
If the world was ending, how would you spend your final days? Explore a narrative management game set shortly before the end of the world, about enjoying the time you have left. Play music, take calls, and help the town face the challenges of saying goodbye to those closest to them.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $1.4M | 6.4K | 88% | $19.99 | |
| approximately $114.9K | 316 | 77% | $19.99 | |
| approximately $43.2K | 173 | 90% | $14.99 | |
| approximately $3.9K | 18 | 89% | $5.99 | |
| approximately $899 | 10 | 90% | $3.99 | |
| — | 0 | — | — |