
Craft a party of diverse characters, each with customizable skills and looks. Explore a living world with dynamic day-night cycles, changing seasons, and diverse biomes. Embark on an epic journey where you shape your destiny as the director of your unique story.
Modeled estimate, not a reported figure. How we estimate →
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About

Procedurally Generated World
Fully Customizable Characters
No Class Constraints – Play Your Way
Animated combat
Shape your characters exactly as you envision them with unparalleled creative freedom. Choose from diverse races and aesthetics, and develop their skills as they grow through their journey. Equip them with gear that defines unique combat styles, ensuring no two characters play alike. With no rigid class systems, your team reflects your strategy. Beyond individuality, foster bonds between characters, creating meaningful connections that enrich your adventure.
Rock-Paper-Scissors attack and defense system
300+ unique skills to mix and match
Tactical yet fast-paced turn-based battles
Every fight is a chance to experiment and outsmart foes
With the power to generate multiple unique realms, it transports you to an open world of infinite possibilities. Witness the dynamic transformation of multiple realms, where your choices can usher in dramatic changes or let nature take its course. Navigate through diverse biomes that mirror the intricate tapestry of nature. Engage with a day-and-night cycle. Immerse yourself in a weather system, embracing the dance of rain and fog that adds an atmospheric touch to your journey. Towns evolve, trade, wage wars, and even strike alliances, painting a canvas of political intrigue. Encounter Evil Centers that spawn formidable adversaries, threatening the world's equilibrium. Explore the enigmatic Ruins, face the challenge of Obelisks, and delve into the mysteries of The Infinite Caves.
The world adapts, changing before your eyes, it presents a living, evolving environment that serves as a testament to your journey's impact, ensuring your adventures remain dynamic and utterly unique.
Meticulous care has been taken to ensure that every skill and item is finely tuned, creating an equilibrium that allows for diverse strategies and approaches. This meticulous balance not only guarantees fair and engaging gameplay but also cultivates a sense of agency, empowering you to overcome any obstacle that crosses your path. And yet the rules are also pretty simple and straightforward.
As the director of your own story, you'll navigate a world where every decision you make holds the potential to shape the course of events. In this dynamic realm, there are no rails to confine your choices. Forge alliances, shape destinies, and embrace consequences as you venture forth, seamlessly intertwining your personal narrative with the universe around you. Each quest, every encounter, and all pivotal moments are yours to shape, ensuring that no two players experience the same journey.
🐧 The game does not have a native Linux build, but it runs great via Proton on SteamOS and most Linux distros.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I spent more hours in this game than I expected, what I like about this game is how simple everything is, which also can be a problem for someone who lacks imagination like me, core gameplay is great, but adding more features and things to do would be a massive improvement for the game.
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So much fun
Where has this game been hiding? This is a prime example of simple presentation hiding a massive level of creativity, I would say significantly more than the store page indicates. Several things weren't really clear to me regarding gameplay until I bought and began playing it, like the turn based combat being grid based rather than a static ATB final fantasy style system as some of the pictures would indicate. The level of interaction and jobs in towns aren't really mentioned other than talking about the dynamicism of the generated world, but to me it seemed from the store page like that world existed almost independently of the party's adventures, like it was just kind of a backdrop as you went dungeon diving. To clarify in case anyone had the questions I did after reading the store page, combat is movement and positioning based, the world exists parallel to your adventure with some opportunities to influence it in small ways, which is a really remarkable approach and makes your characters feel like citizens of the world you're in rather than the main characters. It creates a lot of really fascinating emergent stories without them explicitly having to be told. I do think there's a lot of opportunity to grow here and I hope the developer comes back to it. Having variations of events or more dialogue options rather than the same "it was the apprentice with the box" outcome every time would be relatively little writing to keep those events much more fresh and adaptable over the course of a playthrough. While there's enough gameplay here to last a few dozen hours per playthrough you'll unfortunately see most of the events in the world within the first 2 or 3 hours and they'll just repeat after that. Having variations or even random events and storylines based on your characters' personality hooks like in wyldermyth would just add some engagement with the world and make the settlements more distinct. All that said, this is really good. It relies a lot on the core gameplay loop and dynamic world but in a way that really sucks in the player and makes for enjoyable exploration and combat, and I really like the way settlement interactions are handled here. I sincerely hope to see more content from this developer.
Got it on sale, but this game is definitely worth $13. Solid RPG sandbox that lets you build a party of 4 right at the start. There are enough skill trees and builds to keep you playing for the next level up.
I was skeptical at first glance, but played it for three hours and didn't look up once. An amazing labor of love and a fantastic game. Give it a try.
Got this yesterday and ended up playing for 6 hours. Makes it worth the price in my book. Hope this game picks up steam It deserves it and it'd be great to see a lot of workshop stuff.
Right. I have some 38 hours on this. And I've done quite a lot. But there are always something to come back to. More builds to try. And characters to meet and chat with. Stories that are told. Really though, it's a wonderful game for the price. I can see myself spending quite a lot of time on it over time. Coming back every now and then to do a run. Great Dev as well.
Fun game, don't quite know what im doing yet, i started playing it at 1 AM and had better stop or ill be up all night.
So I picked this up on a whim, it looked interesting and was looking for a time-waster to play while taking a break from other games. And then I looked up at the clock and I'd been playing for 8 hours straight. It didn't feel like it. I didn't notice the time go by. Not even Skyrim or Fallout caused me to lose track of time this badly. Not since the earlier Civilization games (oh those memories of playing Civ 2 after you get home from school and then realizing hours later you've got only an hour before you have to go to school and boy are your parents pissed).
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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