
Inspired by the deep simulation of Dwarf Fortress, the open world survival of Minecraft, and the social interactions of The Sims. Embark is a colony management game with a focus on complex simulation in a huge living 3D world.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
jogo muito bugado o sistema de craft ainda muito confuso apos 2 anos pouco desenvolvimento nao acho k valha a pena, pois tem bastante variedade do mesmo tipo de jogo e bem melhores que este, e os uptades tem tipo 1 por ano em janeiro +/-
Einfach nur Ass
The game is half done and the developer said their are not working on it for a year so they can work on a different game. I gave them my money on the basis that they would finish the game and not start developing something else like some developer magpie who spotted a shiny new game to make. I would imagine this is the same for other owners of this game. I have endured too many early access failures and this looks exactly like the same thing. Actual problems with the game: Pathing; if you create a work order that someone cannot reach they often won't do any other work of the same type. Equipment; characters will often pick up multiple pickaxes, hatchets and hoes and not put them down on their own. If they have too much equipment on them they will stop working because they can't pick anything up but they won't notify you that this is happening so you are trying to figure out of all the different ways they can fail which one they actually did. Growing; You can grow all sorts of plants in this game but you can't grow trees you just have to wait for them to spawn more trees so if you build a base and it has trees in it just thin them don't cut them all down. Farmers will keep harvesting their farms even when your base is entirely full of whatever they are growing. If products cannot find a free space they will keep looking for the nearest 1 even if that means putting the product in an unreachable location. Prospecting; A potentially interesting system where it shows you a radius for how close you are to a metal but the radius it shows you makes it so you can't see through it making it very difficult to tell where it might be. The system currently shows you multiple sphere's for the same ore rather than narrowing down the search for you. Combat; You can tell people what to do in combat but they won't disengage with whoever they are fighting at that moment even if you need to concentrate on 1 enemy first. Items disappearing; Sometimes your workshops or furniture will completely disappear and might or might not show a ghost of the item and then later suddenly appear again. So no don't buy this game unless you are happy with having a janky piece of crap that no one is working to improve.
Хорошая игра для тех кому нравятся игры на выживание и управлению поселением.
I bought this game a view years ago and I played it only a few hours. It was terrible. Bad game, sorry.
Vor 5 Jahren gekauft.........wird wohl nie fertig. Aber solange der Kaufpreis niederer als 1 Euro/Spielstd. ist, ist es für mich akzeptabel. Leider passiert es aber viel zu oft, daß EA Games nie fertiggestellt werden, oder fast unspielbar bei release sind.
i have never gotten this game to run, have tried on several computers and it always crashes when loading map. waste of money
Jeu sympathique, un rimworld très simplifié mais avec un z-level PS : pas de mises à jour depuis juin 2024... on se dirige vers un nouvel abandonware... dommage, il avait l'air prometteur
Honestly a great game, I came to give it a positive review as they're always updating it and slowly pushing it in the right direction. It's really starting to come into its own.
Game abandonned by the dev. No more update since 2 years. Avoid at any cost.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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