
Become immersed in exhilarating battles as a nameless hero in the Three Kingdoms
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese*, Traditional Chinese, Japanese*, Korean, Arabic*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 608 reviews with recorded playtime.
Reviews
Themes across 605 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
One of the best single player musou games of all times as for me. (Yes, there's no P2) Yet again You take on a historical period of Yellow Turban Rebellion and Three Kingdoms, however, this time You play as Guardian of Peace instead of selected/forced on Officer. The game starts on Yellow Turbans and ends on the battle of red cliffs (Chi Bi), so there's no so much content of "three kingdoms" itself. Instead of having tons of weapons with more or less similar mechanics, You get more refined handful of weapons to play with, each more unique. Instead of rock-paper-scissors weapon system like in DW8, enemy officers have guard shields that You need to break in order to stop them from using Musou or gain chance to deal extra damage. Pros: + A lot of fresh air + Weapons are more refined + Ultimate Warrior difficulty + Remix of Eve as opening was a banger + I feel like a kid playing DW4 again + Partner "System", where in most battles one of officers follow You and fight alongside + Fate Alters (Lore) + Guardians of Peace are really cool concept + Audio, Visuals, Lu Bu is scary again + Uber Zhang Jiao phantom?, Yuanhua addition to story Cons: - "Short" story (3 paths Wu, Shu, Wei, fate alters don't give much of extra content) - Gauntlets weapon - For some players: "black rain glitch" on screen - Dialogue options don't really matter - Ziluan poor wardrobe - Unused potential of the game (there's DLC now tho mixed reviews) - Training quests are good to learn other weapons, but I hate'em - Enemy with maximum, unbreakable morale can spam musou - Fate alters (can't compare to hypotheticals from previous installments) No regrets, this game is easly top position in musou genre, shame there's no option to play it with someone. Worth it price.
战斗爽!好卖多卖好吃爱吃,大家怎么都在讲怪话.jpg 草草的人机中配也别有一番风味
7/10 玩的曹魏,看在剧情面子上没有给差评,但是除了吕布真的没有一个印象深刻的怪,一个弹反/化解+连招就能打出处决,后期跟打木桩没区别(换皮怪太多了),优点就是三军突击的时候还有点震撼以及剧情没有魔改,对人物塑造的不错。
tbh i dont understand why the game get so many praises i am not a story person so i basically skip EVERY single cutscence and thats still fking alot the map is ..uh i dont even understand why is there the need for one tbh it pretty much useless, just force u go there take something , look for something , fight a 2 min battle , walk out . Looks good i`ll say that the "training scrolls" that provides skill point is also pretty odd i get they wan u to use different type of weapon yatta yatta but nah its just boring af the skills tree ? wew + 10 dmg + 10 health ..orite boring the weapons ? i am in chapter 3 at least i dont see ways to enchance or customise them to ur own liking the companion ? urm..pretty useless .. the battle art chain just prolong the cutscence , pretty strong if u can switch to them for the god mode the "gem" system and old coin system ? crazy retarded .. just force u to walk on the map the bond system ? just sub stories the battle is interesting i quite like em , but the hardest mode where ur allies just cant do ♥♥♥♥ is funny af my shun ce just lose to a random officer mob , cool . its a bit hard here and there but managable i guess , its smooth no lag , looks good all that and mob really pile on u other that than i like the old style just remove the map thingy and the inn thingy useless af
