
Edison redefines gaming with more players in one space than ever. It's not just multiplayer; we support thousands of concurrent players, creating new game formats. Discover a universe of casual games, like platformers, treasure hunts, and sports all revolutionized by massive multiplayer interaction.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $986.2K | 3.3K | 96% | $7.99 | |
| approximately $237.7K | 536 | 71% | $11.99 | |
| approximately $11.3K | 22 | 73% | $19.99 | |
| approximately $42.9K | 224 | 67% | $19.99 | |
| approximately $5.5K | 45 | 62% | $9.99 | |
| approximately $9.8K | 50 | 80% | $6.99 |