
Get ready to embark on a comedic culinary quest unlike any other as you take on the role of Zest in this story-driven adventure game; from humble beginnings you will build a farm, grow delectable ingredients, craft machinery and cook your way to becoming the most Epic Chef in Ambrosia!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Epic Chef is a story-driven adventure game flavoured with life-sim farming, and crafting elements, blended together into one delicious dish via an interactive cooking experience - all served with a side of humour and elaborate cast of characters inspired by classics such as Mister Ajikko, or the writing of Sir Terry Pratchett. Grab your spatula and start on your journey to become... Epic Chef!

In Epic Chef you will combine ingredients, stirring and tossing with culinary precision to bring out the flavour elements of Vigor, Sophistication and Spirit in your dishes. This forms the core of the cooking experience that you must master in order to become the very best chef in Ambrosia.

Dish synergy and ingredient properties combine with a dynamic recipe creation system, meaning that you can experiment with thousands of different combinations to create a unique menu of decadent delights. Serving Rats with Tomatoes and Potatoes? Don't you mean Tomato Soufflé and Vermin Slices in Starchy Cream?!

Take on bitter rival chefs in epic culinary clashes to see who is crowned cooking king of Ambrosia! Dishes are scored on a variety of things from ingredients, to flavours, strength and more, with no two judges having the same taste. Become an even greater chef by utilising the addition of sauces to alter the properties of your dishes and influence the judges to win their favour.

Live off your land by growing foods such as fruit and vegetables, gather resources to craft specialised machinery that can process your ingredients further, and even create new recipe components whilst you tend to an eclectic mix of animal livestock from cows to unicorns! And don't forget to repair and customise your dilapidated (and slightly haunted) villa!

Welcome to Ambrosia, a place of gastronomic delight and agriculture wonder, renowned the world over. You are free to explore all that Ambrosia has to offer, from winding narrow streets to lush green fields, from quaint restaurants to bustling taverns, all full to the brim with 'friendly' locals eager to meet you.
Sums Steam only; Xbox, PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 757reviews | 78% | — | $409.6K |
| $4.99−80% | 137ratings | 72% | — | not modelled | |
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
畫風很特別、可愛 劇情很有趣也對部分演出驚奇 各個角色的互動甚至世界觀都有刻畫 感覺的到故事很用心寫 要說缺點的話 大概是遊戲玩法玩久有點悶 翻譯品質像是找不專業的人來翻譯 部分會看不太懂 這款至少是我不會玩到想睡覺的遊戲 覺得評價沒有那麼差
LE INTENTE DAR UNA OPORTUNIDAD PERO ES MUY ABURRIDO
This game's roots are a simple farming game, where you spend your produce on cooking contests. The strongest part however is the writing. The story from zero to hero is at times charming, hilarious or witty, with the highest peaks teaching the player profound life lessons. If you can stomach some frustrating game mechanics, I'd recommend Epic Chef based just on the story. There is zero time pressure. Zest, the playable character, may take as long to work on the farm as he wants to, since time stops at 2 a.m. Main and side quests do not progress without the player and cannot fail. Losing a major cooking battle restarts the day. Buildings can be torn down and rebuild indefinitely often. Which makes this game overall quite cozy. Still, there are a couple of things that I found detremental to my experience, where fishing probably was the most annoying. You catch fish in a minigame where you have to keep your cursor inside an oscillating block. Which fish you'll get is random, of course. This is the exact same minigame for fishing as in sooo many other titles, too, that it is very hard for me to stay focused. Yet, especially the end-game fish are such a powerful and valuable ingredient, that I could not ignore it. Second to fishing is collecting products from your lifestock. As long as you provide food, your (whimsical) cattle will just drop their stuff somewhere on the ground at any point in time of the day. While that is manageable with only few animals, at the end-game you've got lifestock that is bigger than most of the farm buildings. They're always in your way and obstructing your view. The products may be laying anywhere, including clipped into buildings, that I came to resent this daily task. Lastly I want to mention that the cooking battles sadly lack all tension. They're more of a puzzle than a skill based challenge. The game does not disclose what ingredients your opponent used and the points they score is exactly the same every time. So I would just take some trash into the first battle and scout what bars I needed to clear, come up with a strategy, including sauces if needed, and usually win by a landslide on the second try. The cooking minigame could have made this much more interesting. What dish Zest cooks is largely determined by the chosen three ingredients and their individual synergies. The controls offer too little precision to favor or filter the flavors. Aroma matters only in the contests to decide which player is judged first, which in turn factors into the utility of sauces. And what nominally deepens the strategic possibilities, is renedered mute, because the judges may have some very restrictive tastes. All in all, I still had a good time playing through. A replay though will be too samey, since I already know the story.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Simplified Chinese, Italian, Russian
| $24.99 |
| 101ratings |
| 87% |
| — |
| not modelled |
| $5.49−78% | 11ratings | 70% | — | not modelled |
| $24.99 | — | — | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Much cooking, very jokes. yey 9\10
The game is just ok. I played for 3hrs and got bored. I liked that it's funny but it wasn't enough to keep grinding.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $34.9K | 46 | 89% | $19.99 | |
| $983.1K | 1K | 96% | $24.99 | |
| $311.9K | 584 | 70% | $14.99 | |
| $207.2K | 476 | 74% | $17.99 | |
| $103K | 190 | 62% | $14.99 | |
| $39K | 52 | 96% | $15.29 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $410K | 2.1K | 87% | $9.99 | |
| $410.1K | 550 | 52% | $19.99 | |
| $409.2K | 517 | 62% | $19.99 | |
| $409.2K | 4K | 60% | $6.99 | |
| $410.2K | 936 | 60% | $14.99 | |
| $410.3K | 719 | 91% | $34.99 |