
A 4X strategy game in a fantasy RPG world. Create your own sovereign hero, build a dynasty, design custom units, and wage turn-based war across a world that's different every time you play. Every unit is an individual with their own name, gear, and story.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 7 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
When immortal Titans descended on the world of Anthys, they stripped its magic and bound it into crystal shards buried deep in the earth. Mortal sorcerers rose against them and won, but victory came at the cost of civilization itself. The Cataclysm shattered continents, drowned cities, and left the survivors to crawl from the ruins and start again.
That was generations ago. Now new powers are rising. Kingdoms channel life magic to revive the land. Empires harness death magic to dominate it. And scattered across Anthys, the shards still pulse with stolen power, waiting for someone bold enough to claim them.
You are a sovereign. Establish your civilization. Raise your dynasty. Take the shards. Reshape the world in this reforged fantasy 4X classic!
Ten rival Kingdoms and Empires contest Anthys, split by an ideological war over the nature of magic itself. Command Procipinee's mighty sorcerers of Pariden with access to every school of magic. Lead the Ironeer of Gilden, stocky, magic-resistant miners who field Iron Golems in battle. Unleash the Trogs of Yithril as unstoppable Juggernauts. Or embrace the Quendar of Magnar, Titan-blooded slavers who convert captives into raw mana. Each faction plays differently. The AI plays by the same rules you do. No cheats, no rubber-banding.
Every unit in your army is an individual with a name, a history, and equipment you chose for them. You don't recruit generic soldiers. You design unit types from scratch, equip them with crafted gear, and watch them grow through battle. Losing a veteran stings, but fielding a squad you built from nothing and watching them crush the enemy in the endgame is something else entirely.
Your sovereign marries, produces heirs, and passes traits down through generations. Your children will grow to be your next Champions, your dynasty is a living system that spans your entire campaign, and the throne doesn't sit empty when your ruler falls.
Capture Elemental shards and you don't just gain power: you reshape the world itself! Turn scorched wasteland into fertile ground. Raise mountain ranges to seal a border. Corrupt revived land into Fallen terrain or push it back. The map at the end of the game will be very different to the one you started.
Three research branches (Civilization, Warfare, and Magic) let you define what kind of empire you're building. Unlock world-altering sorcery, or ignore it entirely and win through steel and economy. The tree is deep enough that no two campaigns develop the same way.
Forge weapons, armor, scrolls, potions, and enchanted artifacts from gathered resources. Your heroes carry gear you built, not just loot from a chest. A custom-forged blade on a champion you've raised from nothing is worth more than any random drop.
When armies clash, combat plays out on a tactical battle map. Position your units to take advantage of their unique strengths and abilities. Magic is devastating and a carefully cast spell may end the battle in epic style. The AI exploits the same systems you do and doesn't pull punches.
Anthys is procedurally generated and packed with content. Dungeons like the Pits of Namtur stretch to the underworld. The Lombard Desert hides the lost Library of Illuna. The Shroud swallows travelers whole. Hundreds of quests, recruitable champions, and encounters that respond to your choices fill out a world that plays differently every time.
Prelude, The Fallen Enchantress, and The Legendary Heroes. Three full story campaigns spanning different eras of Anthys, from the rise of Ceresa's Fallen armies to the corruption of Mirdoth and the reign of the Sorcerer King.
Build and share custom maps, scenarios, and total conversions.
Elemental began in 2010 as Stardock's vision for the definitive fantasy civilization game, a world where 4X strategy met RPG depth at every level. That vision took three games and over a decade of iteration to fully realize. Reforged brings all of that work together on a modern 64-bit engine. This is the game it was always meant to be.
Engagement
Reviews
Themes across 63 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Honestly, while it's pretty buggy I have hundreds of hours in the original Elemental and like this one even more (when it works). I also trust Stardock to eventually patch the bugs away; they're usually pretty diligent.
Year old and still rank up there with the best games of the genre.
