
The Touhou fangame where you return balance to the world by breaking the scale. Dodge storms of bullets as you work to discover the source of the abnormality. Tired of playing by the rules? Then change the game - up the risk and reward. Break the balance and embrace Discord.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I sincerely hope this game doesn't get too overshadowed by Touhou 17, which dropped literally a week before this passion project that's been in development for YEARS (ZUN: "I'm about to end this man's whole career") So! The aesthetics (art, graphics, backgrounds) and music are all gorgeous -- the makers really put a ton of heart into this. And the plot is something that wouldn't be out of place in any mainline Touhou game, really. But let me tell you about the main attraction.... THE GAMEPLAY! Hoo man the gameplay. I've known the makers of this game for years, and I knew they know their danmaku design -- and it shows!! The game provides many beautiful patterns with a good degree of challenge (especially the Extra stage, which demands the very best of you!) Manipulation of the main gimmick, Discord Mode, is virtually essential to success in the higher difficulties. Learning to utilize it to your advantage, choosing risk for reward, can help you game the system and stack up resources to better prepare for the challenges ahead. It's very well-designed!! I've just finished clearing the main game on Normal mode (which was no small feat! This game is quite challenging even for Touhou veterans!) and beat the Extra mode (a daunting stage, but a tremendous satisfaction when you learn how to beat it) and am looking forward to playing again on other characters, and possibly challenging Hard mode. I HIGHLY encourage you all to check this game out if you're a fan of shoot-em-ups, especially Touhou Project. This game is a labor of passion, and a love letter to the host franchise.
First of all, SUPPORT YOUR FANGAME TOUHOU CREATORS!!!! Indie devs put so much heart and soul into their games, it becomes criminal how little money they receive! The music in this game is brilliant and reminiscent of ZUN's older works, touhou 7, 8, 9,, and it has it's own charm as well. I often think it sounds similar to JyNX, creator of Len'en, whilst i was playing what little i could actually play as I'm not that good. The game includes both English and Japanese translations as well, which was a really pleasant surprise for a touhou bullet hell! The art is charming and cute, but stylistically different from ZUN's own art, which is fine. It's visually appealing, but sometimes is pixelated. The returning characters all have unique spellcards that feel just right, like they were made by ZUN himself. I haven't gotten that far in the game yet but they all feel exactly how they should in the actual games. The creator has nailed the touhou feel, right down to the sound effects and the design of the enemies! Every touhou fan should play this game because it is a brilliant ode to what makes touhou good; charming characters, great music, and fun bullet hell.
I HATE FARIES I HATE FARIES I HATE FARIES I HATE FARIES I HATE FARIES I HATE FARIES I HATE FARIES I HATE FARIES I HATE FARIES I HATE FARIES I HATE FARIES I HATE FARIES I HATE FARIES I HATE FARIES I HATE FARIES I HATE FARIES I HATE FARIES I HATE FARIES I HATE FARIES
Note: despite being a longtime Touhou fan I don't play the bullet hell games very often, so this review is from the perspective of a casual player. I just played the game and I love it. Didn't clear it because I suck, but I still love it. The general atmosphere of the game is just like the official games, yet the unique art style and music gave the game its own personality. I'm also a fan of PC-98 Touhou games, so it's nice to see the references. It's also nice to see weaker characters getting the spotlight, especially Rin Satsuki. The subverted expectations of weaker characters being the boss is very funny, and I find it especially amusing that the boss themes don't match the boss. Gameplay wise, I find the difficulty fair and challenging, the easy and normal modes are quite similar to the average official games. As far as I can tell, the only gimmick the player has is lowering the item collection line after collecting enough points, which is nice because it gives the player a useful mechanic without being annoying or overpowered. I love that each stage and boss has their own gimmick in the gameplay, which makes each battle unique and more memorable. Very fun game. I love it. I wish I played it sooner. Minor problems: When I maximize the window, it moves to the left side of the screen. If I try to move the window to the center, it minimizes again. Not sure if anyone else is having this problem, or if is there a way to fix it. I just wish I could just fullscreen the game or something. When selecting quit in the pause menu, it doesn't have the "are you sure? (y/n)" prompt, which resulted in me accidentally resetting the game multiple times. I accidentally quit the game instead of continue when I lost at the final boss, twice, which is why I've yet to clear the game, good or bad ending. I just wish there is a level of redundancy to prevent shaky hands from choosing the wrong option, especially after the adrenaline rush from playing intense bullet hell.
很无聊的一部同人,质量比不上任何一部正作。无论是音乐,美术,弹幕都很无聊
节奏快,规划性游戏性强,背景故事有创意
Нормальный фангейм, паттерны и механики. Не понравилась по стилю и музыке, совершенно не настраивает на тохо геймерство, с таким же успехом можно без звука и персонажей играть. Не приносит удовольствия после первого прохождения. Хотите играть - играйте, я мимо проходил :)
上来打一遍H,初见杀有点多。。一面就有这种感觉,到后面见到道中差不多就知道BOSS是谁了 忘了是三开还是四开的时候,那个低速弹本来就密集还被stage标题死死挡住根本看不到 音乐还是很ns的,有些改编和原曲差不多但用的恰到好处,一面电梯听起来好舒服 难度的话,六面和前五面是不是差的有些多? 很推荐购买就是了,大妖精的主题曲太有感觉了~
低分辨率,没有任何正作自机,无原创角色,音乐一搬,剧情毫无亮点,boss全是一些低人气道中角色,六面莉莉,我怀疑这作者妖精控。道中很多小怪都很硬,规划收点速破难受,变向要求玩家依赖争分之力,符卡也没有创意,全是套别角色的,还有开启争分之力个该死的反色,不过可以关掉。不推荐游玩,你有这钱不如买原作或则选择质量更好的,中重度stg玩家可以尝试吃一下这坨。
Rin Satsuki
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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