
Echoes of Mystralia is an action-heavy spellcrafting ARPG roguelite, where rapid combat meets deep customization. Craft your own spells, unlock new combinations, fight epic bosses, and discover a narrative-rich world that never plays the same twice.
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No United States chart position — it charts only in the markets below.
About
Echoes of Mystralia is a roguelite action-RPG where memory is power. Craft your own spells, refine your tactics, and carve your path through a world trapped in the horrors of its past.
Play as Mazarim, a Watcher tasked with protecting the Cycle of Memories. Explore the lands of Mystralia, meet its lost souls, and face the Shadows of the Past. Will you save the World’s Memory before it disappears into the Rift?
Thunderbursts, freezing tornadoes, fire vortices. If you can imagine it, you can craft it. Memories are your only weapon against the Shadows of the Past. Combine them, reorder them, and watch your spell take shape right in front of you.
Discover a world haunted by its past, where people are reliving the horrors of their own history. Every path has its challenges, its encounters, and its rewards. And your journey is yours to command.
Every journey ends with a return to the Azimuth Temple. Up there, Watchers can develop their skills, change their combat approach, or simply enjoy the pearls of wisdom of a millennia-old dragon.
A Rift has opened in the Cycle of Memories. As a Watcher, it falls to you to save the World’s Memory. Divinities, primordial Guardians, and peoples scarred by war and exploitation: a vast world unfolds before you. Only you can uncover its hidden truths.
We invite you to join our community hub on Discord to follow game development: be part of our private playtests, engage with other players and enter the magical world of Mystralia!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
Engagement
Reviews
Themes across 545 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very fun so far. Feels like Hades + Transistor had an awesome baby.
I've been playing this game nonstop for 2 days and I just don't agree with the negative reviews this game is getting. It's a roguelite. You fight, learn enemy mechanics, die, upgrade/learn skills/spells, and repeat. It does it well. I like that the game doesn't hold your hand. There's some tutorial when you start the game but you're essentially free to "carve your own path". It took me some time to figure out spells and in-game objects that I've unlocked/discovered but once you figure it out I think the game gets a lot easier. It's a visually appealing game. I like the art style of the character portraits and character designs. The combat and spell casting animations look good and character movement feels fluid. All the notable characters you encounter are voice acted. There seems to be deep world/character lore and some side stories. Id say it's worth its price tag. Currently, my only gripe with this game is that it ends your run after the third boss, and I want to expand on my build more. [b]It's in early access.[/b] Content is limited. There will be rebalancing and working out bugs but overall I'm excited to see the games development and put some more hours into it.
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Hours played at review time, across 548 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
jogo bom, curti a mecânica de skills e de criar algo vc mesmo, os combos e etc. Jogo não esta completo e já esta ótimo, esperarei ansiosamente o lançamento oficial.
스팀덱 유저 입니다 플레이할때 조준이 불편합니다 게임은 나쁘지 안은거같아요 자동 조준이 있으면 좋을꺼 같아요
People suck, dont listen to the negative reviews. Those kids complaining probably still get golden stars from their mommy on their chore chart on the fridge! Games sawesome!
Fun game, but not worth $20 in its current early access state. I beat the current content in under 2 hours. In no way does the current content justify a $20 price tag.
Pretty okay game, a bit lacking in content at the moment. However, dev, can we please have a normal straightforward projectile spell for a starter, pretty please? Every starter spell is boomerang, channel or short range melee. How come there's no generic throw fireball? Would appreciate if controller aim assist gets improved as well. Aiming with movement stick means while I'm running away from enemy, I have to flick it back around every cast, very annoying. Just make it auto target closest enemy if near, or allow aim for right stick, please. I'd recommend waiting for more content, bit pricey for what we have right now.
Pretty awesome game. Feels like a healthy mix between Hades and Wizard of Legend.
Очень прикольная и залипательная. Из больших недостатков: поскольку ранний доступ, пока что нет столь желанного бесконечного режима. Казалось бы, придумал билдец, вроде собрал что-то прикольное, но вот ты уже убиваешь финального босса и все, трай закончен. Просто напросто невозможно наиграться. Пощупать игру приятно, но залипать пока не во что. Мета прогрессия беззубая (+1% хп после боя, +5% дмг когда враг под статусом или -5% дмг пока фулл хп). Очень мало пассивок, которые ты хочешь вкачать. Тупо качал +хп за комнату чтоб хоть какой-то сустейн был. Но сама игра выглядит перспективно, играть в это приятно, а после прохождения сюжета сообщается, что это еще не все и явно будет еще играбельный контент.
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| $484.8K | 2K | 85% | $9.99 | |
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