
Escape Room VR: Inner Voices is a first-person surreal, adventure game with horror and rogue-like elements. You will gradually make your way through the story by solving puzzles with different levels of complexity.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Traditional Chinese, Simplified Chinese, Polish, Russian, Turkish*languages with full audio support
Reviews
this game is total ♥♥♥♥, its unplayable, buggy ,everything u dont want of vr ,cant believe they release a game like that. if u want to throw ur money in a tash bin or just burn it u can also buy this game.
The game has a thick atmosphere and great storyline. Must have for horror fans (in games/movies/literature), but it is highly recommended for the people looking for an exciting and engaging plot. Visions that appear in the thin air make a great immersive impression. Almost from the start, we are in the game, the stakes are high, and we want to know what will happen next in John's - OUR'S - story. It's an escape room game but with broader experience. The level design combines known, effective narrative tricks with unexpected design elements (RANDOMIZED LABIRYNTH!). It's a good thrill, especially for Stephen King's admirers.
I am very sorry to say this, because I got the game for free from the developers, but this game is completely unplayable and total trash in its current state. I don't know if anyone even playtested this, it is so broken, it is really unbelievable. I wanted to give the developer a chance to fix this, but because they didn't answer my email about the problems with the game, I am going to write this review and list some issues with the game. Everything I am going to mention I encountered in 15 minutes or so. 1. The game is not at all playable with the Valve Index or the Index Knuckles Controllers. But even with regular vive controllers, the controls are totally broken. For instance, the hands are rotated wrong, like 90 degrees. Why? This doesn't make any sense, in Unreal Engine (the engine this game was programmed in) you could easily change the rotation of the hands. 2. The menu is awful and not working properly. Why make a menu for a 2D flat game, to use it in VR? Also, the settings are complete nonsens. You have settings like resolution (like the regular 1920:1080 stuff), v-sync, full-screen... for what are these settings, if this game is in VR? Also there is an issue with the sound, because the game is completely silent from the start on till you click with your mouse into the window of the game, on your PC monitor. 3. The game lags and looks blurry. You have to adjust the pixel-density to 2, why isn't that a default option? Still, it lags like hell, everything is reprojected. 4. The movement is completely broken. The teleport does work, but you are randomly rotated after a teleportation, or rather in the direction your hand was pointing in, however I don't see any sense in doing that. The locomotion doesn't work at all. If you press forward for example on your left thumbstick, you go forward, ok (head-oriented as it seems at first). But then when you turn your head, the character still runs in the previous direction. Also, if you now want to change the direction of your movement, the character still runs in the first direction, so you have to let go of the stick first. Besides that, when you rotate with the right thumbstick, the character stops moving at all, which is not comfortable. Also, sometimes, if you only lay your thumb on the thumbstick OR the touchpad, which is unavoidable because, where should your thumb be else? - your character moves forward or in any other random direction. This is very irritating. Because of that the locomotion is practically unusable, but you also can't turn it off, so your character will stumble around randomly throughout the game. Also, when pressing b, you are teleported to a hub world kind of thing? I don't know what the purpose of this room is. Why are there dark corridors that lead to nowhere? The game doesn't explain anything and just throws you in there. 5. I still tried to play the game. So I exited the first room, and there was nothing? I ran through a corridor and there was just nothing. What was I meant to do? So I tried to glitch through the walls, which by the way is easily doable, because I can just roomscale walk through them. You should prevent this, this is like basic VR knowledge. So I glitched through the wall and fell through the world. Then, I pressed "unstuck" in the menu, and spawned in a long corridor. However, everything in your game is so dark, that you can't see anything. 70% of my whole vision is just plain black. I somehow managed to get through a couple of rooms, where some strange letters were lying around, which I couldn't read, because the text was completely blurred out, like the texture would not load. After some time I got stuck in a room and besides glitching through walls, I couldn't do anything, so I gave up. In a state like this, this game should not be sold. Even if you put away the index specific problems, it is completely irritating and unplayable.
If you've played another escape room game, you'll generally know what to expect here, but it's not what I expected (in a positive way). The game has a great plot. It engaged me in how I was getting to know John's history. The game has a hint system, but it's not so obvious that you have to stay focused because your next move can be a decision that changes the ending. The game is scary but not so much, has its soul - so I recommend it even if you don't like horrors.
I highly recommend it if you are a fan of scary or puzzle VR games. Music and voic-overs make the game very atmospheric so I had gooseflesh ;)
While the ambient and graphics are nice, everything else is buggy or janky... Game looks interesting, but really its the lack of polish and "random" storyline or whatever makes this hard to recommend to anyone. There is no smooth turning, ok, but you cant snap turn while moving, you get stopped on your tracks, thats annoying. This is one of a couple of things that... while not game breaking are just a hassle to put up with... if that makes any sense. With a lot more polish it would be a very good game, if you put up with the annoying issues you might enjoy it, but seeing it has almost been 3 years since the last update, i cant recommend this one...
+/- Price for content? - Just like their other VR Escape room game. - bad controls - Bad puzzles - not very immersive. 1/5 All this has going for it is... The exact same thing as their other game: decent looking rooms, the rest of the game is filled with bad physics, puzzles, translations, and puzzles that are only difficult because of the bad controls. [Quote] If you liked this review Make sure to [url=https://store.steampowered.com/curator/33220185-VR-Games-and-Tools/]Click here[/url] and give a follow for more reviews of good, bad and decent VR titles. And [url=https://steamcommunity.com/groups/HonestVR/]Click here[/url] if you want to request reviews on other VR titles. [/Quote]
Через полчаса после катсцены пропало управление на вайве.Глючная,даже в меню при смене языка,меняется не на то что выбрано.Управление отстой.Хотя сюжет и понравился,но после того как пропало управление понятно что дальше не пройти.Даже если смириться с глючным меню и ужасным управлением.Очень жаль,потому что только стало интересно и вдруг здрасьте приехали...
I finished this game and yes it's worth your time. Issues: I had a few crashes and snap turning ruins the experience. At first it seems that you turn around with no point but then you understand the mechanism. After all it is titled *escape room*.
Забагованная херня.
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