
Endacopia is a Point-and-Click Puzzle Adventure that is visually reminiscent of early computer edutainment games... with underlying horrors.
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Prices
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Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2426 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
endacopia is SO much more than that! it has the surgeon in it!
maybe this is some kind of endacopia?
From the very moment you open Endacopia, it is incredibly obvious just how much time, effort, and love went into this game. The biggest compliment that I can give this game is that it is one of the VERY FEW games I have ever experienced, in which I did not feel like there was any "empty space". The areas are filled with things to interact with, and more importantly, the lack of interactable objects, map elements, and easter eggs feels intentionally used by the creators in order to influence your current mood and draw out certain reactions. That's not to say that there isn't literally empty space, there are plenty of areas that are sparse, but they never FELT sparse, like the rooms in Timesville town hall. The game is just all around my perfect kind of silly and I love it and I love Mellow.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best AU #90, worst UA #100 · 6 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty much everything in this game is perfect. The style, the music, the story, the puzzles, the boss fights, the graphics, the characters, the humor, the creepiness, and especially the little animations in every nook and cranny. My only gripes are probably the fact that you occasionally get stuck on the terrain and that some of the mechanics feel a little finnicky (especially Scribbly), but those are minor problems. Overall a 9.5/10 game.
The puzzles are perfectly difficult, has a ton of silly funny moments, really nice music in general, variety of good characters, did actually scare me a handful of times. Only encountered one bug when the game first came out but it has been patched since. Personally i'd give it an 8/10 and I will be replaying for the other endings.
Marshmallow boy goes on an adventure under the toilet to escape an abusive home. Weird, unsettling, heartwarming, and all in all, very unforgettable. 10/10
I played this alongside two friends to beat the different endings and this was a WONDERFUL ride. Start to finish you're engaged, you're protective of your little marshmellow buddy and eventually parental of his feelings and the way people around treat him. Each character has life and personality no matter how shallowly you dip into their dialogue, but trust me Mellow says the darndest things- all you'll want is to read him talk lol! Let me tell you, we restarted SO. MANY. TIMES. just to 100% the game, but not once did we get frustrated or bored enough to set the game down from repeating scenes or battles. Overall I do recommend this game, and with it I recommend you walk in paying attention to EVERY SINGLE DETAIL!
Catthew my beloved
Goty de 2026 sem a mínima competição
Excellent
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Active players
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Players by region
Where this game's players are, estimated from review languages.
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