
Enigma Manor is a 1-4 player co-op survival horror game. Navigate your way through the procedurally generated manor, fend off monsters, solve puzzles and find a way to escape.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Japanese, Korean, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America
Engagement
Hours played at review time, across 28 reviews with recorded playtime.
Reviews
cant sex the ghost
If you have friends, get this game. If you don't have friends, this game might help you find one. It's like a coop Nightmare of Decay/Resident Evil with procedural generation.
Great game! Fun way to kill several hours of the day!
I was so interested in this game when I saw it and convinced a good number of my friends to try it with me. It was fun! But it made my friends with motion sickness more nauseous than expected, more than a lot of games we play together. So maybe someday, I thought, since it's in EA, there'll be an update to address the contributing factors so we can play together again. It's been a long time since then and it hasn't updated at all, actually. I genuinely did have fun with this game so that's disappointing. Maybe if it looks cool to you, follow it and check back every few months to see if anything changes, but I wouldn't buy at this stage.
This game is something I've always wanted in a coop horror game - simple, random, but with thinking and planning required. Initially, the inventory system was a bit frustrating (with not being able to drop items), but upon discovering the storage boxes, I realized it was a careful game of taking what you need, and coming back to store things. I think it's a bit tedious as is, but I can see it being improved in the future. The ambience is creepy, and knowing there's possibly a lot of empty rooms, you're never entirely sure what's next. I believe the enemy density is a bit bizarre sometimes, especially considering the difficulty of certain enemies and the speed at which they run/kill you. I found I was fairly well equipped after about 20 minutes of running around, but then just because enemies aggro instantly in tiny rooms, I got mobbed by 4 of the armoured dudes and died, even while feeding them rounds to the head with the shotgun, and that was on the casual difficulty. All and all, this could be a really sick game, especially with friends, as you're going through the phases of finding ammo, unlocking doors, solving puzzles, and eventually escaping. It's still a bit clunky, but it's early access. Excited to see what the devs do with this one!
道中ゾンビ退治・謎解きをしながら、無敵のボスに追われ脱出するゲーム。 近距離でボスに見つかったら最後。 遠距離の場合はチェイスすれば何とか逃げ切れる。 稀に壁越しなのにボス見つかるのは多分バグだが、そうなったら最後。 ドア越しでゾンビに攻撃される。 謎解きに関しては結構面白いが、 調べながらやらないと分からない事もある。 1つだけアドバイスするとしたら、 https://wordsmith.org/anagram/index.html これを使うと良い。 あとは頑張れ。 武器はとりあえず、AKが最強 短機関銃、ダブルバレルはお勧めしない。 その他は、普通に使えるぐらいです。 持ち物は制限されてるので、 使わないアイテムは積極的に預けて効率よく周った方が良い。 やってみたら意外と面白かったです! 最初は中々ハードですが、頑張ってください!
enigma manor is the result of an individuals true passion for the stylings of re1 but as re7 gameplay in a procedurally generated zelda-esque dungeon layout with a lot of very cool survival horror & immersive sim like resource management with a dash of wonderfully compelling exploration make for this wonderful game. each time you play the inventory management, combat, puzzles, and stealth remain fun and well made; fresh as it were, where the meat in the game itself is not. as ive come to say for indie games earlier in development ive been finding — the premade assets being replaced are not to indicate the games quality and fun. to which case ill say again, enigma manor is very cohesive, and most of all, fun. the really tight way in which it combines shooting with survival horror puzzling without it feeling boring through the randomization is wonderful each time. if youre interested in a coop re1 themed-by-way-of-re7 survival horror dungeon crawler shooter; than ive got just the game for you. enigma manor is so so so so so so fun 💗
어케 깨라고 만든거임? 뭔가 각이 안나오는데
1
有点一般,联机没啥人,子弹又少,还不能近战,垃圾机制
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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