
A tactical sci-fi RPG set in an alternative 1970's, where an enormous and inexplicable artifact –the Dome– is discovered in a remote desert. Fight enemies, explore the anomalous wasteland, level up your character, join one of the forces in the ruined world.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 18 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4.8Kreviews | 77% | — | $3.8M |
| $29.99 | 367ratings | 72% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 831 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its a very good game, i just wish it had more enemies and harder difficulty
nice
good stuff
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 834 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩!穹顶不是牢笼,它是20世纪的诺亚方舟
Man I was really enjoying this game the whole way through but it really does fall off towards the end. Still a fun and enjoyable game but be warned it does end somewhat abruptly. It's definitely a bit rough around the edges but reminded me of ATOM RPG which I also enjoyed. The different weapons and ways you could build your character was pretty diverse and you can pick your companions based on what types of weapons they can use. I played on the Classic difficulty which was never really too hard. You will run into some hard fights but you can get XP and level pretty easily so you can catch up to them pretty quickly. Let me just end this by saying Stealth is just brokenly good. I pretty much snuck past the whole ending which by the way was a bit of a let down. The game doesn't really break too much down for all the build up it had. If you enjoy CRPG's, definitely pick this up on a sale. Enjoy!
Really good game, similar to original fallouts.
Encased. Не смотря на то что я поставил игре "палец вверх" от неё остались двоякие чувства. Если описать в двух словах - начали за здравие, закончили за упокой. Первый акт - действительно классный, но вот продолжение в лучшем случае на 3 из 5, хотя я бы поставил 2. Первый акт. В игре присутствует хоть какая-то логика происходящего. Высокая концентрация квестов, диалогов, интересных ситуаций. Магелан - прям эталонный город. Второй акт. Он не называется так, но это вся вторая половина игры. Просто трешак какой-то. "Спасителя мира", в нашем случае человека с уникальной силой контактировать с мегалоаномалий отправляют расклеивать листовки, утилизировать мусор и т.д. и т.д. ПО Б**ТЬ ОСНОВНОМУ КВЕСТУ, словно и нет угрозы апокалипсиса. Бессмысленно огромные и почти пустые места обитания главных фракций. Игра на этом этапе выглядит как бета и явно не доделана. Приправим это всё некоторыми спорными, а порой и откровенно душными механиками вроде грейда оружия и лутанием 100500 ящиков. И получаем кайф в начале и пытка в конце. Я прошёл игру и даже поставил палец вверх, но чувство что меня нагрели осталось. Если бы игра смогла на протяжении всей истории выдержать уровень Первого акта, кто знает может она и заняла бы место в моём сердечке вместе с другими шедеврами. А так... эххх... Только сеттинг помог доскрести до положительной оценки.
Slow burn but fun enough to play
One of the best games I have played.
No choices. You can kill an infected person or let them kill all the other. The non lethal weapons can be used, but you have to kill the person because the fight won't end if you don't. Rather than giving players an illusion of the possibility to do what they want, just remove those items and tell them that everything is scripted. RPGs are about player choices and changing the world around you. If you don't have that, name it scripted tactical game or whatever.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1M | 10.6K | 85% | $14.99 | |
| $6.7M | 8.1K | 83% | $29.99 | |
| $999.1K | 1.6K | 79% | $19.99 | |
| $207.2K | 4K | 84% | $3.29 | |
| $12.1M | 12.7K | 95% | $29.99 | |
| $5.6M | 25.2K | 94% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 23.1K | 74% | $5.99 | |
| $3.8M | 4.2K | 63% | $24.99 | |
| $3.8M | 16.4K | 96% | $9.99 | |
| $3.8M | 5.5K | 95% | $34.99 | |
| $3.8M | 7.5K | 93% | $19.99 | |
| $3.8M | 4.4K | 70% | $34.99 |