
Echo Point Nova is an open-world FPS that offers unparalleled freedom and thrilling speed. Designed for both singleplayer and coop. From the creators of Severed Steel.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 907 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game reminds me of that one time i was driving in my car right after a beer
this ♥♥♥♥ is so satisfying!
Echo Point Nova is incredibly fun and I highly recommend it to any FPS player. The movement is fast and fluid. The gunplay feels great and impactful. Style and precision are rewarded and a flow state is inevitable. The world is enjoyable to explore and navigate. The OST by Floating Door is absolutely amazing. I really cannot overstate how much I enjoyed this game. It's up there with my favorite FPSes of all time. It's an example of a video game in its purest form. Where fun is prioritized above all else (but not to the point where other aspects suffer). When a developer keeps asking "how can we make this more fun?" and responds "yes, and" to every idea. Some nitpicky criticisms I had: 1) The agility orbs were fun to collect for a while but became grindy to finish. Lowering the overall count would be appreciated. I do appreciate the Crackdown inspiration there though, I loved collecting those in that game. 2) The AI is laughable at times. Sometimes enemies will straight up ignore you or run away instead of fighting. I enjoyed the power fantasy the game presents but sometimes the AI is so weak that it starts to feel more like a shooting gallery rather than combat. 3) The guns don't feel particularly well balanced against each other. Why use a pump shotgun when the auto shotgun exists? The revolver is significantly better than every other pistol especially once you have Gunslinger and Tactical Reload. The Light 50 does more damage than the MR3006 but the bullet velocity is frustrating to use and subverts expectations (.50 BMG has higher muzzle velocity than 30-06 IRL). I get the game isn't meant to be realistic but it felt like lategame there was little reason to experiment with my loadout or equip different setups for different situations. 4) On that topic it's frustrating that Gun Game scans screw up your weapon selections and don't revert to your loadout prior to the scan. You have to go change them all back for any slot that didn't happen to land back on your original choice. 5) Some very very minor bugs: Sometimes fast traveling to Old City doesn't spawn the rock underneath you and you fall into the world below. One of the winter area scans (I'm sorry, I can't remember which one) spawns mechs in air and they fall off without engaging you. Please don't mistake my criticisms for dislike. This game is absolutely worth your money and time and will bring you hours of fun. I can see myself booting it up in the future just to blast enemies or hoverboard around the game world for fun.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 2 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Turkish
Hours played at review time, across 909 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The low poly aesthetic threw me off at first but it's good in the end. Very fun to 100%, fast paced, basically no story, not very hard.
♥♥♥♥ its so good.
Really fun movement, gunplay is good although the explosive weapons and perks lead to a really funny and fun dominant strategy.
maybe the best thing ive ever played
It's a sandbox heaven (literally) for movement tech and weapons. The workshop support is just the sweet icing on the adrenaline-infused cake. Kudos to you, sir! :)
Buy it, play it, worth it.
好玩,爽,乱飞,装逼
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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