
Echo Point Nova is an open-world FPS that offers unparalleled freedom and thrilling speed. Designed for both singleplayer and coop. From the creators of Severed Steel.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 907 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
-추후 평가 수정예정- +++ 오픈 월드. +++ 미친 속도감 ++ 예상 이상의 다채로운 전투와 다양한 난이도 구간. ++ 게임성에 맞는 스토리 설명 축약. +- 멀미를 유발할 정도의 시야각 변화와 백플립 기능. +- Greylock Studio사 게임 특유의 스피디 하면서도 늘어지는 관성느낌의 조작감. +- 모델 마감 처리. +- 구간 힌트 처리. +- 수집욕을 강제하기 위한 난이도 배치, 그러나 실력으로 완파 가능한 정도. - 적은 커스터마이징 형태 변화 - 호기심 자극요소가 적음. -- 분량 -- 단순한 보스 기믹 평소 오픈월드가 잔잔한 느낌의 진행이 주가 되고 호기심을 자극할 요소를 넣어 오밀조밀하게 디자인이 되는 것과 반대로, 오픈월드에서 느낄 수 없는 미친 도파민이 핵심이 되는 게임. 현재 타 오픈월드 게임에서 느낄 수 없는 미친 체험감을 제공하므로 강하게 추천.
An improvement in every way over Severed Steel (their first game). This game features fastermovement, more guns and a HUGE map. If you like Doom Eternal (any shooter), Mirror's Edge (any parkouring game) or Severed Steel (experimental games), you WILL feel at home here and have fun. The game's campaign takes 4-5 hours. Easily beatable in a weekend and isn't too difficult. The joy comes from using modifiers, killing goons, going lightspeed or even customising your skateboard. PS: after beating the main game play the free dlc or go to the workshop. It's loads of fun. Time to Echopoint my Nova
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 2 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Turkish
Hours played at review time, across 909 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i didn't think this game would hook me as much as it did it's just so fast, fluid and tight
I like the sand worm theme..... very good game +1
this makes me say hell yeah
очень хорошая игра!!
♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥ YEEEEEEEEEAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
HOLY MOVEMENT BATMAN
OH MY GOD A HOVERBOARD GAME THAT DOESN'T SUCK HELL YEAH But seriously, this is basically pure, distilled FPS. And you love it. Everything else about the game exists purely to support and create the dopamine generation that is moving and shooting. And the result is it's just so fun, there is nothing to get bogged down by. Even though it's "short" the developer has continued to support it with free content updates, and is extremely replayable and I definitely will be using this game over the years to keep my FPS skills from getting too rusty.
no
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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