
A relaxing open world farming simulation, explore the town of Edengrall and befriend the villagers!
Modeled estimate, not a reported figure. How we estimate →
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About
Join the citizens of Edengrall and experience a wonderful fantasy world.
Features
* Farming: Build your garden anywhere, Crops grow in real time and can have more than one harvestable stage.
* Cooking: Cook any combination of ingredients and save custom recipes, more than 200 different ingredients and each has its own unique abilities and perks.
* Building: Build your own house, or a castle if you want. Do it piece by piece or just download a schematic from the workshop (you still need materials to build).
* Critter Catching: Catch and collect small critters, you can use them to decorate your home,
* Treasure Hunting: Dig for hidden treasure to find artifacts and other goodies.
* Fishing: Engage in a multi-battle against fish, each Fish species have a different skill set and behavior.
* Forestry: Start your own orchard, forage mushrooms growing in the logs, catch hidden critters in the branches or harvest beehives for honey and wax.
* Fill the Museum: Artifacts, critters, fish, they can all be placed in the museum.
* Modding Support: The game comes with a mod loader and a built-in tool for simple mod creation,
* Fairy Helpers [PARTIALLY IMPLEMENTED]: Raise cute Faeries and have them help with your farm, you can feed them sweets and give them headpats!
* Exploring the Island [1% IMPLEMENTED]: will be quite time consuming. We are planning a very large world and camping in the wild will be required if you venture too far. Make sure you take enough supplies, as there are survival mechanics in this game and you can die from hunger!
* Supply & Demand Economy [PARTIALLY IMPLEMENTED]: Prices on good and services will be based on supply and demand. Each NPC will have needs and wants, and their purchases will be based on that. But demand can be created, if you want to sell a specific crop just make a good recipe that uses it and hand out some free samples! Trends and word of mouth will cause prices on all items to change, not just yours.
Other features like Alchemy, Combat, Mining and Dungeon diving are planned, but will be released later in expansions.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
I'm knowing this project for several years from the first 2D prototype Everyday Lite, which I did find as very original cooking sim. There's quite unusual deep multistage cooking system with freedom of choosing the ingredients and methods of preparing. So you can try food experiments and recreate real world recipes to reach needful tastes, fragrances and nutrients. Food is not instantly replenish the stamina and need time to be digested (like in DinoSystem). Balance of nutrients may become needful later (similar to Eco Global Survival ?). Plants grows for weeks, have different temperature-water needs at stages, varied nutrients and time to grow seeds after vegs-fruits. Some crops can be harvested partially, like spice leaves. Selection of species is quite deep already, with various cultivating traits to survive in harsh environment. Wild plants is strong, but poor in yield and have some other negative effects, so they need a lot of improvements to got nice seeds after generations. There's also nice resilient grass and an modding support to add new plants and recipes. Some unpolished things and errors may appear, but everyday living with cooking planning economy to feed all girls with varied wanted dishes already is quite enjoyable.
this game has the korche aka kirche's woodland critter 10/10 100% recommend great selection of customization as well
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 29 reviews with recorded playtime.
Cut down the weeds, plow the soil, add some seeds, water it and watch it grow. Walk around a giant town that is way too underpopulated and get lost as you search for your bedroom through the whole night, only to notice in the morning that you could have just pressed M and clicked on the icon to be kindly guided by the pathfinder to where you bed was. Swim around, dive in the water and jump out of it like a dolphin, making you start doubting if you are truly human or some new kind of flying fish. Take a screenshot of Reiko's first time before the devs notice the odd line in her dialogue and fix it, spoiling my childish joke. This and more can be accomplished in this still early version of this game. The basic of a farming sim are here, you got a bunch of cute NPCs, as well as a complex cooking system that challenges even the greatest master chefs. There is also a crafting system, still in early development, that promises to add some furniture to all those building's empty space. The story is still lacking but lets be honest here, they didn't even start it yet! With just a short intro and no progress whatsoever, this is surely a far cry from the final product and it will surely evolve a lot before reaching it's final form. The game has potential as most early access games out there. How great will it turn out? I bet not even the devs know, but they are surely working hard to make it the best product they can deliver, with constant updates that slowly polish each feature of the game, aiming to turn it into a priceless gem made out of passion and hard work.
Ngl, I originally saw the developer twitter account retweeting Phase Connect posts and wishlisted. Now, after actually playing the game for a bit, I can say it's pretty fun. The fishing mini game is sort of difficult but weirdly chill, farming and cooking seem to have several layers of 'tism to them that I'm slowly trying to wrap my mind around, and all the other little activities are fun in their own way. I'm not sure how early in development this is, but many things feel like they're meant to be expanded upon later on. Worth checking out if you're interested, though a little light on content at the moment.
a flying gorilla who appears every six months told me to buy this game. will update with a full review after i play more, just wanted to leave an early thumbs up.
基礎的なシステムに光るものを感じる。 水を遣るのはもちろんのこと、スプリンクラーも作れる。 土に栄養素という概念があって、調整しながら作物を育てていく。 種と作物に特性が付いたりする。多様な品種改良ができる。 料理もスキルを組み合わせたりして、効果を伸ばせる。 (2023/08/05 追記) 釣りはバーアクションで引き寄せていくタイプ。楽しい。 精力的に更新しているが、今のところ基幹部分が中心。 ストーリーやレベルデザインはまだまだ甘い。 キャラメイク実装! 女性キャラでもプレイできるようになった 借金返済(ハードコア)モード 実装予定だそうで、期待。 (1年目冬 14日になると、時間が進まなくなる。 右クリspecialが使えなくなり、 落ちたものを拾う際の吸い寄せ速度も極めて遅くなる。 ほぼこの時点でプレイ不可能となる おそらくバグ)
caipira life
I simply love how the devs give us weekly updates and are constantly keeping us on the loop of the game development. It hsa been fun to watch the game grow over the years!
Lack of in game info it is more of a grass cutting sim
Achei um dos melhores simuladores de fazenda, não sendo muito dificil.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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