
A tactical sci-fi RPG set in an alternative 1970's, where an enormous and inexplicable artifact –the Dome– is discovered in a remote desert. Fight enemies, explore the anomalous wasteland, level up your character, join one of the forces in the ruined world.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 18 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4.8Kreviews | 77% | — | $3.8M |
| $2.99−90% | 367ratings | 72% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 831 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
1000 and 1 bugs
Good AA RPG
quite enjoyable and one of the better made games of this genre
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 834 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If you liked the original Fallout or somewhat more recent Shadowrun style games you'll like this game.
Pretty interesting game! I like it, it's fun! Combining the exploration and the tactical with the storyline in a rather specifically unique way.
Good time
It sets out to be OG Fallout with new graphics and smoother UI. It succeeds at that and im looking forward to future similar games. That doesnt mean this is perfect, it isnt. The game feels very railroaded into two or more paths through scenarios and questlines. You pick one and follow it. But its not heavy on replay value, the main quest is singular points in the story that all roads lead to, no matter which ones you picked to get there. I made the mistake of my first playthrough being the speedy stealthy run and still had most of the story spoiled for me so much that in future runs i mostly skipped through speeches since i didnt feel like there was anything new even with the different choices i had made. It was mostly the combat and which side you were on that changed. The objectives are the same. The locations are the same. The ending is 90% the same. Buy it on sale, give it a go. But its not worth hundreds of hours of replays.
meh
Marginally wins out on the side of recommend. A Fallout-like missing some of the vital through lines that keeps you hooked in the story. The world building is good but the narrative kinda disappears in act 2.
Finally finished one play-through, from beginning to end. What is it about the endings feeling so rushed/phoned in? Maybe it's just me. All this buildup, to just read some text. Honestly, though; how would you end a game? There has to be an end to the quests, etc; maybe there isn't any better way to say, "hey, you're done; start over, if you want." That being said, I still loved the aesthetic. And the music. All in all, it is a relaxing game. Does that mean it is boring, or slow? No. I think the turn-based combat, and not having time limits to quests keeps things mellow and stress-free. As with every game out there (pretty much), I wish that I had unlimited carrying capacity, LOL. I hate having to constantly wrestle with how much I am carrying, etc. I think the only part of the game mechanics that annoyed me was the "quantity selection" tool, when you were splitting multiples, or when you were in the Trade screen, and trying to apply a specific quantity to something. It's a highly imprecise slider, that gets frustrating, really fast - no way to input a specific amount, either. But, if that is the only real "issue" I had with the game, I think that is a good sign. I think, were a player to invest the time into playing all types of characters, and all various factions, there would be slight conversation/storyline differences. But, overall, I don't think that there would be enough to difference to convince ME to play through all over again; it's quite a long game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1M | 10.6K | 85% | $14.99 | |
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| $5.6M | 25.2K | 94% | $9.99 |
Related
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|---|---|---|---|---|
| $3.8M | 23.1K | 74% | $5.99 | |
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| $3.8M | 7.5K | 93% | $19.99 | |
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