
A tactical sci-fi RPG set in an alternative 1970's, where an enormous and inexplicable artifact –the Dome– is discovered in a remote desert. Fight enemies, explore the anomalous wasteland, level up your character, join one of the forces in the ruined world.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 18 → 1/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4.8Kreviews | 77% | — | $3.8M |
| $29.99 | 367ratings | 72% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 832 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Сталкаут типа.
滿無聊的 戰鬥不怎麼有趣 其他的對話互動也沒有很有趣
Attention petit jeu sympa mais difficulté ds le suivi des quêtes, on a pas trop le choix des compagnons, bug ds les quêtes, faut aimer faire aller retour d un lieu a un autre.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 835 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
佳作 建議打折入手 放低你的期待值 劇情較為空洞的廢土
趣味性略差,感觉是个好游戏,就是玩的很累,玩了十小时几乎全是在捡垃圾,反复开箱收集材料,所得提升却很少,乐趣全被繁琐的操作稀释了。十个小时才组成三人小队,大部分时间都是一个人捡垃圾。玩的第二档难度,战斗没啥挑战性,大约要更高难度才能体现。总结就是令人疲惫的游戏,正反馈很少。
Hermoso, simplemente hermoso.
very good post-apo game
还算是好玩吧,这游戏好就好在能让我打通关。其实与其他大名鼎鼎的RPG(比如神界原罪2)相比能明显感觉到这款游戏的不足,比如剧情简单啊、地图不够丰富啊、与物品的互动不够丰富啊、战斗比较简陋啊之类的。但是或许正是这些“不足”才让我这个轻度RPG玩家(自称)能一直把这游戏打下去,打到通关结局。 我其实不太喜欢跑团类RPG的一大原因就是这类游戏通常对我来说太复杂了,就拿神界原罪2来举例,诚然是个人就能一眼看出他里面的内容之丰富,海量的文本对话,海量的事件,各种元素反应,需要动脑筋的解谜,与人物和物品的丰富互动,一个任务的多种解法,哇!太厉害了!但是对我来说,游戏巨大的体量导致我要在海量的文本中筛选有用信息,因为不知道什么人会提供有效信息,所以让我产生一种强迫自己和每个NPC对话的感觉。每次战斗就要开始留意周围环境看会不会因为连锁反应弄到自己,放技能要看会发生什么元素反应会不会炸到自己。因为对人物数值间的关系不太敏感,所以不太明白到底该往哪个方向培养,捣腾半天伤害也没太大提升。地图大、剧情长、打了半天也才打到第二章(就是过了那个欢乐堡)。玩起来不去查攻略整个人都是懵的,因此让我弃坑了。鉴定为不适合跑团类RPG导致的。 但是这款游戏因为一切都很简化就让我玩着很舒服,反正数值都很简陋,对着某一方向点就会变强。武器对着看着顺眼的选,反正我看着好看的武器都很强(狗头)。大部分含有有效对话的NPC通常都站在比较“特殊”的位置(怎么说呢,就是那种基本上你一眼就能感觉到“这个人有话可以说”的位置),对话想说什么说什么,把每个对话选项都点一遍,反正大部分选项都是在补充设定没有实际影响。战斗很简陋感觉就是单纯打打打就完事儿了也不用放个技能前都要思考会不会打到自己(榴弹枪还是不能乱用的)。潜行系统也很简陋,只要隐匿条没掉完那么就算你在敌人脸上开银趴都没人管你。事件都很简单,他让你去干嘛你照着做就行,完全不需要自己动脑筋找解法。解谜部分也是都很简单,感觉大部分解谜其实是在考验你人物的数值是否达标,你带没带某种特定工具,都满足了你就能得个数值不痛不痒但是独一无二仅此一个的物品(我就喜欢这种东西)。剧情短小简单,就是所有人都被困在穹顶里了,然后有个灵能大漩涡威胁着每一个人,各个派系联合起来想要解决大漩涡的问题,但同时对大漩涡又在打着自己的小算盘。你敢信这游戏只有两章的剧情?如果算上序章(新手教程)和终章(只有三个场景)也只有四章。我当时打了半天忽然冒出来个“第一章结束”,我说这不对吧,这剧情感觉都过大半了,我打了这么久了就只过了一章?这游戏体量这么大?结果到结尾就只有两章真是笑死我了。而且比起大部分跑团PRG那种剑与魔法的世界,本作是废土风,有枪,所以感觉更适合我的喜好,没错,我是坚定的科技爱好者,我觉得枪比魔法好用!