
Enigma Manor is a 1-4 player co-op survival horror game. Navigate your way through the procedurally generated manor, fend off monsters, solve puzzles and find a way to escape.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Japanese, Korean, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America
Engagement
Hours played at review time, across 28 reviews with recorded playtime.
Reviews
난 다시 돌아온다....
[h1] So far, this is a great game! I love the concept and it is put together well. Of course, i have a few suggestions for the Devs. [/h1] [list] [*][b] Guns and Ammo [/b]: you [b] run out of ammo very quickly [/b], i found that it takes 5 head shots to kill a zombie with the starter pistol. The amount of ammo around the map is nice, BUT there are way too many zombies. For me the two options would be [b] either less zombies, or the pistol does more damage [/b]. [*][b] UI [/b]: So far, its not that good, I'm mostly talking about the inventory. I do like the amount of space you have, but i ran out fast because [b] i wasn't able to drop any of my items [/b]. [*][b] Layout [/b]: Since this just came out, i get that its still a WIP. But, one thing that i would like to see in the future is more rooms. I like the size of the rooms and the size of the map as a whole, i just wish there was [b] more room variety, different types of rooms [/b]. [*][b] Content [/b]: I was a bit confused while playing, i didn't know what i was supposed to do. I would like to see the game have like notes you find from past people. [b] Add some lore [/b] to the game, give the player(s) some [b] background [/b] to why they're in the manor in the first place. Personally, i wanted to know [b] what happened [/b] to the people, how did they become zombies, and whats going on in the outside world, etc. Overall i love this game so far, keep up the good work, I'm excited to play again once updated!
mixing orange and green should not equal yellow. (This is a joke, the developer found my stream when playing and we could not make yellow with Green & Red, but were able to with Orange and Green. We all had a good laugh about it. This will probably be patched in the near future lmao) but in all honestly, lot of fun, good meme, amazing dev! He looks up his game in the twitch directory to find people streaming it just to watch how other players tackle his puzzles and for opinions. He clearly cares for the game and wants to make it more enjoyable for everyone! You can play this game multiple times since you won't discover all the puzzles in a few runs! I completed 3 runs and still have more puzzles to solve! The game on standard mode is super fair and balanced, now on Nightmare mode its a lot more RNG dependent but it can be done, it was challenging but super fun! 10/10 I really recommend this game!
Good game. Very repeatable. You'll have a fun time playing this. Seeing this grow will be very cool!!
It's pretty enjoyable so far- especially for the price!
=====스포 주의===== =====Spoiler alert===== 1. 인 게임 내에 맵은 모두 랜덤이며, 시작할 때마다 맵이 계속 바뀝니다. 2. 맵에 드롭되어 있는 열쇠를 주어서 잠겨진 방을 여는 식으로 진행됩니다. 2-2. 열쇠뿐만 아니라 패턴을 풀어서 열리는 방도 존재. 2-3. 함정 방도 존재하며, 여기에는 필드에 있는 좀비보다 더욱 강하거나 빠른 녀석들이 존재함. (보상이 없는 경우도 많음) 게임에는 좀비, 감염된 개, 갑옷 입은 스켈레톤 등이 등장하는데 템(탄약)이 안 나오면 근접 공격 같은 것도 불가능하기 때문에 그냥 도망 다니거나 죽고 리겜 하는게 낫습니다. 특히 스켈레톤의 경우 머리만 맞춰야 하고 그것도 매우 많은 탄약을 소비해야 하기 때문에 가급적 피하는 게 좋습니다. 다만 위 잡못들은 사실 버틸만한데 콧노래 부르고 다니는 수녀는 도무지 답이 없습니다. 한 번 마주치면 따돌리기도 힘들며, 한 번만 맞아도 죽어버리기 때문에 좁고 한정된 인 게임 맵에서 매우 피하기가 어렵습니다. (+ 수녀를 저지할 방법이 마땅히 없습니다.) 더 심각한 건 인벤토리에 있는 아이템을 버리거나 공유할 수가 없어서 조합(A+B)을 해야 하는 아이템이 있는데 플레이어 1이 A를 먹고 나중에 플레이어 2가 B를 먹으면 조합 불가능 = 진행 불가능 상황이 됩니다. 반드시 개선해야 되는 부분입니다. 할 말이 너무 많아서 정리가 안되네요, 요약하자면 Early access라 하기에도 너무 완성도가 떨어지는 B급 이하의 게임. 1. the maps in the game are all randomized, and the maps keep changing every time you start. 2. the game is played by giving keys dropped on the map to open locked rooms, and so on. 2-2. There are rooms that open by solving patterns as well as keys. 2-3. there are trap rooms, where there are zombies that are stronger or faster than the ones in the field. (often without a reward) There are zombies, infected dogs, armored skeletons, etc. in the game, and if you don't have any ammo, you can't do anything like melee attacks, so it's better to just run away or die and regen. Especially skeletons, which are best avoided because you only have to hit their heads, and even then, it takes a lot of ammo. However, the above enemies are actually bearable, but the humming nuns are a total bust. Once you run into her, she's hard to outrun, and it only takes one hit to kill her, making her extremely difficult to avoid on the small, confined in-game map. (+ There's really no way to stop the nun.) Worse, you can't discard or share items in your inventory, so if you have an item that requires a combination (A+B), and player 1 eats A and later player 2 eats B, you have a situation where no combination = no progress. This is definitely something that needs to be improved. There's so much more to say, I can't organize it, but to summarize. A sub-B game that is too unfinished to be called early access.
It's a fun game to play with friends! Can't wait for the developer to further update the game! (I playtested the game)
en simples palabras, una poronga.
游戏很不错,随机性很强,期待后续更新
If you have friends, get this game. If you don't have friends, this game might help you find one. It's like a coop Nightmare of Decay/Resident Evil with procedural generation.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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