
A new chapter in the EmyLiveShow lewdtubers' fantasy adventures. Join the battle against the infernally hot demons or succumb to the dark seduction!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Have you ever dreamed of finding a good company for tabletop role-playing games? This time you can fully immerse yourself in erotic adventures!
EmyLiveShow: Demons & Mistresses Tale is the sequel to Dragon & Mistresses Tale – this time with a customizable main character! Meet Emy, Nia, Uma and Six face to face, get to know them better and of course roleplay an exciting fantasy story about another world-saving mission that could turn into an orgy...
EmyLiveShow: Demons & Mistresses Tale is a tabletop role-playing game themed erotic visual novel using dice rolling mechanics.
Create your own main character. You can choose your gender and appearance at the start of the game, but that's not all! Your choices and opinions will also affect the main character's personality and the way they are perceived by others.
Enjoy a variety of hot scenes for all tastes. Whether your character is participating or watching, every illustrated scene is carefully drawn by hand. For even more dynamism, we also animate all the hentai CGs in this game!
Follow two parallel storylines. In the midst of the plot twists, don't forget about the girls sitting at the table with you! Teaming up with one of them might be a good way to win her favor...
Test your luck. Dice rolls will determine the outcome of your actions, but the story will continue anyway. Sometimes it's more fun to fail than to succeed!
Discover Dragon & Mistresses Tale's sequel. Or start a completely new game. Familiarity with the first part is not necessary, as Demons & Mistresses Tale is told from the perspective of a new player who gradually becomes familiar with the situation. Experienced players will find some nice references, though!
The game reveals the topics of: LGBTQ+ friendly, mistress, BDSM, pet play, threesome, group sex, kink, masochism, sadism, sadomasochism, dominant, submissive, bondage, male dominance, male submission, female dominance, female submission, dominatrix, rough sex, masturbation, voyeurism, sexual roles, sex toys, oral sex, vaginal sex, anal sex, futanari
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese +1 more
Engagement
Hours played at review time, across 33 reviews with recorded playtime.
Reviews
EmyLiveShow: Demons & Mistresses Tale, developed and published by Team Emily, is a small-scale independent title that blends visual novel storytelling with light role-playing and life simulation elements, wrapped in a supernatural and romantic narrative. It is a game that embraces its niche, focusing less on action or complex systems and more on atmosphere, character relationships, and the emotional and moral consequences of choice. As the title suggests, it interlaces themes of demons, temptation, and intimacy with an undercurrent of mystery, crafting a story that walks the line between fantasy seduction and personal struggle. Released in early 2025, the game has managed to attract a modest but passionate audience who appreciate its character-driven approach and its willingness to explore mature, emotional, and otherworldly subject matter in equal measure. The game unfolds in a setting that fuses the familiar and the fantastical, inviting players into a world where the boundaries between human desire and demonic influence blur. At its center is the protagonist—whose actions, alliances, and relationships form the core of the experience. Through a branching narrative filled with dialogue choices and interpersonal decisions, the player becomes entangled with various powerful women, each of whom embodies different aspects of temptation, strength, and vulnerability. The narrative structure feels intimate rather than sprawling, built to give weight to each interaction rather than overwhelming the player with countless subplots. The focus is on immersion in conversation, emotional tone, and atmosphere rather than cinematic spectacle. It’s a slower, more reflective experience that rewards curiosity and empathy, drawing its tension not from combat or puzzles but from the moral uncertainty of choices and the consequences of attraction and loyalty in a world touched by darkness. Visually, EmyLiveShow: Demons & Mistresses Tale carries the hallmarks of an indie visual novel—static backgrounds, character portraits, expressive designs, and hand-drawn art that shifts to reflect tone and emotion. The aesthetic leans into a sensual gothic style, mixing warm tones and subtle shadow to evoke a feeling of danger and allure. While the presentation is relatively simple, it uses color, lighting, and expression effectively to maintain mood. The soundtrack reinforces this intimacy, combining soft melodies and ambient undertones with occasional dramatic cues that heighten the supernatural tension. The interface and controls are smooth and minimal, allowing players to focus entirely on dialogue and choices rather than mechanics. It also includes features like controller support, achievements, and Steam Cloud saves, demonstrating an awareness of player convenience that helps the experience feel complete even on a modest technical foundation. What makes the game stand out within its genre is its handling of tone and subject matter. It approaches the concept of desire, dominance, and temptation not purely as titillation but as narrative texture. Each of the characters—referred