
Escape the Backrooms is a 1-4 player co-op horror exploration game. Traverse 30+ eerie backrooms levels while avoiding entities and other dangers. Try to escape but be warned: survival isn't guaranteed.
Modeled estimate, not a reported figure. How we estimate →
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About
Explore the seemingly infinite expanse of eerily familiar levels in backrooms based on the popular creepypasta lore. Each level features different ways to escape with dangers along the way.

Realistic graphics, minimal user interfaces, and dreary ambience combine for an atmospheric horror experience that's terrified millions of players on Steam.

Explore the backrooms with a team of up to 4 players. Good luck: teammates may no-clip into other areas of the map and every member of your team must reach the exit alive to escape. No wanderer left behind.

Traverse 30+ unique levels based on backrooms lore. Don't wander far from your team, as you can easily get lost in the confusing expanse of the backrooms.

Check every corner for the many hostile entities lurking inside the backrooms. Each has their own mechanics. Learn quickly if you want to survive the horror.
Communicate with your teammates with proximity voice chat. Entities can also hear you, so stay quiet whenever you're near danger.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese, Japanese, Korean, Turkish, Polish, Portuguese - Brazil, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 781 reviews with recorded playtime.
Reviews
Themes across 780 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
es un juego muy recomendado si quieres saltar de tu silla no es un juego que de miedo en si te da mas que nada suspenso o momentos criticos la verdad lo costoso de este juego es el logro de pasartelo en pesadilla ya que se te pierde todo si mueres pero algo que deberian de poner esque no sea tan facil el facil normal y dificil
В компании играется неплохо. Возможно фанатам зайдет сама атмосфера, которая, кстати говоря, теряется при совместном прохождении - никакого одиночества или пресловутой "лиминальности" не ощущается. Но по факту игра сделана неудовлетворительно. Гейм дизайн ужасный, половина уровней просто нудная, монстры повторяющиеся, тупые и зачастую не сложные, но просто надоедающие. Вспоминается один из последних уровней где вместо создания чего-то реально интересного разработчик просто запихнул ЧЕТЫРЕ ♥♥♥♥♥ МОНСТРА на относительно небольшой лвл - по итогу они застревали друг в друге и постоянно пересекались с игроком, но спрятаться от них можно было проще простого. Вместо нормального уровня получился симулятор догонялок с умственно отсталыми детьми. И такого действительно много. Часто уровень хотелось просто скипнуть, потому что из-за общей однообразности игры проходить одно и тоже по 10 раз просто невероятно утомляло. У разработчика начисто отсутствует фантазия, одни и те же уровни тотально заебали за 11 часов. Ни за что не вернусь в это снова. Играть в одиночку я ТОЧНО не советую. По поводу оптимизации - вроде бы лагать тут особо ничего не должно, но и у меня, и у друга были просадки в некоторых местах.
NUL A CHIER CEST BUGGUE SVP REGLER LES MONSTRES PAS JOLIE ET TROP NUL LE MIMIC REND DINGUE JDEVANAIS FOLLE PAS QUE DANS LE JEU MAIS AUSSI DANS LA VRAIE VIE CEST ZINZINNNNNNNNNNNN (c'est vrm nul la team) un des lvl secret a un bug de duppli Un des level contient un nombre incalculable de trombone (l'entité noir chelou du premier lvl) et le niveau de fin ou on doit prendre des photos avec le mimic + les visages qui peuvent te spawn kill j'en parlerais dans mon livre. Le son des entités sont horriblement fort même en baissant dans les paramètres, on a eu énormément de bug (mob qui ne bouge plus/coincé dans le plafond) a certain moment on pouvait juste se cacher et garder l'aggro le temps que mes amis fasse le travail Aucun moyen de changer les touches pour se déplacer ou encore de choisir le micro et le casque utilisé seul point positif : La cacahuète géante qui vore caché dans un grand tunnel mon ami nous a forcé a finir le jeu on voulait pas qu'il pleure et nous déteste et fasse un gdoc de 10pages pour nous dire qu'on était pas cool :(
The game is just boring and no fun. Theres an annoying mental health meter that adds nothing to the game except being annoying. You just die if you dont have almond water but you can reset it by reloading the level. There are countless rooms without content that are exact copies of eachother, incredibly lazy game design. Gameplay is just running around finding keys/ activating power switches while running away from the same two plain monsters (if the level even has monsters). Really tried to get into it and enjoy it but its impossible, wouldnt play this for free. This is a warning, do NOT buy this.
cool and fun game, 100% worth it
Without friends and the lag just makes this a walking simulator and by the way every time you run only after 7 seconds or so u run out of breath and make an annoying breathing sound and walk slowly
迷宫后室罢了 没网上说的那么有意思 海上极致画质靠近房子差点卡成ppt 优点量大 缺点一堆 有些引导表达有点拉 这边建议直接去玩Backrooms: Escape Together
Arada anlık jumpscare yediriyo onun dışında eğer ekip makaraysa baya keyifli
де***о ниочём, зумеры дол****ы придумали какую-то х***ю и др***ат на голые стены
es bueno hijo
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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