
You don't know why you are locked in this castle, but you know you should escape here.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
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The game has a lot of potential but it's ruined by a broken saving system and a super bad RNG based fights You can save your current progress and leave the game then resume, but if you die the save delets itself and you have to restart the whole game (Kinda like the Binding of Isaac: Rebirth) I understand the point of a roguelike game, but what’s the point if you have to restart the game because of bugs ? Actually it’s not mentioned anywhere it’s roguelike, not even in the user tags, maybe that’s not intended (wild not so wild reach here) I had a save where I spent an hour or so on and wanted to resume but it kept freezing on the loading screen (corrupt save likely) so I had to restart the game all over, which for me wasn't worth the hassle The game also loops between 2 tracks every time you enter and leave a fight, which basically happens every 10 seconds. The songs aren't bad but they restart every time and there's a lot of enemies to fight so that becomes annoying pretty quickly Aside from that, the visuals are great and I can see the dev(s) put some efforts into them Sooo, yeah great game but a lot of annoying little details that makes it hard to enjoy Edit : The game asks for 8gb of ram and 2gb of vram for a 200mb game that clearly doesn’t need all this Either the game is really poorly optimised or it's something else, and I really hope it's just a bad optimisation if you know what Im talking about..
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速度加到55就够用了,速度是对方的几倍就是几倍伤害。除非有蓝色装备,不然不要在速度上点太高
"Escape from the death castle" is a 2D retro pixel "roguelite" lightweight RPG with a dungeon crawling theme. I say theme, because there's no dungeon crawling exactly, the dungeon is a set of randomly generated nodes that you move between. This was originally (optimistically!) a paid product, but the developer made the noble decision to make this free. Unfortunately there's a plethora of problems, not least of which is the relatively shallow gameplay, especially for an RPG, which should have more depth. Just throwing stats around isn't enough. They chose to use obsolete retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. Resolution and controls are locked. These flaws push this game far below minimum acceptable standards for PC. The developer was unable to come up with decent level design or game/story flow/plot, so they opted to try to use samey repetitive procgen as a substitute for adding content to the game. As a result, the game doesn't actually have any content worth mentioning, just samey algorithms. Developers must learn that procgen is not content. While this is now free, there's too many deficiencies for me to recommend.
Neden bu kaleye kilitlendiğini bilmiyorsun ama buradan kaçman gerektiğini biliyorsun. Dikkat etmen gereken konu nitelik puanları temelde sadece hızlanma ve vuruş için yeterlidir, diğer ikisini işaret edemezsiniz, onları işaret ederseniz ölürsünüz. Rastgele olmasına rağmen, yalnızca birkaç öğe ve düşman vardır, bu nedenle rastgeleliğin pek bir anlamı yoktur. Düşman seviyeleri çok hızlı artıyor ve oyuncuları tüm odaları temizlemeye zorluyor.Düşman seviyelerinin, oyuncuların tüm odaları temizledikten sonra seviye avantajları elde edebilecekleri şekilde ayarlanması daha iyi olurdu.
稳着来:命中第一 75%命中=miss,50命中终于1技能100%了 17命中的怪每一刀都打中我,打完还吸血,wdnmd,谁打得过 全加速度是真的牛🍺,感觉命中率比加命中还高,伤害还高
有中文,目前流程较短,操作简单,难度:看脸
[h1]Before I played Escape from the death castle, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
流程较短,3个物品可以合一个高级物品,记得清房间,有饱食度设定。
属性点基本只够加速度和命中,其他两个不能点,点了就该死了 虽说是随机,但物品和敌人就那几个,随机的意义不大 敌人等级成长很快,迫使玩家必须全清房间,如果可以调整一下敌人等级,让玩家全清房间后能获得等级优势会更好些
Cons -There is no progression in the game as nothing carries over from run to run. -RNG is too high with a lot of missing which makes the combat drag on. It simply isn't fun. -Saving does not work. Pros -Nice art and animation.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.