总而言之,正是因为这个游戏相对来说比较简陋,所以就比较适合我这种不喜欢动脑的欧格林玩家,感觉在同赛道上,恰到好处的简陋就是这游戏最大的优势。 但当然了,本游戏因为简陋,所以也有一些问题,比如说人物移动死慢,尤其是在孤城那种又大又空的地图里移动探索的适合,真的感觉人物移动死慢,还不能二倍速快进。点名批评孤城和方阵党基地两张地图,真的设计的太差了,孤城又大又空,进去找个人要跑半天,方阵党基地巨大,还只有一个出口,而且两张图都是各个有效设施和NPC(比如商人)散在地图的各个角落,找人找半天。关键是第二章要找好几次孤城和方阵党的首领,虽然从世界地图进入孤城可以直接选择传送到孤城首领的建筑内,但是出孤城就要在孤城又大又空的街道上跑半天才能跑到出口。找方阵党首领更是重量级,他在方阵党基地的最深处,而从世界地图进方阵党基地就只有两个选项,一个是从基地入口进,一个是从基地车库进,然而基地车库其实就在基地入口附近,所以不管你选哪一个你都要横穿整个基地才能找到方阵党首领,然后再横穿整个基地才能进入世界地图。我的天哪,真的纯浪费时间。还有拟态机项目大楼,为什么不能做个从大门出去可以选择是直接进世界地图还是前往垃圾镇的选项?为什么我从拟态机项目大楼出来想进世界地图就一定要横穿整个垃圾镇?尤其是大部分剧情其实就是围绕拟态机项目,你要多次进出这个大楼里去的情况下,每次跑这里就是浪费时间。
great work
A fascinating premise, a great dream. At first it feels impressive, but it fails to deliver. Slows down after the prologue and completely falls apart after act 1. Lacks depth, actions have little impact. The world doesn't feel alive. The gameplay design is unimmersive and petty. There's lots of time padding through tedious looting inventory management and item systems. Great writing until Act 2. Companions lack meat. Wings are just for flavor. This game really makes you want to like it and see more of it. But there isn't that much more quality content to see after the prologue. Most of the stuff feels like it's leading to something interesting, but it never does, and there's also too much trolling by the developers. It is one of the games that feel better in your head thinking about it than actually playing it. Atom RPG 1&2 and Shadowrun Returns are much better and more wholesome games. Edit: I changed the rating to positive from negative but left the meat of the review the same, I would say if you buy this game on sale and only play until act 2 and call it a day there. Then it's a solid 6/10, if you keep going and play Act 2 then the game falls apart and becomes 2/10.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1M | 10.6K | 85% | $14.99 | |
| $6.7M | 8.1K | 83% | $29.99 | |
| $999.1K | 1.6K | 79% | $19.99 | |
| $231.8K | 4.4K | 83% | $3.29 | |
| $12.1M | 12.7K | 95% | $29.99 | |
| $5.6M | 25.2K | 94% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 23.1K | 74% | $5.99 | |
| $3.8M | 4.2K | 63% | $24.99 | |
| $3.8M | 16.4K | 96% | $9.99 | |
| $3.8M | 7.5K | 93% | $19.99 | |
| $3.8M | 7K | 95% | $34.99 | |
| $3.8M | 4.4K | 70% | $34.99 |