
Escape the Room - in outer space! From a lab cell on an orbital space station, make your way back to your ship, and get out... before something terrible happens! Story-Heavy escape-the-room style gameplay, in a sci-fi horror setting.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $245M | 419.9K | 97% | $24.99 | |
| approximately $71.8M | 62.2K | 97% | $29.99 | |
| approximately $9.9M | 9.8K | 97% | $39.99 | |
| approximately $9.5M | 11K | 84% | $34.99 | |
| approximately $8.8M | 11.6K | 86% | $39.99 | |
| approximately $4.3M | 46.8K | 80% | $6.99 |