
An existential horror game in which you are tasked with keeping a sleeper colony ship intact. No enemies or NPCs share the ship with you - only creaking metal echoes and endless dark. Overcome random events, system failures, and the downward spiral of your sanity to see your mission through.
Modeled estimate, not a reported figure. How we estimate →
About
A refreshing twist on roguelite and storytelling, Endless Dark is a psychological horror game about the pressures of monotony and the purpose of existence.
You, the Custodian, are a sentient machine onboard a sleeper colony ship, charged with keeping it intact. No combat, enemies, or NPCs await you - only a myriad of system failures and the decay of your own sanity as you whittle away the decades in isolation. Hundreds of story events and a deep narrative keep each iteration of you intrigued. Customize your own chassis, repair the ship, and keep your passengers alive long enough to win... something. Can you uncover the intent behind your own creation before you slip into robo-dementia?

The ship is shadowy in more ways than one. Ancient agreements and long-forgotten understandings conspire against you to keep you in your place. Doing your work. For however long the long-absent conspirators wanted.
Explore a deep narrative that evolves over multiple playthroughs, and choose how you deal with each new revelation. Not all truths will set you free, and some things are better left unsaid.
For a more mechanical challenge, try the optional endless mode. In this mode, the only objective is to propel the ship as far as you can before you inevitably lose your passengers, your mind, or both. Contend with the confusing oddities of the ship and its myriad catastrophes with a specially written CRISIS CYCLE. Three impending crises, promising grievous and irreparable damage, will be shown to you. Use your intuition, born of your intimate awareness of your vessel, to discern which two crises are lies, and which one is the true threat! Choose wisely - the Crisis will not be gentle if you fail to prepare for it.
Endless Dark has been designed from the start to be eminently playable for Custodians with their own histories. The game has a specially chosen color palate to be visible for numerous kinds of colorblindness, even full monochromacy. Large, clear text makes messages readable at a glance. All Custodians need only bring their willingness to do, explore, and grow.
Busy Custodians also need not fear; distinct, bite-sized turns with effortless autosave allows for drop-in, drop-out play.
Control things your way; the game is fully playable with a gamepad only, keyboard only, or mouse and keyboard.
With over 350,000 words of events, spread over dozens of dilemmas, and a finely tuned Director that applies just the right amount of pressure, Endless Dark is designed to never present the same situation twice. Fight and overcome, or struggle and succumb, the next time will always be different - especially due to your own actions. Your tiniest victories and littlest defeats alike are recorded and remembered. They will remain in subsequent games, to help or haunt you.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
How this absolutely phenomenal game hasn't gotten more traction, I have no idea. Well, I have some idea. The game is difficult, and it can feel very unfair sometimes. But trust me when I say it's worth it. The writing in this game is phenomenal, and while you certainly can play the game on an easier difficulty to experience it, I think the difficulty adds weight to the story and helps you empathize with the main characters all the more as you move through it. Furthermore, the sound design of this game is another potentially controversial choice, but is masterfully done. You are subjected to near constant creaks, clangs, and rattles, and as your character's psychosis increase; audio glitches and distorted speaking. Fortunately, there is an option to turn them off if you find them truly unbearable. However, again I have to recommend you don't. It adds a layer of immersion, and every so often they line up with the absolutely wonderful music in this game to make it as beautiful as any symphony I've ever heard.
A neat little game with solid writing. WALL-E meets something like SOMA. It's a resource management game with it's focus on the narrative and themes of existencialism, hopelessness, anxiety and decay. That was quite the journey. The price of 8€ is justified. Oh and if you do not have a preference, narrative wise it makes the most sense to finish the story with FURY, then ANNIE, then ROBBIE. (reviewed version: 1.1. There is a big 1.2 patch incomming)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Little guy goes a little crazy on a little ship in the vastness of space :)
Immaculately written and engaging, keeps me wondering what's going to happen next; and striving to unravel the intrigue.
I HATE DOORS DO NOT ENGAGE IN INDEPENDENT THOUGHT DO NOT ENGAGE IN INDEPENDENT THOUGHT DO NOT ENGAGE IN INDEPENDENT THOUGHT maybe i should take a break DO NOT ENGAGE IN INDEPENDENT THOUGHT DO NOT ENGAGE IN INDEPENDENT THOUGHTDO NOT ENGAGE IN INDEPENDENT THOUGHT I FEEL LIKE DANCING
Endless Dark is a really fascinating gem of a game, but fair warning, it is not a game for the timid. In Endless Dark, you play as one of three robot custodians designed to maintain a colony ship and its sleeping crew on its way to a new planet. But there are no sentient enemies to fight, no weapons or shooter mechanics to really worry about. Just you and malfunctioning systems, the sound of creaking metal, and the blackness of space to keep you company. If that sounds scary, that's because it is. And that's part of Endless Dark's appealing premise: in space, the greatest enemy can be yourself. While maintaining your ship's systems on its way to its destination, you will have to fight off fatigue, stress, and psychosis, which are treated as consumable in-game resources. You will want to do things to help fix the ship on its way to its journey, but as you try, you will find yourself in increasingly dire straits trying not to let any of these three things overcome your custodian. Random events will also pop up throughout the game, and these will either help you or harm you -- some random events can even have a long-term positive payoff, while others will just drag you further into insanity. The somewhat cute art style of this game provides a rather unsettling contrast to its main overall story, but the developers have put a lot of effort into the art style to make sure just about anyone can play it without too much visual confusion, including those with degrees of color-blindness -- which is something I can really respect. As you continue to play through more runs, you'll get better at managing your resources, but not all runs will end in a victory for you; such is the nature of rogue-like and rogue-lite games such as this one. Endless Dark is a game that seems easy on the surface, but is difficult to master -- and that's part of why I would recommend giving it a playthrough at least once. I would give Endless Dark a rank of 8/10, and call it a solid first title from developer Little Light Studios.
A dark philosophical horror. Is it better to sacrifice yourself, sacrifice your "goal", or recognize both are flitting illusions?
While I found the gameplay to be pretty boring and repetitive, basically only involving you spending most of your time walking to the places you should go, the story was actually pretty great (atleast by my standards) and worth going through gameplay the likes of watching paint dry
робби пожалуйста не ломай криокапсулу робби
Fun game.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $123.6K | 631 | 94% | $9.99 | |
| $8.4K | 25 | 48% | $9.99 | |
| — | 0 | — | — | |
| — | 34 | 78% | $24.99 | |
| $1.6M | 2.9K | 91% | $19.99 | |
| $74.9K | 185 | 84% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $40.5K | 244 | 90% | $6.99 | |
| $40.5K | 244 | 64% | $6.99 | |
| $40.5K | 102 | 58% | $12.99 | |
| $40.5K | 192 | 35% | $9.99 | |
| $40.5K | 96 | 62% | $19.99 | |
| $40.5K | 267 | 84% | $4.99 |