
A roguelike single-player game of luck and tactics, which distills competitive ladder climbing into its purest form with one-click matches, win-streak combos, chain-reaction effects. All the satisfaction of reaching Rank 1, none of the toxic teammates or 40-minute hostage games.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 4%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $482 | 2 | 50% | $9.99 | |
| — | 0 | — | — | |
| approximately $945.3K | 4.1K | 85% | $9.99 | |
| approximately $240.9K | 639 | 81% | $9.02 | |
| approximately $180.4K | 1.5K | 89% | $4.99 | |
| approximately $153.9K | 1K | 89% | $6.99 |