
Become immersed in exhilarating battles as a nameless hero in the Three Kingdoms
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese*, Traditional Chinese, Japanese*, Korean, Arabic*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 625 reviews with recorded playtime.
Reviews
Themes across 622 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
ㅁㅁ
快别问那么多为什么了,快速上车战斗爽爽爽,剧情看不看都行,但是演出很棒,比起之前的作品这绝对是个新的高度
狗幹版本 狗幹呂布 肏機掰 推薦等級37 老子40還被他打成智障
love it
滚滚长江东逝水
真的可以的,期待第二作
debo admitir que este dynasty Warriors me sorprendió al fin pude entender la historia de los 3 reinos y eso que solo termine la de un reino, ya voy por mi segunda partida, ya que las entregas anteriores venían completamente al ingles la jugabilidad es repetitiva pero es la escencia del DW, machacar el mando y creerte un super guerrero como LU BU Recomiendo este juego si eres muy fan de la saga y si no también lo recomiendo un hack n slash puro y duro
战场是我最爱的五代风格,难度差不多是四代的水平,还回归了我超喜欢的单挑,可惜不是像五代那样自然的扩散开来,而是直接黑屏进单挑。得益于新引擎的加持,同屏人数真的前所未有,打起来确实够爽。 但是不打出硬直处决的话很多时候打对面武将真的就是刮痧,就搁那硬刮,很多时候兵都清完了就还剩个武将那样砍半天砍不死。还有攻城战也是远不如五代有意思,大部分时候到了门口就直接虚空冒出来几个破门兵把城门破开了,完全没有五代那种建冲车撞城门的氛围感。 还有,我要的是自由选武将,而不是玩什么原创玉玉男神,庄知彦你是否清醒?我都不知道到底是谁在喜欢这种阴湿玩意,天天一副死妈脸整个角色也不知道给谁看。 好感度剧情更是狗屎,男的gay女的牛也是没谁了,不会写就不要写了。强加一个和三国故事无关的角色就是这么一副屎样。老老实实写你的三国故事不要再加什么狗屁原创角色了,一个阴湿男,一个装逼女,一个奶狗跟班,一个白毛满口大义天天捣乱,真的要多恶心有多恶心。
战斗:比前作们战斗更偏向动作性,战斗在高难下更像动作游戏了。大战役军团冲锋的演出非常棒。 剧情:到赤壁之战为止,剧情算是有一定改动的演义情节,人均伟大志向,还是那股日本大河剧的味道 人物塑造:刘备塑造的比较有人格魅力,属于优秀。这一作的曹老板有点人机,味道不对。张飞感觉受到新三国侵蚀了,太脸谱化了。
好玩,纯粹的爽,剧情也还可以
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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