
Esoteric Ebb is a single-player CRPG inspired by the freedom of tabletop adventures. Unravel a political conspiracy with your goblin sidekick. Roll dice in tense encounters. Become a cleric of legends or completely ruin the campaign.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20.86/day in the week to Aug 11 → 25.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Esoteric Ebb is an isometric, Disco-like, TTRPG-turned-CRPG set in a bizarre post-Arcanepunk fantasy setting. You are The Cleric, an expert in esoteric events, and a glorified government goon. Inspired by classic CRPG games, Esoteric Ebb features deep and branching dialogs with a staggering amount of choices.
Create the world’s worst cleric. Take on the city through tense TTRPG dice rolls. Struggle to maintain control with your Stats chiming in at every moment. Let the voices guide you into insane encounters and hit that natural 20 right when you need it. Become the most interesting player at the table and completely ruin your DM’s day.
Five days until the first-ever election, a tea shop explodes in the heart of the city. They send you to deal with the mess.
You wake up in a morgue with half the river in your boots, surrounded by ten thousand rotting apples, several corpses, and one zombie. Out of your depth and with no official backup, you delve into your beloved city to investigate the impossible mystery no one wants you to solve. Juggle factions and play them against each other. Explore the streets and tunnels of a fantasy metropolis. Debate devils, drunk sphinxes, and all manner of fantastical fools in a world where mythological creatures sell newspapers at corner shops and ideologies overtake the ramblings of dead gods.

Don’t forget the most important question: What are you voting in the election?
MAKE CHOICES THAT WILL COME BACK TO BITE YOU. Shifting alliances! Risky dungeoneering! Complete open-ended quests, low and high-stakes alike, set in the streets, towers, and dark tunnels of Norvik. Become the city’s savior, its demise, or bumble your way into absolute power.
TRUST THE DICE. Let chance guide you! Roll to wrestle dwarves, steal anything in sight, or to keep yourself from looking like a complete fool. But remember, in true TTRPG fashion, failure can often be way more interesting.

IT'S ALL IN YOUR HEAD. Debate yourself! Each Ability Stat has a conflicting viewpoint and loves to interrupt important conversations. No matter whose side you fall on, you'll complete quests in wonderfully ridiculous ways.

WIELD REALITY-SHAPING MAGIC. Use The Cleric’s power for unique narrative choices. Control minds for fun and profit. Detect secrets in the tunnels below or in the thoughts of your enemies. Speak with anyone, living or dead, just to see how they insult you.

TURN-BASED ENCOUNTERS. Clerics in Norvik are taught to use violence as a last resort. When the need does arise, a roll of the dice determines life or death. But you always have a bizarre solution to any problem, don’t you?

THE QUESTING TREE. Your quest log, skill tree, and mind map all at once. Each Quest Branch can take root in your mind and alter The Cleric’s playstyle through game-changing feats.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1547 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very slow start and the political text is levels below Disco Elysium and feels forced. All the fantasy parts are great though, the game is at it's best when it feels like a DnD campaign.
感谢汉化组!!以及好游戏!三人小队加魔宠披风太棒了,见了厄斯之后还有后日谈,跟搭档交了朋友,跟天使约了会,完美结局,结尾音乐也很带感
喜欢DND又喜欢见证的有福了
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I like the CRPG and DnD elements. I think it could be better if it were fully voiced but maybe it will get that when it comes to consoles. The humor is pretty snarky, the animations are beautiful, but the main character can't seem to run which makes him look like he's moving in slow motion.
Вспомнил элизиум - крутая игра весело и интересно читать, интересные рассуждения и влияние на игру. Советую к прохождению
excellent
A true gem
Oui
I don't post reviews, usually, but this is a fantastic game which pulled me in and didn't let me go. It's a love letter to D&D sessions and tabletop games in general. I greatly enjoyed the concept of failing onward, which quite often resulted in situations that made me laugh - a rare feat in games these days. Buy it!
Not quite sure yet. I thought it would be more DND oriented. Yes theres a rotating D20 but essentially any statistics based RPG can work with t he d20 sysyem, life itself could operate on the d20 system and we wouldnt even know. EXTREMELY SLOW BORING START. I wanted to play some DND not a disco elysium clone. Will update when and if it gets fun (for me) It feels llike a disco elysium clone with no voice acting. I liked disco elysium but i got bored. I liked the mechanics but i didnt love them. Im trying to be a cleric.. i dont really feel like a cleric. If youre unfaithful you lose your powers (normally). I dont like detective games.. i want to be a cleric with a mace.. not a detective. I watched a review online that said to go in blind and i did... im paying for it now.. haha. I was told to go in blind with the card game Inscryption and got excited when i heard that. Let down so far. I'll force myself to keep going... im too far in to refund.. the thought is strong though. So far this would make a good goosbumps choose your own adventure book, id like this game as a book instead i think. Politics are annoying and tiresome... this game is fictional but politics are ideas that are real life also. I feel like im fighting people online playing it. I want to like the game... I mentioned i dont like detective games.. Disco Elysium was more than that... just not enough more to hold my interest. I figured the dnd would make up for that. I'm a stat cruncher with rpgs.. my obsession is being more powerful than the game wants me to be. My least favourite part of RPGs as i get older is when i get to a large city believe it or not.. i think.. ahhh crap.. no action and alot of remembering for a while. better go to bed so i can obsorb this tomorrow. Still playing though.. The whole of this game is like encountering a large city in another rpg just instead of it being an hour of the game... you cant escape.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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