
Become immersed in exhilarating battles as a nameless hero in the Three Kingdoms
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best CN #81, worst KR #99 · 3 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.29/day in the week to Sep 14 → 7.71/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $48.99−30% | 19.6Kreviews | 92% | — | $34.4M |
| $69.99 | 14.8Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1178 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
재밌게했음
战斗爽
真三八滑铁卢以后,光荣已成哀兵,所以哀兵必胜!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8/day in the week to Jul 30 → 8.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese*, Traditional Chinese, Japanese*, Korean, Arabic*languages with full audio support
| $44.99−25% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
겜 재밌고 스토리 좋고 다 좋은데 .. 가격대비 즐길 수 있는 컨텐츠가 한정적이고 , 나중가면 반복 성장 해야하는게 넘 지루함 세일할때 사면 좋을듯
真的很好玩,最成功的三國無雙遊戲,我為了支持開發商有更多資源可以開發未來作品我也DLC也買了,沒想到網路評價雖然貴了點但是內容其實不錯,DLC戰役都挺好的殺得很爽,兩種新武器都值得玩,期待還有更好玩的續作或新的DLC
nb
I enjoy this game it is a breathe of fresh air for the series since i played almost every dynasty warriors games since i think 5 or 6 on PS 3 with my Dad. So playing this game has been a fun time for me with the combat and story telling for the real people during this time with the add on of changing major events for certain characters and the unique character you are playing as, all i wish is that is has multiplier option or maybe split screen for the fun i could have with friends and my Dad again for me personally.
I have played a lot of the Warriors games, both samurai and dynasty, and this might be my favorite one. I've been alternating between this and Samurai Warriors 5 which is excellent in its own right. But something about how they took this game back to feeling more grounded while also still having that Kung Fu movie feel to the combat. You aren't hovering around the battlefield in a flash like you do in Samurai Warriors 5, and the combat is definitely less flashy. Just did one of the first big battles and there is a charge into the enemy army that just gave me goosebumps. And as always the soundtrack goes hard. Would love to see a game in the Samurai Warriors series with this same feel and style of graphics.
比想象中好玩,给赞
Not a huge fan of the new narrative choices and side story, but it matters little because the action is the best it has been in decades. Dynasty Warriors 5 and onward were way too easy, and while you still cut through troops like butter, the new combat system and troop tactics system actually makes fighting the enemy a fun challenge. First musou game I've found myself genuinely enjoying since Dynasty Warriors 4, and a great step in the right direction.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | $39.99 | |
| — | 0 | — | — | |
| $1.1K | 13 | 69% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $5M | 9.5K | 72% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $34.3M | 30.1K | 87% | $49.99 | |
| $34.4M | 24.8K | 91% | $39.99 | |
| $34.4M | 70.3K | 65% | $23.99 | |
| $34.4M | 41.6K | 88% | $29.99 | |
| $34.2M | 23.1K | 47% | $69.99 | |
| $34.2M | 24.3K | 87% | $34.99 |