
EA SPORTS™ Madden NFL 26 leverages a new AI-powered machine learning system to convert thousands of plays from nearly a decade of real NFL data into more explosive gameplay.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About

Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 5.4Kreviews | 53% | — | $18.5M |
| $69.99 | 21.6Kratings | 64% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 937 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
EA is a small indie company, they have only 2 devs working to fix all the bugs and glitches, they don't have time to optimize their games so you don't spend half your time in loading screens. Be kind to them.
this game ruined my llife
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $69.99 |
| 5.9Kratings |
| 52% |
| — |
| not modelled |
| $69.99 | — | — | — | not modelled |
| $69.99 | — | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 943 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I HATE YOU KADER KOHOU
Haven’t played Madden for over 4 years and it’s genuinely sad to see how far they can really stretch this ♥♥♥♥♥♥♥♥ engine to the point that navigating the menus rage baits me how slow everything is. They bring back features from maddens of the past as new features and the game lacks any emotion in any cutscenes whether your doing franchise or my career. Wanna play mycareer offline? Too bad you can’t put any accessories on them because you have to level the battle pass to get currency to buy them. Only keeping the game because it’s like $10 rn and I’m going to mod it to make it not look completely bland. Game feels genuinely worst each year and they stack ♥♥♥♥ on top of ♥♥♥♥ from previous years leading to this ♥♥♥♥♥♥♥ garbage.
Freezes constantly
Very fun
its the best EA game ever
fun
very good
EA is a cancer on gaming.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.6M | 2.8K | 40% | $69.99 | |
| $3.7M | 905 | 36% | $69.99 | |
| $0 | 128 | 66% | Free | |
| — | 5.1K | 56% | — | |
| — | 0 | — | — | |
| $1.9M | 817 | 82% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.4M | 8.7K | 96% | $69.99 | |
| $18.4M | 48.5K | 89% | $13.99 | |
| $18.4M | 24.9K | 94% | $19.99 | |
| $18.5M | 14.5K | 96% | $59.99 | |
| $18.6M | 36K | 97% | $29.99 | |
| $18.7M | 61K | 97% | $14.99 |