy 4/5⭐️⭐️⭐️⭐️ from what I’ve played so far. And that rating could very possibly go higher as I play the other modes in game.
Short but really good one
游戏有中文还有中文配音 为什么不显示支持中文 就奇怪了
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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