
Narrative exploration game located in a massive, post-human Western Washington. Navigate an open world that has been reclaimed by nature. Use journals, letters, zines, and other documents to learn the interconnected stories of the people who lived here once.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 20 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I like it so far. It's minimal and cozy in terms of art style, gameplay mechanics and tutorialization. You'll be walking slowly though a low stimulation landscape and gradually discovering what's going on and what you're supposed to do. Reminds me of Proteus for the art style and Chants of Sennaar for the gameplay
Well, what can i say... i just played half an hour of this and I am hugely underwhelmed. All i saw were the same three tree models, a river, a fox and a weird tower. I walked over hills and sh*t but never found any of the letters and other stuff that was promised. The most "exotic" things I found were 3 glowing orbs that gave me a bow, binoculars and a piece of a map that didn't help me at all. You get tired, thirsty, hungry, wounded but for most of those you are not told what to do to solve those problems. I was tired for most of my run and only ever got energy back when i killed myself. You can put antiseptic stuff on wounds but what is that supposed to be when all you can find are mushrooms, timber and blackberries? These 30+ minutes I played didn't make me excited for more. If i had found just one single letter i would have continued. but when i see 100+ empty pages in my logbook and no content for them anywhere close then i can imagine how slow the rest of the game is gonna be like... if you like looking at the same surroundings for hours on end you will enjoy this game, if you are here for exploration and story, better look somewhere else - this is a joke, especially for 15 bucks.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
(Could recommend)
Precursor to Long Dark in way, fun game to get lost in for a while
game feels slow and empty
游戏是好游戏 风景(我不追求画质)也不错但是跑步速度确实有点慢 愿意静下心玩值得入 最好是打折的时候 13也买不了吃亏上当
Un simulateur de marche, lent et moche
Ez a játék nagyon nyugtató, de nagyon lassan lehet vele haladni, ezért nem tetszik nekem annyira! Amúgy tök szép a játék.
I wasn't quite sure what to expect from this game but I've been pleasantly surprised by everything I've gotten. I'd call this a lore game first and foremost; not quite a mystery, not quite an adventure, but full to the brim of rich, unique, fascinating lore that paints an engaging story. The use of music and ambient noise supports in-game locales and the general feel of the game very well and never becomes tiring or overbearing. The graphics and survival mechanics are minimal, so if that's what you're here for you're going to be disappointed, but in my opinion it works in favor of the game's ambiance. It somehow manages to be calm and charming while you uncover what are often chilling stories. A fascinating dynamic to be sure. I'm looking forward to uncovering the full story of what happened to all of these individuals in the pacific northwest of our future.
Relax while you explore, Great art style and calming audio. EDIT-2025, I still play this game on occasion <3
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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