
Escape the Backrooms is a 1-4 player co-op horror exploration game. Traverse 30+ eerie backrooms levels while avoiding entities and other dangers. Try to escape but be warned: survival isn't guaranteed.
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About
Explore the seemingly infinite expanse of eerily familiar levels in backrooms based on the popular creepypasta lore. Each level features different ways to escape with dangers along the way.

Realistic graphics, minimal user interfaces, and dreary ambience combine for an atmospheric horror experience that's terrified millions of players on Steam.

Explore the backrooms with a team of up to 4 players. Good luck: teammates may no-clip into other areas of the map and every member of your team must reach the exit alive to escape. No wanderer left behind.

Traverse 30+ unique levels based on backrooms lore. Don't wander far from your team, as you can easily get lost in the confusing expanse of the backrooms.

Check every corner for the many hostile entities lurking inside the backrooms. Each has their own mechanics. Learn quickly if you want to survive the horror.
Communicate with your teammates with proximity voice chat. Entities can also hear you, so stay quiet whenever you're near danger.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese, Japanese, Korean, Turkish, Polish, Portuguese - Brazil, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 731 reviews with recorded playtime.
Reviews
Themes across 731 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's like explaining a game to someone who has never played a game and asking them to describe it.
Loaded the game, Got chased around an office building, Shat myself. 10/10 Would play again
Can´t really recomend this game, especially after playing escape together. While its a fun game with friends at first, it´s just way too repetitive, from the puzzles, to the entities, to the level designs themselves sometimes. This game is the definition of quantity over quality, so the more I play the more disapointed I get. A big problem with this game are the unbalanced levels. While I think levels SHOULD be hard, I think there´s just no excuse to call the "junkyness" and "buggyness" of the movement and level designs to be affecting the difficulty of the gameplay. Also I think there´s just an overwhelming amount of brain dead puzzles that don´t really make sense and just get in the way of the actual gameplay. Another BIG problem with this game is the movement, especially compared with it´s main competition, Backrooms: Escape Together. While I understand that this game isn´t really aiming for realism, I think the animations are just lacking in so many aspects, making this game seem like a side project or a roblox game. To wrap things up I think ETB is a solid game to play with friends, but I just can´t recommend it, mostly because there are roblox games that feel better than this. Overall, if you want a better backrooms experience, you should play Backrooms: Escape Together (I swear I´m not being paid to say this), the only downside of doing so is that there are way less levels, as the game hasn´t fully released yet. While there are less levels in escape together, they are better optimized, and have way more content than most ETB levels. (If you are wondering, you can play both games with friends on console)
Great game with a bunch of levels its really really good to play with friends, its very well made and great creativity for each level. 100% reccomend
I completed every ending (no spoilers) and spent around 13 hours in Escape the Backrooms. While the atmosphere and level design are excellent, a surprising number of technical issues kept it from being an easy recommendation. This will also be split into three sections: my final thoughts, the things I enjoyed about this game and the things I didn't. Most of what follows is my personal opinion, though some of it comes from objective observations during my playthrough. This is a Mixed review even though I am still recommending it to others. [h2] What I Loved: [/h2] First and foremost, this isn't a bad game. I genuinely had a lot of fun playing it with my friend, and we got plenty of hilarious moments and clips out of our playthrough. The level design is one of the game's strongest aspects—I found myself genuinely getting lost in several areas, which is exactly what I want from a Backrooms game. The atmosphere is excellent. The ambience creates a constant sense of unease, and several entities managed to catch me completely off guard more than once. Throughout the game I kept wanting to see what the next level had in store, and for the most part, it delivered. If you're looking for a relatively short co-op horror experience to play with friends, I'd absolutely recommend giving this a try. Unfortunately, that's where my praise starts to slow down. [h2] What Held It Back: [/h2] Throughout my playthrough I encountered a surprising number of bugs involving voice chat, movement, level loading, entity AI, and collision. The proximity voice chat frequently broke immersion. Whenever my friend interacted with objects, their voice would sometimes remain in place instead of following their character. Other times, their audio would become heavily distorted or randomly cut out. Since communication is such a major part of co-op horror, these issues became pretty noticeable. Movement also felt rough around the edges. I frequently became stuck in doorways, floor clutter, and even inside enemies. In a game where running away is one of the core mechanics, getting trapped because of collision feels incredibly frustrating. While the movement animations aren't terrible, they remind me a lot of Phasmophobia's movement style, which I've never personally been a fan of. One of the biggest issues I experienced was falling through the map. At first I assumed it was part of a level, but I eventually realized I had clipped completely outside the playable area and couldn't respawn. Whether this was caused by loading issues or something else, it nearly ruined several sections of the game. As we progressed into the later levels, the technical problems became much more frequent. My friend and I repeatedly had to restart levels because our screens would go completely black instead of loading the next area. Looking back, the clips are hilarious—but while it was happening, it became increasingly frustrating. The entity AI could also use some work. Enemies would regularly get stuck on walls or corners, making entire sections much easier than intended. On a few occasions, if an entity switched targets after killing my friend, it would collide with me in a way that left my character permanently stuck inside it. Since there was no way to escape, restarting the level became the only solution. [h2] Final Thoughts: [/h2] Escape the Backrooms has a lot going for it. The atmosphere is fantastic, the environments are memorable, and playing with friends makes for a genuinely entertaining experience. The developers clearly understood what makes the Backrooms unsettling, and they captured that feeling remarkably well. That said, the sheer number of bugs held the game back from being something I'd wholeheartedly recommend. I also wish there was a bit more content—I found myself reaching the end much sooner than I expected, and while the game has replay value, I don't personally see myself returning until new content or major fixes are released. If the technical issues are addressed in future updates, I'd have no problem recommending this game. Just be prepared for a fair amount of jank, especially in the later levels. Thankfully, if you're playing with friends, some of those bugs can end up being just as memorable as the scares themselves. Rating: **6/10**
good game that doesn't rely on cheap scares, instead focusing on puzzles and problem-solving. it strays a bit from the whole "backrooms" concept at points, but it's still a fun experience with friends. i couldn't imagine playing this game solo, though.
Peak game to play with your friends, the bugs make the game more immersive
This is one of the more charming Backrooms games. This one and the Escape Together Backrooms currently lead the backrooms pack. This one leads more only because of the highest amount of content for its price point. Highly recommended and great fun with a friend.
This game so ♥♥♥♥ It just suck ass; Each level just pure torment. Dark rooms where you have to find something you don't know what; The game is full of bugs; You can have fun with this game, but be ready to suffer
VERY buggy game and dissapointing because its more like a bunch of little mazes than the experience of exploring a sprawling endless backrooms w friends.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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