
Escape2088 is an old-school escape room game set in a futuristic, cyberpunk world.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Greek, Japanese, Korean, Portuguese - Portugal, Russian, Simplified Chinese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
By far the worst OnSkull Escape Room.. The game is way to dark to use this kind of small stuff you have to and some of the riddles just do not make any sense.
I love escape rooms and I usually enjoy games from OnSkull, this one just didn't work though. It wasn't completely awful, but it was just either lazy or bad game design. The first chapter is full of bad puzzles, solutions that simply don't work or don't make any logical sense, no real flow between puzzles or any indication of what to do or what comes next. The poster puzzle was far too random and obscure (for either solution), the fan puzzle is broken (as it stops randomly so unsure where to start the code from), the optical device was just extremely lazy, random and had no business being included. I nearly quit on chapter 1. Luckily, chapter 2 and 3 are much better, although are both much easier and shorter so throws the entire pacing of the game off, especially chapter 3. For reference, chapter 1 took me 46 minutes and Chapter 3 took me 7 minutes. Overall, not the worst game you could play, but definitely not one I'd recommend, especially since OnSkull have a bunch of better options. I spent only £2.80 on this and I still think it was a bad purchase.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Wasn't a huge fan of it. It is fairly different to all the others they have done. Also this has no multiplayer option. Only takes about 1-2 hours to complete and achieve all 100% achievements. Would only recommend getting it on discount.
It's a 8-2 vote Not Recommended by me. Firstly, all game designers should understand by now that good graphics is NOT a must, is not even needed for an adventure, escape room, puzzle, hidden object, etc game. The history of games should teach you that. I'm saying this by giving the graphics note 6/10 for this game. And also unfortunately that is the best part of this game. Because the puzzles were.. they were awful. I'm just gonna say this: Think about "The Crimson Room"produced and released on the internet YEARS ago. That didn't have ANY good graphics, but loved by millions. Because it had perfect puzzles.
Compared to Escape Alchemist, this is by far the weirdest puzzle game i have seen. Too many random achievements, not enough clarity and a really weird drag and drop system that makes you question if you just got the solution wrong or the game is not registering your input. Beaten in about 55 minutes. The ending made even less sense then the game. Still soms dumb fun for an hour and for 1,99 im not complaining!
Janky, hard to see, senseless nonsense honestly, if I didn't get bored and look up a guide I'd never have left the first room because it was just sooooo obvious that the 4 numbers it shows you for one puzzle aren't actually a code for a keypad but the order of numbers you need to take from an innocuous poster, did I mention said numbers on the poster are both actual numbers and words? No? that's cos it's stupid, save yourself a headache
墙上有个东西是没有的这就没法玩。攻略有那个物品才能过关,然而这个却没有所以没法玩。从买来就玩了一次就再也没玩过了。因为过不去
Short, but fun. Puzzles are decent — I found that they actually start harder and get easier as you progress through the chapters, one or two of them may make you pick your brain a bit. Atmosphere is fitting with the game's name. Overall, a nice escape room experience!
beat in 28 min? waste of money
Would not recommend as many of the puzzles make very little logical sense...
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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