
Endacopia is a Point-and-Click Puzzle Adventure that is visually reminiscent of early computer edutainment games... with underlying horrors.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2456 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Mellow is a silly buddy :]
it's cinema
This is freaking gnarly dude
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 11.6K | 80% | $7.99 | |
| $2M | 5.1K | 84% | $19.99 | |
| $2M | 3.1K | 95% | $29.99 | |
| $2M | 3.4K | 95% | $24.99 | |
| $2M | 7.4K | 95% | $9.99 | |
| $2M | 5.2K | 78% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $167.6K | 591 | 90% | $12.49 | |
| $5.1K | 45 | 93% | $9.99 | |
| $1.7K | 19 | 100% | $5.99 | |
| — | 0 | — | — | |
| $41 | 1 | 100% | $2.99 |
Latest in each market: best AU #90, worst UA #100 · 6 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Un point and click unico en su estilo Andy se supero con esto.
bought this on a whim and ended up becoming obsessed. First game in a long time where I bothered to 100 percent it. I attest that to be because of how excellent the game is. It has a certain petscop energy, there's always this sense of a greater horrific to be resolved, and the horror is great. Timesville in particular, and a certain color changing creature, depict a serial killer in a genuinely unsettling way. Misery Town and the Office are good to, but Timesville is really the star of the show. A second favorite would be Misery Town. I knew this game was something special when I first heard the clown songs. Art style, amazing. Adorable, Scary, Beautiful. Hand Crafted by talented artists who give a ♥♥♥♥, and it shows. Its kind of smiling friends esq in its blend of different art styles and techniques. Puzzles are pretty solid. Nothing mind breaking, however there are some secrets that are pretty obtuse. That is not necessarily a bad thing, but expect to miss some things on your first play through. One involves decoding morse code. The combat can be a sort of a puzzle aswell. Its not overly complex or deep, but the boss designs, music, and the general sparsity of fighting prevent it from being annoying. It is fun. The music is ♥♥♥♥♥♥♥ awesome. I saw duster in the credits, and I was like, ok, based. Packtion does an excellent job on the soundtrack overall. Impressive to see a musician succeed at so many different genres and moods. His non game soundtrack work is really good as well, I recommend checking it out. Its a sort of chiptuney, poppyish, but also kind of ambient sound. ANYWAYS, this game ♥♥♥♥♥♥♥ rules. I adored it. Ive been bringing it up to people in my real life, its awesome. Worth the hype. This game honestly deserves a $25-$30 price tag.
Cute! But could've been even cuter if not for the nightmares it gave me!
The animation is very fun and fluid, the writing is witty and human, the music is bumping, and the gameplay is very natural. All the characters are really endearing in their own special way and the game never failed to get a smile out of me whenever I'd click on an unassuming painting. The tension from the disturbing images are broken very quickly by the absurdity, so be assured that any horror elements won't be a barrier to entry. My only issue is that it felt like it ended too soon. I really want to spend more time adventuring in the mind of Andyland.
Amazing puzzle/story game!
ender cope pee uh
i did not notice 6 hours had passed. oops. music and sound effects are hilarious and immersive and this game is SPOOKY. lingering sense of danger, not many outright jumpscares but when there are, it is GOOD, amazing game i highly reccommend
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Active players
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Players by region
Where this game's players are, estimated from review languages.
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