Hi y'all. First let me say I love the game. The game is awesome! But... crash, crash and again... crash... freeze... crash... I am around 250 turn, and I now crash every 2-3 turns... when I press f9 to quick load I crash. When I press next turn, I crash. When the game freezes, after I right click notification, I went to task manager to end the task and I see ram usage going slowly up to 16 gigs of ram... What the hell... This game is UNPLAYABLE in this state...!!! It should never have been released like this. I let it cook for a while, didn't want to get the game right away cuz of the comments that there are bugs. Ok, I waited couple of months, and I saw devs write they are fixing bugs and crashes, nope... still not fixed. I would be more than happy to change my review to positive when they get rid of the damn crashes. But right now, I can't play this game, not that I don't want to, it's not possible! I am on win 10, Lenovo Legion 5 laptop 2020 Ryzen 7 5800H cpu and nvidia 3070 gpu edition.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Portugal, Russian, Japanese, Korean, Simplified Chinese*languages with full audio support
Hours played at review time, across 63 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of my favourite Turn-Based games. It's like Master of Magic mixed with Civilization with some new ideas. This game is one of the classics up there with the best of them. The first strategy game I ever played was Lords of Conquest on the Commodore 64. I fell in love with computer games because computer games were the only way you could play certain types of games like these. I was always on the lookout for new strategy games. I still have the Elemental War of Magic collector's edition box that I bought 16 years ago. I also still have the Destiny's Embers book. I've been playing the Elemental series for 16 years now. Having this newest updated version with better graphics that will get updates and new content is a welcome change to the Elemental series and computer games in general. Imagine getting new content and updates for Heroes of Might and Magic 3, that would be pretty cool, right? You don't always need brand new sequels and complete changes to game mechanics. I hope this game will continue to receive new content and updates for years to come. I've been playing computer strategy games for over 40 years and I got to see all the ways it changed from game to game. The most awesome thing about this game to me is that I can create my own units. I can design how they look, I can choose what armour and weapons they have, I can have my troops be male or female. This is an insanely cool thing that other strategy games never took up to adding in their games. You're always given a pre-defined set of troops in strategy games that you have no control over how they look or what they use in battle. Which is not only cool in how you can customize your own culture, but it also adds more layers to strategy and lets you do things outside of the box. This is a feature that I always loved and found awesome about this game. I can't imagine why no one else does this with all the advances of technology. Thanks for bringing back this game with an updated version. Keep on making updates and DLC for it.
Excellent game, in my opinion. It has very deep gameplay for a casual gamer and feels much more stable than the older versions. It is well worth the $25. The graphics are a bit dated, but the gameplay really shines. I love how every piece of gear changes the look of your character, unlike some newer lazy game companies that neglect that immersive factor. I am still fairly early in my playthrough, but I am really enjoying it so far. I hope Stardock continues to add to and improve the game. Yes, it has a few bugs, but they have been very minor for me. Also, turning off auto-turn helped a lot. Also all these negative reviews is beyond me this game really hooks me. I did wait until the 1.2 patch to buy so maybe that has somthing to do with my lack of ctd and so on.
Kann man jedem 4X Fan empfehlen,die Grafik ist schlicht gehalten etwass veraltet. Aber dafür geht dass SPiel ordentlich in die Tiefe,lasst euch nicht täuschen hier wartet ein Juwel auf euch und das beste die Runden werden wirklich schnell berechnet!
Buddy at work recommended this game becuz we were talking about these types of games they dont make anymore. Enjoyed making my own guy and building my town while killing the local wildlife and looting goodies. 10/10 will play more this weekend.
A ver ya el original me encantaba, este pues de momento es una versión mejorada, más fluida, menos bugs e igual de bueno que lo anterior. Ya sólo queda ir metiéndole contenido poco a poco y mejorar la fluidez en mapas grandes, se hace tedioso. Pero genial, chicas viciadas.
I'll be honest I spent more time then I should've custom making my character and writing their backstory, but I had a great time in game as well. I am a sucker for customization of you character during creation BUT also during play and this covered both. Love picking put player points and making a fighter who can cast fireballs!
Es macht einfach Spaß :)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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