
Luckitown is a turn-based tower defense where you roll dice to build new structures and cast spells to defend your town.
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Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Chaotic, unpredictable, and at times unfair. Sokpop does simplicity so good, with Luckitown being not complicated to learn and easy to play. The bosses seem too much to handle though, with the plant staying dozens of turns outside the range of the board throwing one-hit kill projectiles that turn into towers across the entire board while it sits in complete safety not moving despite having a movement stat of 1, or the next boss the skeletal snake who rips across the entire play area from corner to corner in a single move like a chainsaw decimating any structures in the way. I'm sure overcoming these obstacles is possible though and very satisfying for how much they seem to break the expectations of planned defenses, and the chaos is memorable.
自制的汉化补丁 直接将文件覆盖到游戏根目录即可 链接失效请提醒我补档 https://steamcommunity.com/sharedfiles/filedetails/?id=3745289229
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Отвратительно, рандом ебет нещадно, бОльшая часть построек, а в особенности те что из редких ресурсов/дофигищи кубов напрочь бесполезны, отчего выбор тактик весьма скуден, противников с их особенностями кажется вообще не тестировали, а боссов дизайнил форменный садист. Я ненавижу эту игру, но мне так нравится концепция этой игры, приятный дизайн и чилловые биты, что я периодически возвращаюсь, чтобы через полчаса-час плюясь закрыть игру и снести ее к чертям с компа...потом перекурив я ставлю ее заново проклиная разрабов.
This is one of my favorite games in the SokPop collections. A little bit of randomness with a lot of strategy baked in.
There's care and thought put into these games, but most of their games ever feel "complete" to me. Granted, they prefer to move onto new things than overdo old games. Regardless, the games (this one included) are often a one and done experience. Do I think it's a fun game? Can be... i enjoyed it after giving it another chance... Not nearly as good as "the king is watching" or "gnomes" imo. Sure this game is cheap, but it's cheap for a reason. I think it's worth it to buy something you'll stick with than just keep spending a few bucks on things you aren't gonna ever play again. When I first gave this game a chance, I didn't really think it was fun or enjoy because the difficulty felt unfun and I feel like there's a big learning curve if it doesn't click with you at first. Because of the lack of UI, non-intuitive HP interactions, and the complexity of all these moving parts at once. Not to mention a lack of explaining basic mechanics that are really important to know like calling waves early for glass dice. It just made the rng frustrating. After playing some other strategy games and "the king is watching" (which is much more polished and fleshed out game that has way more replay value). I've come to enjoy this game for what it is. I enjoy it for what it is but there's definitely better stuff.
HIGHLY RECOMMENDED. It was hard initially, but once you figure out the unique aspect of the game (managing the dice), you will breeze through it. If you are struggling, my tips for you are: a good layout is leaving a corridor in the middle for enemies and your units to move through, and have the towers on the top and bottom. put your sheds/barracks/castles along the corridor so nothing blocks units from coming out, closer to the right if possible. once you build enough workshops/menhir/farms, you will constantly have 10 dices, because every time you use the dice, new ones will generate straight away. try to build the simple buildings first, the 2 dice 3 dice ones, don't waste them, you can always build over them later. this game is different where you can't be saving up dice like you save up money in other games, you gotta use them constantly.
A very nice surprise I found in my library. The game is very fun but a bit repetitive and unfair. I managed to reach autumn and I can tell it was getting very hard. I feel like it's a bit unbalanced but I still had a lot of fun.
不错 6/10 画风音乐都很“袜子社” 就是节奏有点慢而且玩法到最后比较单一 几乎没有重复可玩性
This game goes hard, i need the soundtrack asap
Did I enjoy the game? Yes, it was fun. Does it have replayability? No, not really, you basically see everything the game has on the first run. Yes for a couple bucks I could maybe justify it, but unless you're fine with a game not having any replayability and only being 2+ hours long, I can't really recommend it. I am giving this game a thumbs up not because I recommend it to anyone, but because I think it was fine.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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