
EchoLink: Recursion is an active incremental hacking simulation spanning 1990s dial-up to 2150s megacities. Hack through time by infiltrating networks, building proxy chains, and automating routines. Every reset reboots you with exponential upgrades. Grow a skill tree and rewrite history.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 11 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
EchoLink: Recursion is an active incremental, cyberpunk hacking simulation where every breach makes you stronger, and every reset makes you faster.
You're a hacker sent back through time to uncover a conspiracy that keeps collapsing history. You start in the 1990s with just a dial-up modem, a terminal, and your wits before you advance to the neural megacities of 2150.
At the beginning, you do everything manually. Crack networks one keystroke at a time, run missions, scrape together enough creds for your first real upgrade. Then your second. Then a script that handles tasks for you. Then a crew running side jobs with you. Then an AI automating your hacking skills.
When stealth doesn't cut it, you go loud. Deploy devastating neural viruses, build proxy chains, and automate your entire operation while enemy factions deploy their own viruses and ice sentinels to hunt you down. Watch a hostile network just… stop existing.
When the timeline finally collapses (and it will), you keep what you learned. A meta-progression tree with hundreds of nodes means every reset peels off a new layer. By the end you're not really hacking systems anymore—you're hacking time itself.
P.S. I am a solo indie developer and read every comment and review. Join my Discord and shape the future of EchoLink with me!
Genres
Reviews
I've had a lot of fun playing EchoLink: Recursion. The feeling of progression is wonderful as you get toward late-game and start auto-hacking everything. Congrats on the launch!
I have been having a lot of fun playing this one.
2 small updates since release (within the first 5 days.) and then nothing. Can't recommend.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Japanese*, Korean*, Russian*, Simplified Chinese*, Spanish - Latin America**languages with full audio support
Interesting concept, would prefer if the skill tree was more polished to show everything that is slowly unlocking, nothing feels worse than if you miss new skill tree opening and not spending points in it
L'objectif du jeu est intéressant. L'idée est bonne, mais il y a tellement de paramètres que le jeu devient incompréhensible. Vous vous en rendrez compte dès les premières minutes .. après quatre heures à me casser la tête pour comprendre les mécaniques, j'abandonne !
Hard to get sucked in initially. The upgrades are confusing and it feels like a more developed tutorial is needed
Creative Incremental Game
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