
Esoteric Ebb is a single-player CRPG inspired by the freedom of tabletop adventures. Unravel a political conspiracy with your goblin sidekick. Roll dice in tense encounters. Become a cleric of legends or completely ruin the campaign.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20.86/day in the week to Aug 11 → 25.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Esoteric Ebb is an isometric, Disco-like, TTRPG-turned-CRPG set in a bizarre post-Arcanepunk fantasy setting. You are The Cleric, an expert in esoteric events, and a glorified government goon. Inspired by classic CRPG games, Esoteric Ebb features deep and branching dialogs with a staggering amount of choices.
Create the world’s worst cleric. Take on the city through tense TTRPG dice rolls. Struggle to maintain control with your Stats chiming in at every moment. Let the voices guide you into insane encounters and hit that natural 20 right when you need it. Become the most interesting player at the table and completely ruin your DM’s day.
Five days until the first-ever election, a tea shop explodes in the heart of the city. They send you to deal with the mess.
You wake up in a morgue with half the river in your boots, surrounded by ten thousand rotting apples, several corpses, and one zombie. Out of your depth and with no official backup, you delve into your beloved city to investigate the impossible mystery no one wants you to solve. Juggle factions and play them against each other. Explore the streets and tunnels of a fantasy metropolis. Debate devils, drunk sphinxes, and all manner of fantastical fools in a world where mythological creatures sell newspapers at corner shops and ideologies overtake the ramblings of dead gods.

Don’t forget the most important question: What are you voting in the election?
MAKE CHOICES THAT WILL COME BACK TO BITE YOU. Shifting alliances! Risky dungeoneering! Complete open-ended quests, low and high-stakes alike, set in the streets, towers, and dark tunnels of Norvik. Become the city’s savior, its demise, or bumble your way into absolute power.
TRUST THE DICE. Let chance guide you! Roll to wrestle dwarves, steal anything in sight, or to keep yourself from looking like a complete fool. But remember, in true TTRPG fashion, failure can often be way more interesting.

IT'S ALL IN YOUR HEAD. Debate yourself! Each Ability Stat has a conflicting viewpoint and loves to interrupt important conversations. No matter whose side you fall on, you'll complete quests in wonderfully ridiculous ways.

WIELD REALITY-SHAPING MAGIC. Use The Cleric’s power for unique narrative choices. Control minds for fun and profit. Detect secrets in the tunnels below or in the thoughts of your enemies. Speak with anyone, living or dead, just to see how they insult you.

TURN-BASED ENCOUNTERS. Clerics in Norvik are taught to use violence as a last resort. When the need does arise, a roll of the dice determines life or death. But you always have a bizarre solution to any problem, don’t you?

THE QUESTING TREE. Your quest log, skill tree, and mind map all at once. Each Quest Branch can take root in your mind and alter The Cleric’s playstyle through game-changing feats.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1547 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Esoteric Ebb is a fun game, especially of fans of dungeon and dragons with the tons of references and jokes surrounding it. It is lacking in some regards, I have no strong desire too play it again even though it hints at replay value there isn't that much to gain from playing again. Especially because at the end I was basically incredible at everything. I was also somewhat disappointed in that there is really only one ending or at least it felt that way. With the obvious similarities to Disco Elysium, I feel like I should at least touch on that: It's fun in it's own way but what it mostly did was show how incredible deep and well made Disco Elysium was. All in all I still recommend this game its definitely worth the price, I hope the developers keep it up
Great Disco Elysium type cRPG.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I completely ignored my boss, died from admitting I lived with my mom, collected rats, got a cool completely normal spoon from a hag, danced a jig for a cool hat, pet every potentially dangerous monster and animal I came across with no regard for my safety, and blamed my companion for every mistake or outburst I made. 10/10
Very Esoteric!
This is quite possibly the BEST game I have played all year! I really enjoyed the storytelling and interactions between all of the characters, and even just your own characters dialogue to himself. This game had me laughing so hard I was crying, but also crying so hard I couldn't help but laugh. I don't know what else to say other than this game is well worth the money and I would recommend it again and again. 5/5
Good game!
juegazo, nada más q decir
A great game experience that delves deeper rather than wider into its themes, with a variety of different views. It really lets you think for yourself while still providing different perspectives, which I think most of us value greatly in this type of game. I'm a bit particular when it comes to the "Choices Matter" and "RPG" tags. Overall, I would say it fits and provides the experience of meaningful choices that are unique to YOU. There are many different ways to tackle things and you fail more checks for the stats you are not specialized in, though of course there is a lot of luck involved and I have passed some steep checks for abilities I should be bad at. It does feel like there is a "correct" way to tackle some situations, though this might just be because the game lets you decide how to do things and I had a specific idea of what is "correct". I am unsure about a big difference in consequences between runs. There isn't a lot of interconnectivity between the quests so most decisions affect only the end to a single quest. I have not watched any other playthroughs and I don't replay games, so I would be curious to see if there are actual big differences between me and other people's runs, apart from ending quests earlier and/ or having slightly different dialogue at the end. The time limit is quite nice, though you need to be hyper aware of which time of day you can finish some specific quests because when you near the end, even before any explicit point of no return, a lot of them will be locked away. This brings me to the next point which is that sometimes a character would not let me finish their quest outside a specific time window during the day even though I could interact with them in a casual setting. This happened very rarely but felt unfair. To end on a high not, because I realise I've been criticizing a lot, everything feels like it fits together cohesively. It feels very authored, as in you are experiencing something coming from a singular mind with clear ideas. Again, it goes back to exploring a smaller core deeper and through playing this I believe I learned something about myself along the way as well. I loved my experience with this game and hope to see more like it!
they cannot stop me from becoming god-wizard-king. I WILL be voting for myself in the election, and everyone WILL know
A fun game and a clear passion project. It set up to be compared to Disco Elysium, and it isn't that unfavourable. The writing and outlook is way more optimistic here and the tone lighter. There are a lot of likeable characters as well.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $66.7K | 175 | 87% | $14.99 | |
| — | 0 | — | — | |
| $10K | 24 | 79% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.8M | 11.7K | 89% | $19.99 | |
| $5.8M | 11.7K | 83% | $19.99 | |
| $5.8M | 9.4K | 87% | $19.99 | |
| $5.8M | 10.4K | 89% | $24.99 | |
| $5.8M | 16K | 43% | $19.99 | |
| $5.8M | 12.2K | 77% | $14.99 |