
This is a innovative roguelike TD game made with the 『CliCli』. No need for path planning or tower combos—just one tower! With almost 100 weapons, you’ll be mowing down foes and dominating the battlefield. Enjoy the rush and let off some steam!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
As a hardcore tower defense enthusiast, I set out to create a non-traditional roguelike tower defense game. Endless Tower Defense: Survive is a game I developed over two months using the 『CliCli』. If you're interested in discussing, providing feedback, or just having a laugh, feel free to join our QQ group: 907832371.
No need for rapid operations – just click to enjoy the idle roguelike fun. Face endless waves of monsters, equip weapons, upgrade the tower soul to harvest the horde, and gather resources to upgrade your tower and soul. Dual-wield your tower and soul to defeat bosses and experience the ultimate thrill of endless mowing.
With nearly a hundred unique weapons and upgrade effects, enjoy the thrill of mowing down enemies while stacking top-tier roguelike experiences, ensuring each battle delivers double the excitement. Balance your weapon combinations and upgrade effects to optimize offense and defense, allowing for infinite mowing and stress relief.
Explore the abyss to gather soul stones and enhance your tower soul for combat assistance. Whether dual-wielding with separate attack paths or merging them into the ultimate defense tower, you'll experience the ultimate mowing thrill.
Against different enemies, remember the counter rules: Metal crushes medium armor; Piercing counters light armor; Magic defeats heavy armor; Siege breaks reinforced armor; Chaos weapons treat all equally, ignoring armor! Use the right weapon to mow down enemies faster and more efficiently!
Genres
Stats
Languages: Simplified Chinese
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
没什么难度的塔防,只能算塔防,肉鸽肯定不是的。这个游戏怎么说呢,只能算在及格线以下,百分制的55分吧。免费的可以玩一下。
不好玩 就是消耗时间的
有点偏氪金玩法
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
免费 有中文 没成就
[h1] 一根塔撑全场,创意满分执行拉胯♥ [/h1] “不用布防,不用研究路径,只有一根塔”——这个反直觉的设计确实把传统塔防的条条框框全掀了。80多种武器搭配88种升级效果,加上“防御塔+塔魂”双线养成,单局构筑的自由度肉眼可见。 但想法很丰满,执行很骨感。一人开发、三个月用Y3编辑器零基础做出来的作品,粗糙感贯穿始终——数值平衡明显没打磨到位,后期怪潮堆量硬拖时长;塔魂和武器的联动深度有限,新鲜感过了就剩机械重复。 Steam好评率仅50%,褒贬不一,说明靠“一根塔”的噱头能吸引人进来,但留不住人。免费入库尝个鲜还行,冲着深度塔防策略来的,大概率会失望。 [h1] 诚宜开张圣听,以光先帝遗德,恢弘志士之气,不宜妄自菲薄,引喻失义,以塞忠谏之路也。 -- 出师表 诸葛亮♥ [/h1]
垃圾拿錢跑路 還改免費 又不可以玩
進入遊戲業面發呆?
还可以
好玩
颇有当时魔兽RPG的风格
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| House Flipper | $65.8M | 110.8K | 94% | $24.99 |
| Rhythm Doctor | $13.9M | 26.7K | 98% | $19.99 |
| Emberward | $2.3M | 3.8K | 97% | $19.99 |
| Journey to the West | $774.2K | 1.7K | 81% | $19.99 |
| Battle of Empires : 1914-1918 | $673K | 2.1K | 69% | $8.99 |
| Party Club | $540.8K | 3.4K | 72% | $4.99 |