
Enemy Inside is an action rogue-lite resource management game set in a post-catastrophe Earth. Complete missions, upgrade your spaceship, and hone your strategies to survive and defeat your enemies!
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About
Earth has been ravaged by climatic disaster when your enclave of survivors is suddenly attacked by unknown machines.
As a survivor, you must focus on collecting resources and transforming existing machines into multifunctional weapons of destruction. You are the last line of defense.
Control a warship with a variety of different skills & abilities
Actions require resources: acquire them to upgrade your ship and build defenses
Tactical depth: lure out enemy forces, work with allies to overcome the odds, and utilize abilities in unique ways to conquer your foes
Control a Heavy Warship
Your humble spaceship is the key to your success. Customize and upgrade your ship by completing missions, collecting resources, and defeating enemies.
Master the Battlefield
Display your tactical brilliance and experiment with different approaches to overcome challenging foes and complete missions!
Defeat is Just An Opportunity to Become Stronger
You will not survive every encounter. But with new tactical approaches and upgraded abilities, you can - and must - overcome them.
Artificial intelligence has been used for:
Some character portraits
Game logo
Uncover tactical depth and a variety of possibilities!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Reviews
[h2]It feels like a MOBA in singleplayer mode! In a good way[/h2] Searching for resources in difficult places, interesting Resource Management with its own chips: + hero improvements. A lot of skils that can also be upgraded many times outside of missions (research tree) + you can interact with the environment... repair powerful heavy allied ships, restore and improve turrets, etc. A lot of tactics where to spend rare resources Missions are varied, interesting. Although it is not a super action game, but because of the difficult situations with a lack of time - you need to act quickly, brazenly, constantly feel the adrenaline and plan your actions ahead. Of the shortcomings would note the lack of saves inside the missions, but I hope the developers will soon make. And so - a great game with its unique features. I advise everyone! Looking forward to new missions and maps
Interesting combination of mechanics: Searching for resources, constant spending on everything - makes you think constantly where it is better to spend them and how much to accumulate. The missions are varied and keep you on the edge of your seat. Quite complex and so you have to sometimes replay missions, adjust or choose another strategy. There is a special meta-game, before the start of the mission - choose upgrades to start. Hero control is a bit unusual for such games, but cool - with physics. I continue playing...
Interesting game mechanics, hero management, semi-open world with relative freedom of action and different combat situations - you need to protect bases, get artifacts, help allies, destroy enemy spawn points. It's always different. Addictive. The mission with a chase in a long corridor is especially cool! I recommend this game to everyone!
Enemy Inside gives you total control over warship, its upgrades and resource distribution, which makes every choice feel impactful. It's a beautiful, gritty sci-fi experience that keeps me on my toes.
A true test of strategy and resilience! The intense atmosphere of Enemy Inside keeps me on edge, facing constant challenges with limited resources. Every battle pushes me to rethink my strategies, and transforming my ship in a different way. Thrilling!
В первом отзыве 14.12.2024г. я писал что мне не понравились две ключевые механики, передвижения корабля и принципиальное использование скиллов. В обновлении 27.01.2025г. разработчики написали, что это исправили. Сам я это оценить не могу, был сделан возврат. Но большое уважение им за реакцию на критику. Меняю отзыв на положительный за скорую реакцию и авансом на будущее, хочу верить что будет все замечательно в дальнейшем. Сеттинг игры мне понравился, теперь думаю: пробовать ли игру снова в бете или дождаться релиза и уже тогда пробовать. А остальным игрокам: пишите отзывы, разработчики тоже хотят сделать хорошую игру. Старый отзыв оставляю ниже, все-таки четырем игрокам он оказался полезен. [spoiler] Если готовы мириться со вср***м управлением корабля, готовы принять что отгрузив патроны, через 15 секунд они будут прос*аны в не зависимости от того, что стреляли вы или нет, то можете попробовать. Я упомянул две ключевые механики, что показываются в первом обучении и они ужасны. Меня только на это обучение и хватило. Перемещение... зачем разработчики придумали это? Повернуться на месте нельзя, из-за этого фиг во что попадешь из него. Над*очиться (привыкнуть), наверное, можно, но зачем себя ломать. Использование скиллов... ужасно, просто ужасно, но тут больше личное. Я не принимаю такой подход. С точки зрения механики игрок за ресурс активирует возможность стрелять, но так как игра с претензией на реализм, то выглядит это так: из ресурсов делаются патроны (снаряды, боезапас) который используют башни используют при стрельбе. Время работы скила ограничено, сколько-то там секунд, потом кулдаун скилла, а сточки зрения реала неиспользованные патроны выкидываются нах. Создателя (изобретателя) такого оружия в условиях войны и глобального пи*де*а расстреляли бы сразу после озвучивания такой идеи. Судя по всему остальные скиллы работают, в принципе, также. Это две ключевые механики показанные в обучалке и мне они категорически не понравились и ломать себя для игры я не буду. Запросил возврат.[/spoiler]
Abandoned. Trash. Heavy use of AI slop art and voice acting...
I love the challenge Enemy Inside offers! Managing resources, upgrading the ship, defending against enemies - there's never a dull moment. The game feels like a puzzle, and it's so satisfying when your decisions pays off. Addictive and challenging!
Enemy Inside combines elements of real-time tactics and some elements from other genres (Roguelike & Strategy) which gives pretty unique experience! - you have to control a warship, open + upgrade + use multiple skills - many different game systems: different skills with upgrades, repairing turrets and some heavy units on map, jump points and other stuff... - global researtch treee is also here And yes, game requires players to play missions several times to learn the appropriate tactics Fascinating !
Nonstop action with real strategic depth! This game delivers a fantastic mix of rpg, strategy, resource management, and adrenaline-filled combat. Controlling a warship and coordinating with allies on such a massive battlefield keeps me engaged for hours. A must-play!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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