
Ereban: Shadow Legacy is a fast-paced stealth platformer game where you become Ayana, the last descendant of a forgotten race. Harness mystical shadow powers, high-tech gadgets and avoid or kill to uncover the truth about your past and the key to saving a dying, morally grey universe.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 3 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Ereban: Shadow Legacy is a fast-paced stealth platformer game where you become Ayana, the last descendant of a forgotten race. Harness mystical shadow powers, high-tech gadgets and avoid or kill to uncover the truth about your past and the key to saving a dying, morally grey universe. What will your legacy be?


Experience an unprecedented combination of stealth and shadows with the Shadow Merge ability. Dive into shadows and move freely through them to climb walls, reach inaccessible places, attack from cover or advance unseen.
Absorb echoes to learn more lethal and non-lethal shadow powers, craft high-tech gadgets, and combine all this with your agility to infiltrate Helios lines and investigate what they are hiding.


Avoid or kill. Spare or consume. The decision is yours: how far are you willing to go to uncover the truth?
Approach each level with your own style of play. Use your powers to move like a ghost or strike as a deadly shadow in this sci-fi universe where actions go beyond good and evil.


Discover the ruins of lifeless cities, infiltrate sci-fi facilities carved into ancient temples and forge alliances to unravel the mystery of who you are and what happened to your people.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 336reviews | 87% | — | $142.4K |
| $17.99−10% | 265ratings | 77% | — | not modelled | |
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[b] This game is sooooo much fun, more people need to play it! [/b] It's a great stealth game with a really fun mechanic, Shadow Merge, that lets you to roll around unseen in any shadow area, including up walls, for a timed period. It's hugely satisfying and gets you to think about your path and movement in a completely different way. There's a fantastic flow to it, and the game uses it very well, not just for stealth, but also for reaching hidden areas and solving puzzles. The world is unique and eerie, and the graphics are beautiful. The character designs and character development are cool, and the voice acting is really good. Altogether, it creates a satifyingly immersive experience. The story is engaging and interesting, and kept me dialed in the whole time. There's a (small) degree of choices-matter, and the game has different endings that depend on your own moral compass, which I enjoyed. The game isn't perfect. I came across a few hilarious bugs: I got caught inside a wall once, and another time I clipped through a massive vault door and fell into a different part of the level. To be honnest, it almost feels appropriate for a game that turns you into a shadow, and it's super easy to reload the last checkpoint and just go back a minute or two. I also had a few instances of the controls getting weird through a change of camera angle, and I got caught because of it a couple of times. That was frustrating, but the joyful flow of moving in and out of the shadows, from the ground to the walls, vastly outweighs the occasional issue. The game's levels vary quite a bit in scale. Some are quite short and linear, while others are fairly large, more open, and a lot longer. I enjoyed each of them in its own way, and ended up finding the variety more intresting. The game guides you through the levels a fair bit, which I actually liked. There's still a lot of figuring-out to do, and it helped progress the story consistently. It took me a couple of levels to fully click with the mechanics, and once I did I switched it to hard difficulty. I actully think there would be room for an even harder mode. I left the guidance markers enabled (occasional marks on the wall) but they can be reduced or disabled entirely, which is cool and will make the game fun to replay. It's a fairly short game. I like exploring every corner, and it took me around 15 hours to complete. Each level contains a bunch of notes you can find that develop the lore and do a great job of fleshing out the world and the perspective of the differenct factions. There's a few short sidequests which are neat. The gear upgrades and skills tree are a good balance: satisfying to develop without being overcomplicated. The game has great replayability. There are multiple ways to go through each level: eliminate guards quietly, sneak past them entirely, experiment with gear, or challenge yourself not to use any. Different badges encourage playing around with different styles and reward finishing the level in a particular way (ghost, ruthless, or merciful). Overall, I had a fantastic time playing through Ereban: Shadow Legacy, and I can't recommend it highly enough. I originally picked it up though a Humble Bundle, and I had so much fun playing it that I bought a second copy to support the devs and gift it to my brother so he can play it too. Knowing that the project began while the devs were still students, and was carried forward by a core team of only eight people for quite a while, makes it super impressive. It's a real shame they were dropped by their publisher before the PC release, because the game deserves a lot more attention. Give it a got, you'll have a great time!
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Polish, Russian, Catalan*languages with full audio support
| $19.99 |
| 12ratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game reminded me that I don't enjoy stealth games. There's nothing wrong with the game itself if you enjoy that, but stealth as the only mechanic has never been my thing. I consider it a tool in my toolbox when I play games with a more variety of mechanics. But as the only solution to all situations? No thanks.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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