
In Escape the Office VR, you'll navigate through a series of challenging puzzles, cleverly hidden throughout the office, as you attempt to break out of the never-ending work nightmare. Interact with objects, uncover secrets, and outsmart your the boss in this immersive, mind-bending experience.
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Today is the day you finally break free from that toxic work environment!.....or is it? In Escape the Office VR, you'll navigate through a series of challenging puzzles, cleverly hidden throughout the office, as you attempt to break out of the never-ending work nightmare. Interact with objects, uncover secrets, and outsmart your overbearing boss in this immersive, mind-bending experience where every detail matters. Will you escape to freedom, or remain trapped in the dream forever? The choice is yours!
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Stats
Languages: English**languages with full audio support
Engagement
Reviews
If you get motion sick like me, please use teleport controls. Enjoyed snooping around looking at the employee's screens while listening to the music on the game's radio!
Really good concept for a game overall, granted I haven't finished it yet I do have a few issues with the game that would make the experience a lot better. 1. change the button to open the main menu to another button from the menu button. I am using the Quest 2 headset and when playing through steam link, the menu button opens the steam menu and not the in-game menu. (or maybe allow allow for buttons to be remapped) 2. fix the teleport movement. (minor spoilers ahead), when in the tutorial room I can't teleport to the other side of the desk to get the key to open the door and am forced to use the left stick to move to that location and that gives me really bad motion sickness (I know that the motion sickness is my problem, but something small like ensuring you can teleport to everywhere you need to be would be a great quality of life change). 3. Also to do with the teleport movement, the teleport pointer sometimes gets blocked when holding something in your right hand. makes it hard to teleport from place to place while holding multiple things. 4. I teleported into the column with the cat poster and literally got lost in a void lol 5. the ability to grab things at a distance does not work when the thing you want to grab is on the floor Other than those fixes this game seems really fun. I love escape room games, and cannot wait to finish this one. Keep up the great work devs <3
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 35 reviews with recorded playtime.
Not a super long game, but loads of fun. We played on Christmas Day with a projector showing the VR view, and everyone calling out suggestions while one person looked like a complete clown trying to manipulate objects LOL We ran into a problem where switching on a flashlight requires some button combinations (trigger while holding it on original Vive controllers), but every other button just has to be prodded with the 3D finger. This basically locked us out of progressing on the day but I managed to complete the game once i figured that out. It would be awesome if there was some randomization to make it replayable... The math problem, put items in different drawers, etc... But I can't complain about the price
es muy divertido
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"Escape The Office VR" is a short VR tech demo, a set of puzzles in an "escape room" format that I think might have been a student project or something. Just like it says on the box, this is about escaping an office in VR, by waving your arms around to solve math puzzles and other various mini-activities. I've seen worse, but that doesn't mean this is great. The game is quite short, and can be run through in just an hour or so. The lack of content here makes it hard to suggest it's worth spending the time to add to your library and download. In terms of visuals, this features fairly low quality low poly 3D graphics which will deter a lot of gamers, understandably. Gaming is a visual medium, and while some developers struggle with creating high quality visuals, failing to do so is a disservice to gamers. It's very difficult to recommend bad looking games. It's VR exclusive, and that shows the developer failed to understand the most basic axiom of VR game design... if the only cool thing about your product is VR support, your product is not cool. Now on to pricing and value for gamers. Most "free" games on Steam aren't really free. There's usually some kind of monetisation, from nasty mobile app cash shops, or content locked behind DLC, or donations being requested, to any other number of shady pricing schemes that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable, or something you might want to spend your time on. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at only 10 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
Good game
☀️
not worth the time put in.
застрял за не нормальна маленких текстур нету озвучки по русски но кофе вкусное и работа идеальная
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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