
Empire of Sin is a new strategy game brought to you by Romero Games and Paradox Interactive that puts you at the heart of the ruthless criminal underworld of 1920s Prohibition-era Chicago.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 17 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Roleplay: Choose one of fourteen unique bosses based on fictional and real-world gangsters, then set out to build and manage your criminal empire in Chicago’s infamous Prohibition era.
Empire Management: Build your Empire of Sin and run Chicago’s underworld economy with business savvy, brutality or city-wide notoriety. Strategically manage your establishments such as speakeasies, supply chains, casinos and more.
Turn-Based Combat: Assemble your gang and slug it out in turn-based combat to defend and expand your territory – or send a message to opposing gangs.Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 6.3Kreviews | 48% | — | $5.4M |
| $39.99 | 3.1Kratings | 69% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 818 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really just feels like shovelware. Nevermind selling a 2 DLC season pass, where the second DLC was never released, and even mentioning this to the devs gets you banned from their discord according to many people in the steam forums.
A good game to play when you wanna chill and play a game with some action in the game and also takes some planning and thinking but still a chill game unless you choose a harder level.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Korean, Traditional Chinese*languages with full audio support
| $39.99 |
| 1.8Kratings |
| 58% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 826 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Репетативно (в плохом смысле), неумно, забаговано даже спустя столько времени с релиза. Очевидно, что это потуги создать некую песочницу в "гангстерском стиле". Получилось пресно. Событий катастрофически мало, хотя они и не плохие. Лута мало. Контента мало на такой временной объём. Прогрессия персонажа и империи странная - почти всё основное выкачивается в первую четверть игры. Дальше одно и то же, одно и то же - беспросветный гринд без интересных краткосрочных и среднесрочных целей. Это - не интересно. Не надо так.
Игра стоит того чтобы в нее потратить время, жаль что в ней есть минусы. Плюсы: Хорошая оптимизация - это жирный плюс Разные боссы - тоже хороший плюс Уникальные способности Боссов Минусы: Баги - хотя они везде, в каждой игре. Где-то больше, где-то меньше. Боевка - плохая Повестка - очень портить атмосферу, когда ты играешь за белого босса, и у тебя африканская охранница. Здания - их очень мало, хотелось торговать не только выпивкой, иметь казино с борделем, а торговать чем-то еще: производство лекарств, оружия, продажа машин, продажа еды. Напарники - их очень мало, и хотелось бы иметь хотя обычных нпс. Но все минусы решаются через моды, так что игру можно доработать - тем самым она станет популярней. Поэтому играйте с модами. Залипнуть в игру, можно. Надеюсь разрабы будут обновлять игру? Исправлять или добавлять в нее новый контент, игра заслуживает того чтобы её хотя бы исправили. Оценка 5 из 10, без минусов была бы 9 из 10.
回合制战斗和幽浮2很像,只是很像而已,而且重复的战斗很无聊。有个自动战斗,但是不知道是怎么计算胜率的,感觉和人物的属性装备都不挂钩,自己操作不动脑都能无伤过,自动战斗胜率65%,失败人死一大半,这些手下还是npc,人死了就没了。经营方面不得不说是真差劲,操作界面也是乱乱的。这游戏这么久了bug还是有很多,很粗糙的感觉。
Not great. I'd rather play Mafia or XCOM, they are similar games.
Après 90h passées sur ce jeu, mon avis reste mitigé. EoS est par certains côtés hyper-addictif, notamment pour sa partie Combat, et évolution des personnages Les décors des rues et des intérieurs sont beaux, la musique agréable, les cinématiques correctes. Malheureusement, le jeu est gâché par une interface confuse, et un nombre de bugs ahurissant. Les déplacements dans les rues sont une purge, dès que l'on a un gang qui dépasse 3-4 individus, il y en a toujours un qui se perd en route. Les bugs sont récurrents : boss qui reviennent à la vie, alors qu'on vient de les tuer, membres du gang qui disparaissent sans explication, combats qui continuent alors que tous les adversaires sont morts, etc. Donc il faut sauvegarder constamment, pour éviter les bugs, et c'est pénible. Et puis la vue globale de la ville est hideuse, avec son absence de texture. Conclusion : On a les bases d'un jeu triple A, mais l'impression finale est celle d'un jeu est en cours de développement, sorti avant d'avoir été terminé. Dommage.
empire of bug
trashcan devs dipped after getting their money. so disgusting.
I wanted to hit thumb up button, but I`ve missed it
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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