No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Dynamix, the hardcore mobile music game is the first publishing game made by C4Cat. Dynamix introduces a new style of music game. Its triple-dropping track design provides a more rhythmical and varying play style. Player feel like composing the song during gameplay. The first release version of Dynamix includes more than 20 Hong Kong original songs.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
About
Dynamix, the hardcore mobile music game is the first publishing game made by C4Cat. Dynamix introduces a new style of music game. Its triple-dropping track design provides a more rhythmical and varying play style. Player feel like composing the song during gameplay. The first release version of Dynamix includes more than 20 Hong Kong original songs.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $39.2M | 642.9K | 93% | $4.99 | |
| $19.1M | 76.3K | 95% | $19.99 | |
| $14.4M | 27K | 98% | $19.99 | |
| $9.3M | 60.4K | 60% | $9.79 | |
| $7.7M | 38.6K | 94% | $14.99 | |
| $6.9M | 6.3K | 91% | $44.99 |