
You wake up suddenly and find yourself in a mental hospital, facing numerous severely mentally ill patients, with your life hanging by a thread. Can you escape from here?
Most likely between $68 and $677. How we estimate →
Checked against 8 developer-reported gamesmedian error
Escape Qinglong Mountain Re has sold an estimated approximately 285 copies on Steam, for about approximately $226 in gross revenue.
About approximately 285 copies on Steam (mid estimate), modeled from its 11 reviews — low confidence. Not a figure the developer has reported.
About approximately $226 gross, most likely between approximately $68 and approximately $677 — roughly approximately $150 net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Is this your game? Tell us your real sales — we'll mark the estimate as developer-verified and use it to calibrate everyone's. Share your numbers →
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $128.2K | 408 | 96% | $19.99 | |
| approximately $1.5M | 8.2K | 95% | $12.99 | |
| approximately $21.9K | 89 | 100% | $9.99 | |
| approximately $13.5K | 58 | 100% | $9.99 | |
| approximately $10.6K | 120 | 92% | $5.99 | |
| approximately $8.5K | 176 | 93% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $368 | 54 | 87% | $0.49 | |
| approximately $387 | 61 | 87% | $0.99 | |
| approximately $407 | 70 | 73% | $0.49 | |
| approximately $431 | 58 | 36% | $0.49 | |
| approximately $440 | 50 | 90% | $0.99 | |
| approximately $453 | 66 | 71% | $0.49 |