
This is a innovative roguelike TD game made with the 『CliCli』. No need for path planning or tower combos—just one tower! With almost 100 weapons, you’ll be mowing down foes and dominating the battlefield. Enjoy the rush and let off some steam!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
As a hardcore tower defense enthusiast, I set out to create a non-traditional roguelike tower defense game. Endless Tower Defense: Survive is a game I developed over two months using the 『CliCli』. If you're interested in discussing, providing feedback, or just having a laugh, feel free to join our QQ group: 907832371.
No need for rapid operations – just click to enjoy the idle roguelike fun. Face endless waves of monsters, equip weapons, upgrade the tower soul to harvest the horde, and gather resources to upgrade your tower and soul. Dual-wield your tower and soul to defeat bosses and experience the ultimate thrill of endless mowing.
With nearly a hundred unique weapons and upgrade effects, enjoy the thrill of mowing down enemies while stacking top-tier roguelike experiences, ensuring each battle delivers double the excitement. Balance your weapon combinations and upgrade effects to optimize offense and defense, allowing for infinite mowing and stress relief.
Explore the abyss to gather soul stones and enhance your tower soul for combat assistance. Whether dual-wielding with separate attack paths or merging them into the ultimate defense tower, you'll experience the ultimate mowing thrill.
Against different enemies, remember the counter rules: Metal crushes medium armor; Piercing counters light armor; Magic defeats heavy armor; Siege breaks reinforced armor; Chaos weapons treat all equally, ignoring armor! Use the right weapon to mow down enemies faster and more efficiently!
Genres
Stats
Languages: Simplified Chinese
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很強的塔防~連我都一起防了~進入遊戲的按鈕在哪?
转成免费了就不管了?说的前期付费的补偿呢?也没动静了本来想给好评鼓励下 结果很愤怒!
差评 作者都跑路了
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
一上来就乱七八糟的东西砸脸上,各种武器名字都不熟悉,不是很好玩。 游戏主要问题的就是玩的不爽。
国产页游既视感 dota2游廊里和war3rpg全是这类骗氪地图
不能遊玩 顯示#1893867201#lua
就是個垃圾遊戲還開免費,進去連個開始遊戲都沒有是要玩什麼
[h1] 一根塔撑全场,创意满分执行拉胯♥ [/h1] “不用布防,不用研究路径,只有一根塔”——这个反直觉的设计确实把传统塔防的条条框框全掀了。80多种武器搭配88种升级效果,加上“防御塔+塔魂”双线养成,单局构筑的自由度肉眼可见。 但想法很丰满,执行很骨感。一人开发、三个月用Y3编辑器零基础做出来的作品,粗糙感贯穿始终——数值平衡明显没打磨到位,后期怪潮堆量硬拖时长;塔魂和武器的联动深度有限,新鲜感过了就剩机械重复。 Steam好评率仅50%,褒贬不一,说明靠“一根塔”的噱头能吸引人进来,但留不住人。免费入库尝个鲜还行,冲着深度塔防策略来的,大概率会失望。 [h1] 诚宜开张圣听,以光先帝遗德,恢弘志士之气,不宜妄自菲薄,引喻失义,以塞忠谏之路也。 -- 出师表 诸葛亮♥ [/h1]
好玩
免费 有中文 没成就
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.8K | 26 | 77% | $14.99 | |
| $4.8K | 20 | 85% | $7.99 | |
| $857 | 59 | 95% | $0.71 | |
| $1.6K | 23 | 87% | $3.99 | |
| $252 | 14 | 79% | $0.79 | |
| $114 | 1 | 100% | $3.99 |