
Eight is a short horror experience inspired by Layers of Fear in which you can discover the history of a classic mansion and its previous inhabitants. This product has been made within one month and serves as an experiment of our work methodology.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is simply put a bad game. I can't remember the last time actively playing a game managed to put me to sleep while trying to understand what I was doing wrong. I can not remember the last time I had to rely on user reviews to tell me something about the controls themselves the games do not. I can not remember the last time I went from "can't see ♥♥♥♥ it's too dark" to a flashlight brighter then the sun and literally whiting out the screen. I can not remember the last time I played a PC game with absolutely NO settings, be it to remap controls or lower graphical settings for better performance. I can not remember the last time I played a game on anything without any instructions available, even just a screen showing the buttons you will use to play. I can not remember the last time I played a game where a flickering light felt like the game was breaking under my PC. And I absolutely can not remember the last time a game this bad had an asking price. Avoid this game.
Trash. Avoid.
lekka sraka
Es ist etwas schwierig dieses Spiel zu bewerten. Das Längste am ganzen Game ist, dass man Ewigkeiten damit verbringt die Steuerung herauszufinden. [spoiler] Wenn man an einer Tür mit rechter Maustaste interagiert, dann klopft man an. AUßER an zwei Türen, die im Spielverlauf geöffnet werden. Die Erste ist im Wohnraum ;) [/spoiler] Ich habe im ersten Durchlauf eine Stunde gebraucht und bin beinahe verzweifelt. Dann habe ich direkt wieder gespielt, damit ich weiß, wie lang die Spielzeit eigentlich wäre. Naja, ich war in unter 10 Minuten durch :( Es ist wirklich schade, denn man hätte viel daraus machen können. Die Atmosphäre war ganz gut und das Haus sah auch nicht schlecht aus. Aber so ist es mir persönlich einfach zu wenig Inhalt und ich würde nicht zu einem Kauf raten.
Terrible. This is such an weak walking simulator with obvious assets and a horrible house layout that barely makes any sense. The walking pace is terrible, a 100 year old person with a cane can walk faster than you can in this game and the sound design is so frail and anemic. I get that this game is done by two people trying to learn the ropes and are inspired by Layers of Fear, but when you advertise that influence and also note that it took one month to finish it, it becomes a total lazy and boring effort that shouldn't even have the name Layers of Fear near it. Absolute trash and it isn't even worth the dollar I spent.
Kann ich nicht empfehlen. Man kann nichts einstellen, weder Grafik noch Sound, noch nicht einmal die Mausempfindlichkeit. Die Lichter sind komlett übertrieben und es wäre ein gutes Spiel wenn ich ein wenig Gamma nachregeln könnte ohne mein ganzes Setting neu machen zu müssen. Das Spiel hat sicherlich eine gute Grundlage aber dann kommt man nicht weiter weil eine Tür einen Bug hat und sich nicht öffnet, obwohl ich sie gerade aufgeschlossen habe. Also so macht das keinen Spass ... ich geh mir jetzt mein Geld zurück holen.
Flashlight brightness level 999 ,I'm so sorry but wtf is this
5/10, but still would recommend, was waiting for jump scare, but nope, it did not come out at any time.
The worst lighting in a game. Too short, no context.
You start out with no instructions/settings nothing and the controls are not a wasd reg you click on things instead of using e or f and the whole place is full of locked doors and one key that fits NOTHING ! waste of money and time.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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