to as mistresses—represents a different form of control and emotion, from affection to manipulation, from devotion to defiance. These dynamics play out through layered conversations and decisions that can lead to alternate outcomes, emotional endings, or moral dilemmas. The “demons” in the title can be read both literally and metaphorically: they are supernatural beings, yes, but also reflections of the human condition—ambition, jealousy, guilt, and lust. This duality gives the story a richness that transcends its surface appeal. Although the storylines can sometimes be brief or constrained by the game’s indie scale, there is an effort to ensure that each route carries its own thematic weight and sense of closure. From a structural standpoint, the game’s pacing and length are compact, with certain routes reportedly completable within an hour or less. For some players, this brevity can be disappointing, as it limits how deeply the story can explore its characters or world. However, the shorter runtime also makes it accessible and replayable. Each route or ending can be treated as a self-contained vignette—a concentrated story about connection and consequence. This encourages multiple playthroughs to see alternative choices and outcomes, giving the game a layer of replay value despite its modest duration. The writing, while simple at times, is sincere and direct, focusing more on emotional delivery than on florid prose or grand exposition. There’s a clear emphasis on creating believable chemistry between characters, even within its limited runtime. Technically, EmyLiveShow: Demons & Mistresses Tale performs reliably. There are few reports of bugs or instability, and the interface is clean and intuitive. The game’s scale works to its advantage, allowing it to maintain stability and focus rather than overreaching. Its minimalist design keeps players anchored in its dialogue-driven flow, and its consistent tone maintains immersion throughout. That said, as with many independent projects of its size, there are moments when the production feels thin—transitions between scenes can feel abrupt, certain animations minimal, and some dialogue exchanges could benefit from tighter editing. These issues, however, are minor in light of the overall experience, which succeeds largely on the strength of its aesthetic confidence and thematic ambition. In its essence, EmyLiveShow: Demons & Mistresses Tale is less a traditional game and more an interactive novella—one that uses fantasy, eroticism, and moral tension to explore human connection under supernatural circumstances. It doesn’t aim to compete with grand RPGs or visual novels of vast scope, but rather to offer a focused, emotionally charged experience that resonates with those drawn to character-driven storytelling. Its appeal lies in the intimacy of its design: the closeness between player and character, the immediacy of choice, and the lingering ambiguity of its world. For fans of narrative-driven indie experiences that merge passion, mysticism, and consequence, Team Emily’s work offers a concise yet memorable tale of temptation and identity, where every choice reflects the eternal conflict between human desire and the demons that feed upon it. Rating: 7/10
要是有攻略就好了,全收集丝毫没头绪T_T
This part is much better than other games from these developers. Dice rolling, customization, animations. Good
It's...okay. There's a good bit I liked, but a lot a bit I could have done without. There's a lot missing, too, like any meaningful closing scene when winning against the demon queen. You get a fun scene with each of the people involved post-game, but nothing for the win in character. It also feels like the scenes just aren't very long and are one-note with their animations. Finished the game in less than an hour and took about 4 hours to do most of the extra choices but finished off without a clue as to how to get the last couple things. I think it was well intentioned and the concept was fun, but between the dubious consent and the strange obsession with religious undertones as the "cleric" default class for the player character. It's an okay romp if you want to spend a few dollars to get some images and have some fun rolling dice; but if you're looking for a nice variety of scenes, it feels a lot less full of fun stuff than the first game. Would recommend the first one a lot more. I think it's a little sad all things considered, given the potential. Clearly a lot of work went into this and I really hate to say I don't recommend it, but I can't really say I loved this game and there isn't a "neutral" option for the review.
К сожалению после запуска игры теряется курсор мыши и невозможно даже начать игру =(
Отличное продолжение серии. Когда увидел девушку рыбу, подумал что было бы не плохо посмотреть на нее раздетой и в действии, так сказать. Мои ожидания оправдались :)
A cool game in its genre, I'll be waiting for the sequel.
Классная игра. Горячие арты, хороший сюжет. Мне нравится
Nice game, I had an amazing time playing. wonderful animations, high-level voice acting. I's cool
갤러리에 목소리 없음
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Resette's Prescription ~Book of memory, Swaying scale~ | $13.8K | 56 | 80% | $12.99 |
| Just Alone | $13.8K | 56 | 38% | $12.99 |
| Aerial_Knight's Never Yield | $13.8K | 164 | 77% | $4.99 |
| Remoteness | $13.8K | 111 | 56% | $19.99 |
| Worse Than Death | $13.8K | 68 | 78% | $9.99 |
| Peppy's Adventure | $13.8K | 79 | 82% | $7.99 |