
Step into the modern era of college football, where personal ambition meets program pride. Balance expectations, identity, and everything Saturday demands while immersed in traditions and pageantry of game day.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 2.8Kreviews | 41% | #45 | $10.7M |
| $69.99 | 5.3Kratings | 60% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 1417 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Woooooo preorder the game get some in game credits and cant use them on road to glory i guess i can only use them on the most pointless mode in the college game ultimate team.
gee i hope i don't get milked for every penny i own i say as i log onto the ♥♥♥♥ you poors money milking factory simulator game
This game does not feel like football. It feels like you are trying to navigate whatever situation the game says you should be in. Have a superior offensive line? Doesn't matter until the game says it does. Have a scrambling QB? He's slow until the game says he is. Have a dominant defensive line? Well the game wants a close game so they'll have no effect. When the game was first released, it was actually fun to play. You could run the ball, scheme around defenses and offenses, and really have an impact. Now the game has been messed with via patches that now it just feels like I'm fighting the game to do anything fun. RTG is still very broken. Dynasty reflects college football now as it is and is a bit overwhelming. I try to trim back transfers and roster changes to make it more manageable, but it does feel like it takes too much time. But I can't fault EA about that. It is unfortunately realistic with the current state of the real game and recruiting. If you like roster building and doing simulated dynasties, this could be fun for a little bit. But the gameplay itself is just not worth it. For every good play, there are one or two bad ones where it isn't you getting outsmarted or outplayed, but the game deciding you shouldn't win like an offensive tackle not attempting to block the defensive end right in front of them or a wide receiver jumping for a catch to get hit and drop the ball when they could have just ran for a TD. 2.5/10. Wait for a sale near the end of the game's lifecycle to see if they patch it or if the modding community has fixed it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best US #50, worst UA #91 · 3 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $69.99 |
| 2.8Kratings |
| 44% |
| Top 100 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Complete and utter garbage in its current state. Absolutely not worth buying until MAJOR changes are made to countless aspects of the game. Road to Glory has been completely neglected and is almost entirely unplayable, and Dynasty continues to be completely broken as well. EA has proven once again to be a soulless corporation that does not deserve your hard earned money.
I cant get this game to stop fps dropping and stuttering I have a 7900xtx 24gb vram, ryzen 9 5950x, 32gb of ram,1500 power supply, nothing i do can stop the random frame drops and stutter i get around a 1 minute left of 1st quarter and frequently after. It reminds me of like a memory leak or something because it will play perfect at first and progressively get worse as the game goes along, I wish i would have just stuck to PlayStation for ea sports games because this experience is so bad it gets unplayable. If they do fix their problems you know it will most likely take forever for the pc to be fix, if then!
More fumbles than last year, ai feels scripted. injury timeouts will cost you games. just not a enjoyable football game so far.
The logic in this game is so bad its not even funny, quarterback throws are just straight to defender, O-line cant hold or block for ANYTHING, and this game is definitely not worth the price tag for what it is, 90% of gameplay is just waiting to just play the game
Really?
The AI in this game is so crap, it’s laughable. Running backs will run directly into defensive players when there’s open space to run, WRs drop balls with the slightest contact, sometimes WRs just stand there and don’t even go for the ball, and other times they’ll run their route without making any attempt to go after the ball. When the AI actually works the game can be pretty fun.
It's good. I came in after the microtransactions so no problem here.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 7.2K | 53% | — | |
| — | 55.7K | 76% | — | |
| — | 119.9K | 81% | — | |
| $210.3M | 107.4K | 51% | $69.99 | |
| $3.8M | 935 | 36% | $69.99 | |
| $1K | 4 | 50% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.7M | 16.6K | 97% | $39.99 | |
| $10.7M | 19.7K | 85% | $19.99 | |
| $10.7M | 68.7K | 82% | $9.99 | |
| $10.7M | 68.6K | 92% | $9.99 | |
| $10.7M | 11.1K | 81% | $59.99 | |
| $10.7M | 15.9K | 78% | $16.49 |