爽点在于打小怪随便攻击就能操飞所有人,以及弹反,但也仅此而已了,实在是没有想象中那么好玩。 不爽的点那可真是太多了: 1. 骑马常态非得一直按B才能涨一点点冲刺条,RB触发冲刺距离又短,不冲刺又会被挡住,不知道这骑马机制到底是哪个蠢逼设计的; 2. 队友纯废物,我从来没有见过这么废物的队友,一遇到敌人200%会陷入苦战; 3. 刮,还是刮,永无止尽的刮痧,别人一排盾就慢慢等吧,不进入他的回合你连刮痧的资格都没有,旁边再来个精英怪或者几个枪兵出来冲刺打断那真是太享受了; 4. 傻逼之傻逼之到处都是慢刀,弹也弹不掉闪也蹭不到,没战气连反击都打不出来,打出来了还有相当的概率打不中,我就这么说吧,但凡这个游戏攒资源的速度有仁王2攒妖力条那么快都不会这么难受; 5. 上述一环接一环就会造成这样的情况:我在战场这一头,战场另外一头的精英怪出了个技能要我赶快过去干掉,我骑马半天赶过去把他干死了,结果我的主将也领盒饭了,属实是闹麻了。 受不了了,友军不够无法破坏固定单位,制作组家里两位飞升了,亲人不够禁止办葬礼好不好 操你妈逼,这种游戏也他妈做dps检测,那家里的两位怎么办?吕布最后一丝血不留觉醒拿偃月刀打得过我吃一坨,狗屎
好玩好耶! 什么乙游大世界😮 ===== 一遍赶报告一边玩不仅导致了五天已游戏40小时还导致已睡眠10小时意识逐渐模糊。玩爽了睡足了进行一个长长的垃圾话版全是剧透评论更新。虽然书看得不少但居然没怎么玩过三国游戏,小时候见过系列的4或5,不过当时沉迷q版刘关张和动画版三国演义,对打架游戏毫无兴趣🙏🏻长大后虽然既史同女又玩打架游戏但对历史向游戏仍然不感冒,直到因为刷多了新三国吐槽被疯狂推送各个三国ip相关…总之就是莫名其妙买来玩了,这游戏真好玩吧🥺大体来说远超预期,虽然蜗也不知道自己期了个啥…可能是纽三旮旯给木什么的(这么说应该去尝尝恋姬无双)(没有说35o不旮旯给木的意思)虽然也有奇怪的点譬如曹孟德在徐州就开始被扭三天意侵蚀宣称要一统天下,荀令君当场追随当反贼🙏🏻打黄巾的时候就开“三国无双”有点难绷,但大汉无双好像更怪了……各种对话之感情充沛有时让人陷入自我怀疑,但很快就熟练地左一口右一口地营养均衡地吃起来了! 打群架很快乐而且这场面真壮观吧,直剑防重有一种魂游盾戳的美感,还是不怕身后穿盾的究极王八形态,跳重更是好像一个性别认同为武装直升机的鸟,顶着美丽的脸转大风车还会悄悄说“真正的三国无双是我”真是太可爱了🥺 今天一琢磨意识到自己对主线剧情阿巴阿巴对逆天改命和DLC if兴致勃疑似是当成了可交互同人文在看🙏🏻一边吃饭一边战斗爽你写得好啊正因为如此你写得好啊。 [spoiler] 前期其实印象没有特别深刻,从意识到孙坚剧情可以改的那一刻游戏性质才变了。31级练了半天超市将剑伪定番幻影张角,打死张角的回溯节点是6'26极限救人成功,谢谢老头口下留人🙏🏻然后提着剑就杀去dlc了()大贤良师你醒啦现在是中平元年!什么往日种种鸟不知道鸟只是在做宽恕相信和守望的词义辨析!差点忘了太平道最早也是医疗保健组织,你们三个最重要的是把日子过好🥺两眼一闭一睁,真的假的泥不是太师吗怎么就要跑路了鸟不是太平之要吗变成混邪乐子人真的没关系吗😨老大不是鸟蛐蛐泥,人家曹孟德跑的时候那么干脆利索,轮到老大跑路为什么锁到八百米开外不知名勇将身上见一个打一个😱这是跑路还是屠城啊算是稍微理解大红蛐蛐出城战斗爽的时候公台有多绝望了😇好不容易迎来了神貂侠吕赛前垃圾话环节只想说遛狗不牵绳等于狗遛狗🙂已经没有人类了留在场上的是三个畜生一只鸡🐥其实因为董线又不听话又要杀王允意见挺大的,但是让紫鸾自在翱翔的人太少了……太平之要离他而去,他的时代也无疾而终了。接下来迎面向我们走来的是某知名不具自带音响的大红蛐蛐🙏🏻主角这玩意还能父死子继的吗那很好了。一直很喜欢陈公台,正史演义都喜欢,但是光荣主线和dlc剧情都改得很抽象,但是话又说回来摊上这种比格一样的主公人哪有不疯的公台只是苦了太久又被天降两台高达砸晕公台有什么错加仓狠狠加仓军师指哪鸟打哪快乐就是在坑里猛猛大风车回头一看朱和也在大风车🙏🏻唯一迷惑的是“吕布陷入苦战”但几乎满血。吕线小鸟入世就是为了圆军师的天才指挥梦,这个if里徐州很好兖州很好(真的好吗:)不过总比到了曹手里好)是个很好的梦呐。然后就到了袁坂凛大小姐想让我告白环节!谁说傲娇退环境了,这傲娇咋这么可爱呢,打赢了一小架袁大小姐就高兴得感觉下一秒快要唱YMCA了🥺怎么东汉末年还有黄金树蜗缺的黄金律法原来是金灿灿的袁字吗!开高达的陈老师在官渡之战居然也发力了!!陈老师蜗们喜欢泥!!!官渡草莓多终结cg的配音感觉下一秒就要盖饭了而且这都有这么大一口袁曹可以吃!?蜗在严肃的话题里扭动成区(。)总之就是谢谢光荣做的饭好吃爱吃下次还吃🥺可惜公孙瓒没有单独剧情线和独立建模😢以及军师们的扇子看起来真的很好玩!! 本体可能是有缘再见的状态了因为这个人想救郭奉孝但众所周知此剧情位于魏线而打魏线不仅有屠徐州的嫌疑还要打下邳看了陈公台赴死cg人也有点死死的所以暂时先就这样吧 [/spoiler]
优点是主角经历故事设定与这一代的技能系统,缺点是剧情到赤壁后戛然而止、以及主角对剧情的影响较小,到符合太平之要的身份
我是草草大人的狗,每天打开游戏就是当狗当得非常好非常爽很舒服啊,谢谢草草大人,谢谢光荣给我当狗的机会,爱来自一名抖爱慕
I really wish there was a neutral review. Because I don't love or hate this game. The combat is by far the best out of any game in the series. The scale of the battles are just absolutely unreal. When you are in battle, it's the best dynasty warriors game. When you are not, it's one of the worst. How they handle in between missions, Navigating the map. It's just awful. It feels like this is a testing version and they haven't dialed in how to transfer missions. Also this main character is just awful, they give you no reason to care about him. He is so uninteresting, maybe if they gave him a voice actor and dialog they could have made him feel like somebody with importance. I really do not get why Koei keeps trying to change the formula and try new things. They had the perfect formula since 3 and were only held back by hardware limitation. Now they are held back by poor decisions. For most of us DW is about playing as some bad ass warrior not some twink that we are given no reason to actually care about. If this was more of a budget/resource constraint then they should have just done a game mainly focusing on one character like Guan Yu or Lu Bu. All of the good things though have me very excited for the 3 remake. It seems to fix everything wrong with this game. But despite the downsides the positives do make up for this, also it's very well optimized. I can run this fully maxed out 1440p with my dated pc at 60fps. Though I run on high because on ultra my graphics drivers will crash occasionally. This is a linux/proton issue, nothing with the game.
开场惊艳,中期无脑刷刷刷很无聊,傻逼吕布吃屎,打完吕布和备备一样巴不得这家奴赶紧死
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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