
This game is a VR escape game. Solve the mysteries in each stage and uncover the hidden truth.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, Japanese
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This could be an okay-ish game if it weren't for the technical shortcomings. - The hands are misplaced and appear approximately 15 cm left to where your controllers are, which makes for an uncomfortable experience. - One part requires throwing which is very badly scripted, clunky and glitchy. - The graphics itself look absolutely cheap, with the visuals of a 10 years old tech demo. - One room requires moving around but has teleporting disabled, making it impossible to finish if you only have limited real life space available. - The English translation is most likely a machine translation. Talking about escaping, this can only be called an "escape room" very loosely. Also, the teleporting is taken straigh from SteamVR Home, complete with the sound. The only actually entertaining part was the bow shooting that worked surprisingly well, so I suspect the bow was taken from a different game too. Overal not a very fun experience on top of being a very short one, but I can be a bit lenient since it's free. Final score 3/10.
Not only are the hands misaligned from my controllers, but they're not even misaligned relative to the controllers, basically a constant addition to the position of my controller on one axis, is where the position of the hands The translations aren't very good, like worse than machine translation but i suppose it was kinda fun, for the 10-15 minutes or so of playtime it had overall not good Oh and also, did i mention there's no turning capability to prevent tangling wires? well now i did
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Even for a F2P game... This is too buggy to play.
ESCAPE ROOM VR — убегайка с комнаты вестимо. Ахтунг: работает только с комплектом VR. ➕ … нет их. ➖ - диспозиция рук кривая, они дальше чем контроллеры, в итоге управление идёт по звезде, и это даже не настроить. - нет нормального телепорта, а часть комнат достаточно большая чтобы туда шагать, об этом нигде не указано. - есть баги с вылетами. Как итог: убегайка с комнаты, как её делать не надо. Даже с VR. 2 побега на 10 комнат [i]P.s: если этот обзор был для Вас полезен ставьте лайк, а также добавляйтесь в друзья и подписывайтесь на меня как куратора - [url=http://store.steampowered.com/curator/28776273/] Обзоры онлайн [/url][/i]
ESCAPE ROOM VR von Project v2 ist ein Escaperoomgame. Das mit Abstand schlechteste Stück Software im Escaperoomberich für VR ist dieses Spiel. Falls es jemals auf eurem HMD erscheinen sollte drückt schnell die Escapetaste. https://steamcommunity.com/sharedfiles/filedetails/?id=1963291647 Es beginnt schon mal damit, dass ESCAPE ROOM VR keine Index-Controler Unterstützung bietet, die Vive-Wands werden aber scheinbar auch nicht richtig erkannt. Die eingeblendeten Hände schweben, wenn man sich dreht, mal viel zu nah in den Körper, mal sind sie wieder viel weiter weg, als in echt. Sehr verwirrend. Die Grafik ist unterste Kanone, ich will nicht beleidigend werden. Genauso sieht es mit der gebotenen Physik aus. Kontrolliertes Werfen kann man z.B. ganz vergessen. https://steamcommunity.com/sharedfiles/filedetails/?id=1963292233 Die Story ist scheinbar von einem besoffenen Translatorprogramm vom Japanischen ins Englische übersetzt worden, sodass man nur raten kann, was genau auf den dicken Pappeplatten geschrieben steht. https://steamcommunity.com/sharedfiles/filedetails/?id=1963292611 Die Rätsel sind ... kein Plan, planlos. Eine absolute Katastrophe! mehr verstörte Reviews: https://store.steampowered.com/curator/32170554/ habt ihr auch Bauklötze gestaunt? Daumen rauf.
There is nothing good to say about this. It doesn't even work properly.
I could only get one hand to show up, even after restarting the game and power cycling my controllers. With only one hand I couldn't teleport and hold anything.
bad game
One Thing That's Bad Is My Hands Are Everywhere. I'm Moving And My Hands Have A Mind Of Its Own. I'm On Oculus Rift S. Is That A Problem Only On The Rift S. I Managed To Beat The Game, But Please! Fix The Hands. That Will Help. Thanks. From, Michael.
Bu oyun aldığı tüm olumsuz puanları hak etmiyor. hatalar ne olursa olsun tamamlayabilirsiniz. Belirli bir seviyede, yay ve ok seviyesinde, eller kendilerini sabitler. bunu oldukça keyifli buldum. Oyunu bir kez bitirdim ve verilen notu okudum, okuduktan sonra bunun alternatif bir sonun ipucu olduğunu fark ettim. Daha sonra kağıdı çevirdim ve diğer sona nasıl ulaşacağıma dair bir ipucu buldum. Geri dönüp o sonu tamamladıktan sonra hikaye ve bilgi hakkında çok şey öğrendim. Umarım devamı gelir.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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