
‘Eisenhorn: XENOS' is an immersive, fully 3D adventure game, adapted from ‘Xenos', the first book in Games Workshop's best-selling ‘Eisenhorn' trilogy, written by award winning author Dan Abnett. Set in the grim, dark future of Warhammer 40,000 ‘Eisenhorn: XENOS' lets you experience firsthand the story of Gregor Eisenhorn, an Inquisitor...
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Languages: English**languages with full audio support
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Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I enjoyed it! And I could probably even recommend it if all the gameplay elements of the game would be removed (all of them are atrocious: traversing. solving puzzles, fighting). Other than that it's a great visualization of the novel. I truly believe if this studio wasn't focused on creating an action game, but something simple that they can really manage to do properly it could've ended to be a very decent title.
i will recommend this and any other game that is based on choices and that you get to investigate and solve puzzles and actions of others. thumbs up keep making games that matter in a way that may have a reflection on our real lives
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Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Miałem przyjemność przejść tą grę choć książki o Inkwizytorze Eisenhornie nie czytałem i... Trochę się zawiodłem. Gra mogłaby być znacznie lepsza pod każdym niestety aspektem. Jak na razie jedynym plusem tej gry to Narracja, która idealnie wpasowała się w klimat Warhammera. Walka jest irytująca, prosta, bez schematu/strategii, czegokolwiek. Muzyka w większości przypadków jest ta sama. Animacje i zachowanie postaci jest beznadziejna... Mimo wszystko zapraszam Was serdecznie na mój kanał YouTube na którym nagrałem całą grę, każdy sub, komentarz, like będzie cennym wsparciem mojej twórczości. Twitch.tv/NgeloQuerro https://youtu.be/06rBsAHKNrc
Le gameplay est très mou et l'histoire pas palpitante.
Though graphically not the best and a bit flickery in the odd cut scene, as a fan of the 40k universe and with an interest in something other than space marines, i highly recommend this game, especially for the lore if anything.
Une bonne histoire mais un jeu qui vieillit mal
I love it, incredible visuals, good story, fun rpg. Mass effect in warhammer 40k
This is by far the WORST gamed i have ever played, bar none. This is also coming from someone who loves warhammer 40kto the point that i have a hardcore bias to love evrything that is remotely 40k. But damn is this game bad. Graphics: So bad that it would be considered bad if it was released in 2006, let alone 2016. why is everything so.,... glossy? Animation: laughable. actually hilarious. Theres a line where the narration says "he was standing so still it seemed he had been standing there for centuries." as the person he is speaking about is flailing his arms around. your character slides further than his footsteps should take him. all mouth movements are as eloquent and expressive as a nutcracker doll. although some of the animations used for combat are pretty good. Lore appreciation: the only person who really understands the lore of 40k was the level asset artist. the sets are beautiful. everything else is taken exactly from the book without an appreciation for what it actually means. for example Why does every enemy have a powersword? one of the rarest weapons in the imperium? surely a simple metal sword would have used less assets and would be more accurate. game mechanics: probably the worst ive ever seen. half the game is sneaking, which is useless since you can run straight at an enemy and "assasinate"them in front of their allies who watch you but dont get alerted. plus crouch walking is slower than an orks wit. fighting consists of mashing the left mouse button, seeing as all range combat is dodged, your psychic push doesnt work, you cant block and dodging is pointless if the enemy is stunlocked from melee. Hacking: are.... are you joking? everything is locked, and it is all 'hacked' by a timing game that a 5 year old could do? oh, and you get 4 chances and if you fail, nothing happens you just start again. its just... tedious, and an artificial game lengthener. lazy. oh, theres one variation, psychic hacking when you use your "will" this time, its a timing game of making sure the circle is the right size..., stats in your menu makes no sense. there's no explanation as to what each symbol means. i'm 9 hours in and only understand half the symbols. voice acting: the only good voice acting thankfully is the most important one. whoever voiced eisenhorn did a great job. level art: honestly fantastic, book and lore accurate. whoever did this part deserve the only praise of this game. level design: basic, simplistic, nonsensical. For example. health packs are NOWHERE whenever there is any large continous combat, but around every single bloody corner when you've just been going through room after room with no enemies at all. Controls: SHIFT TO CROUCH? are you fecking with me? and you cant even let me rebind my keys??? have you guys, the game developers ever played a computer game? I mean at the very least you got wasd correct, but damn, shift to crouch is a first. this game is just... BAD. they faithfully stuck to the novel, but i get why GW doesnt want this game on steam... i'd be awfully embarassed too.
It has rough gameplay and graphics. But the story is really good for a 40k fan
Me cuesta jugar un juego de 40k y no terminarlo pero es que es malo... de cojones... Juego simplon, escenarios vacios, camara horrorosa en algunos momentos, historia quizas lo unico interesante pero es que ni aun asi he podido terminar el juego Crasheos y bugs de vez en cuando, nada horrendo pero que tambien puntua negativo. No puedo recomendar este tipo de juegos hechos tan flojo que no destacan en ningun campo...de hecho lo hace bastante mal tanto en rpg como en novela ya que no tomamos nunca ninguna decision.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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